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38 lines
1.2 KiB
38 lines
1.2 KiB
//----------------------------------------------------------------------------
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// Copyright (C) 2004-2019 by EMGU Corporation. All rights reserved.
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//----------------------------------------------------------------------------
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#if !(__IOS__ || UNITY_IPHONE || UNITY_ANDROID || UNITY_STANDALONE_OSX || UNITY_EDITOR_OSX || UNITY_STANDALONE_WIN || UNITY_EDITOR_WIN || NETFX_CORE)
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using System;
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using System.Drawing;
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using System.Runtime.InteropServices;
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using Emgu.CV.Cuda;
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using Emgu.CV.CvEnum;
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using Emgu.Util;
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namespace Emgu.CV
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{
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/// <summary>
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/// This is the proxy class for passing read-only input arrays into OpenCV functions.
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/// </summary>
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public partial class InputArray : UnmanagedObject
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{
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/// <summary>
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/// Get the GpuMat from the input array
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/// </summary>
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/// <returns>The GpuMat</returns>
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public Cuda.GpuMat GetGpuMat()
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{
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Cuda.GpuMat m = new Cuda.GpuMat();
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CvInvoke.cveInputArrayGetGpuMat(Ptr, m);
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return m;
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}
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}
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public partial class CvInvoke
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{
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[DllImport(CvInvoke.ExternLibrary, CallingConvention = CvInvoke.CvCallingConvention)]
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internal static extern void cveInputArrayGetGpuMat(IntPtr ia, IntPtr gpumat);
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}
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}
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#endif
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