|
|
@ -0,0 +1,61 @@ |
|
|
|
PROJECT(PrecompiledHeader C) |
|
|
|
|
|
|
|
# Make sure the proper compiler is in use. |
|
|
|
IF(NOT MSVC) |
|
|
|
MESSAGE(FATAL_ERROR "The PrecompiledHeader test works only with MSVC") |
|
|
|
ENDIF(NOT MSVC) |
|
|
|
|
|
|
|
# Compute a custom name for the precompiled header. |
|
|
|
IF(CMAKE_CONFIGURATION_TYPES) |
|
|
|
SET(PCH_DIR "${CMAKE_CURRENT_BINARY_DIR}/PCH/${CMAKE_CFG_INTDIR}") |
|
|
|
ELSE(CMAKE_CONFIGURATION_TYPES) |
|
|
|
SET(PCH_DIR "${CMAKE_CURRENT_BINARY_DIR}/PCH") |
|
|
|
ENDIF(CMAKE_CONFIGURATION_TYPES) |
|
|
|
FILE(MAKE_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/PCH) |
|
|
|
|
|
|
|
# Choose between an explicit include path and using /I during |
|
|
|
# precompilation. The /I form is provided as an example. In practice |
|
|
|
# the include path form would be used. |
|
|
|
SET(PCH_USE_INCLUDE_DIR 1) |
|
|
|
IF(PCH_USE_INCLUDE_DIR) |
|
|
|
INCLUDE_DIRECTORIES(${CMAKE_CURRENT_SOURCE_DIR}/include) |
|
|
|
ELSE(PCH_USE_INCLUDE_DIR) |
|
|
|
SET(PCH_INCLUDE_DIR "\"/I${CMAKE_CURRENT_SOURCE_DIR}/include\"") |
|
|
|
ENDIF(PCH_USE_INCLUDE_DIR) |
|
|
|
|
|
|
|
# The VS6 IDE does not support renaming .pch files so we cannot use a |
|
|
|
# separate target. |
|
|
|
IF(NOT "${CMAKE_GENERATOR}" MATCHES "Visual Studio 6") |
|
|
|
SET(PCH_USE_TARGET 1) |
|
|
|
ENDIF(NOT "${CMAKE_GENERATOR}" MATCHES "Visual Studio 6") |
|
|
|
|
|
|
|
# Create a target that will use a precompiled header. |
|
|
|
SET(foo_SRCS foo1.c foo2.c) |
|
|
|
IF(PCH_USE_TARGET) |
|
|
|
ADD_EXECUTABLE(foo ${foo_SRCS}) |
|
|
|
|
|
|
|
# Create a target to precompile the header for the executable. |
|
|
|
ADD_LIBRARY(foo_precompile foo_precompile.c include/foo_precompiled.h) |
|
|
|
SET_TARGET_PROPERTIES(foo_precompile PROPERTIES OUTPUT_NAME foo) |
|
|
|
ADD_DEPENDENCIES(foo foo_precompile) |
|
|
|
|
|
|
|
SET(PCH_TARGETS foo foo_precompile) |
|
|
|
SET(PCH_FILE "\"/Fp${PCH_DIR}/foo_precompiled.pch\"") |
|
|
|
ELSE(PCH_USE_TARGET) |
|
|
|
# Put the precompiled header source directly in the target. |
|
|
|
ADD_EXECUTABLE(foo foo_precompile.c ${foo_SRCS}) |
|
|
|
SET(PCH_TARGETS foo) |
|
|
|
ENDIF(PCH_USE_TARGET) |
|
|
|
|
|
|
|
# Setup flags on the two targets to create and use the precompiled header. |
|
|
|
SET_TARGET_PROPERTIES(${PCH_TARGETS} PROPERTIES COMPILE_FLAGS |
|
|
|
"/Yufoo_precompiled.h /FIfoo_precompiled.h ${PCH_FILE}") |
|
|
|
SET_SOURCE_FILES_PROPERTIES(foo_precompile.c PROPERTIES COMPILE_FLAGS |
|
|
|
"/Ycfoo_precompiled.h ${PCH_INCLUDE_DIR}") |
|
|
|
|
|
|
|
# Make sure the object files rebuild when their precompiled header has changed. |
|
|
|
# The VS IDE takes care of this automatically. |
|
|
|
IF("${CMAKE_GENERATOR}" MATCHES "Makefile") |
|
|
|
SET_SOURCE_FILES_PROPERTIES(${foo_SRCS} PROPERTIES |
|
|
|
OBJECT_DEPENDS "${PCH_DIR}/foo_precompiled.pch") |
|
|
|
ENDIF("${CMAKE_GENERATOR}" MATCHES "Makefile") |