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Rename CheckLibraryLoaded to Init

pull/348/merge
Canming Huang 5 years ago
parent
commit
c134df9638
  1. 2
      Emgu.CV.Extern/cmake/VectorOfObject.cs.in
  2. 2
      Emgu.CV.Extern/cmake/VectorOfStruct.cs.in

2
Emgu.CV.Extern/cmake/VectorOfObject.cs.in

@ -30,7 +30,7 @@ namespace ${NAMESPACE_CS}
static VectorOf${VECTOR_NAME}()
{
CvInvoke.CheckLibraryLoaded();
CvInvoke.Init();
}
/// <summary>

2
Emgu.CV.Extern/cmake/VectorOfStruct.cs.in

@ -33,7 +33,7 @@ namespace ${NAMESPACE_CS}
static VectorOf${VECTOR_NAME}()
{
CvInvoke.CheckLibraryLoaded();
CvInvoke.Init();
Debug.Assert(Emgu.Util.Toolbox.SizeOf<${VECTOR_ELEMENT_CS}>() == SizeOfItemInBytes, "Size do not match");
}

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