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//This file is automatically generated by CMAKE. DO NOT MODIFY.
using System;
using System.Collections.Generic;
namespace Emgu.CV
{
public partial class CvInvoke
{
/// <summary>
/// The file name of the cvextern library
/// </summary>
#if UNITY_EDITOR_OSX
public const string ExternLibrary = "Assets/Emgu.CV/Plugins/emgucv.bundle/Contents/MacOS/libcvextern.dylib";
#elif UNITY_STANDALONE_OSX
public const string ExternLibrary = "@executable_path/../Plugins/emgucv.bundle/Contents/MacOS/libcvextern.dylib";
#elif (__IOS__ || UNITY_IPHONE) && (!UNITY_EDITOR_WIN)
public const string ExternLibrary = "__Internal";
#elif (!__IOS__) && __UNIFIED__
public const string ExternLibrary = "libcvextern.dylib";
#else
public const string ExternLibrary = "${CVEXTERN_OUTPUT_NAME}";
#endif
/// <summary>
/// The file name of the cvextern library
/// </summary>
public const string ExternCudaLibrary = ExternLibrary;
/// <summary>
/// The file name of the opencv_ffmpeg library
/// </summary>
public const string OpencvFFMpegLibrary = "${OPENCV_FFMPEG_OUTPUT_NAME}";
${ENTRYPOINT_CS_STRING}
/// <summary>
/// The List of the opencv modules
/// </summary>
${ENTRYPOINT_MODULES_STRING}
}
}