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77 lines
2.9 KiB
77 lines
2.9 KiB
namespace Emgu.UI
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{
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partial class WaitingBoxDialog
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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StopProgress();
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Windows Form Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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this.progressBar1 = new System.Windows.Forms.ProgressBar();
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this.label1 = new System.Windows.Forms.Label();
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this.SuspendLayout();
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//
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// progressBar1
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//
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this.progressBar1.ForeColor = System.Drawing.Color.RoyalBlue;
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this.progressBar1.Location = new System.Drawing.Point(57, 44);
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this.progressBar1.Name = "progressBar1";
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this.progressBar1.Size = new System.Drawing.Size(289, 22);
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this.progressBar1.Style = System.Windows.Forms.ProgressBarStyle.Marquee;
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this.progressBar1.TabIndex = 0;
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this.progressBar1.UseWaitCursor = true;
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//
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// label1
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//
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this.label1.AutoSize = true;
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this.label1.Font = new System.Drawing.Font("Microsoft Sans Serif", 12F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
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this.label1.Location = new System.Drawing.Point(145, 9);
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this.label1.Name = "label1";
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this.label1.Size = new System.Drawing.Size(125, 20);
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this.label1.TabIndex = 1;
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this.label1.Text = "Please wait ...";
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//
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// WaitDialog
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.ClientSize = new System.Drawing.Size(404, 86);
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this.ControlBox = false;
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this.Controls.Add(this.label1);
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this.Controls.Add(this.progressBar1);
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this.Name = "WaitDialog";
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this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent;
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this.Text = "Please Wait ...";
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this.ResumeLayout(false);
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this.PerformLayout();
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}
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#endregion
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private System.Windows.Forms.ProgressBar progressBar1;
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private System.Windows.Forms.Label label1;
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}
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}
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