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Documentation update.

pull/768/head
Canming Huang 3 years ago
parent
commit
10a4efb3a4
  1. 2
      Emgu.CV/Shape/ShapeTransformer.cs
  2. 2
      Emgu.CV/Stitching/ExposureCompensator.cs
  3. 2
      Emgu.Util/Toolbox.cs

2
Emgu.CV/Shape/ShapeTransformer.cs

@ -155,7 +155,7 @@ namespace Emgu.CV.Shape
/// <param name="transformer">The shape transformer</param>
/// <param name="input">Contour (set of points) to apply the transformation.</param>
/// <param name="output">Output contour.</param>
/// <returns></returns>
/// <returns>The cost of the transformation.</returns>
public static float ApplyTransformation(
this IShapeTransformer transformer,
IInputArray input,

2
Emgu.CV/Stitching/ExposureCompensator.cs

@ -13,7 +13,7 @@ using Emgu.Util;
namespace Emgu.CV.Stitching
{
/// <summary>
///
/// Base class for all exposure compensators.
/// </summary>
public abstract class ExposureCompensator : UnmanagedObject
{

2
Emgu.Util/Toolbox.cs

@ -408,7 +408,7 @@ namespace Emgu.Util
/// <summary>
/// Load all the assemblies.
/// </summary>
/// <returns></returns>
/// <returns>All the assemblies loaded.</returns>
public static System.Reflection.Assembly[] LoadAllDependentAssemblies()
{
try

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