
10 changed files with 582 additions and 0 deletions
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9Templates/CMakeWindowsSystemConfig.cmake
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4Templates/DLLFooter.dsptemplate
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107Templates/DLLHeader.dsptemplate
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4Templates/EXEFooter.dsptemplate
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127Templates/EXEHeader.dsptemplate
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130Templates/EXEWinHeader.dsptemplate
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2Templates/UtilityFooter.dsptemplate
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76Templates/UtilityHeader.dsptemplate
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4Templates/staticLibFooter.dsptemplate
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119Templates/staticLibHeader.dsptemplate
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# |
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# CMakeLocal.make.in should be in the directory where you run configure |
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# in, which need not be the source directory |
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# |
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SET (WORDS_BIGENDIAN ) |
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SET (HAVE_LIMITS_H 1) |
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SET (HAVE_UNISTD_H 1) |
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SET (CXX VC++60) |
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# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" |
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# End Group |
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# End Target |
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# End Project |
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# Microsoft Developer Studio Project File - Name="OUTPUT_LIBNAME" - Package Owner=<4> |
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# Microsoft Developer Studio Generated Build File, Format Version 6.00 |
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# ** DO NOT EDIT ** |
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|
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# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 |
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|
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CFG=OUTPUT_LIBNAME - Win32 Debug |
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!MESSAGE This is not a valid makefile. To build this project using NMAKE, |
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!MESSAGE use the Export Makefile command and run |
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!MESSAGE |
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!MESSAGE NMAKE /f "OUTPUT_LIBNAME.mak". |
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!MESSAGE |
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!MESSAGE You can specify a configuration when running NMAKE |
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!MESSAGE by defining the macro CFG on the command line. For example: |
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!MESSAGE |
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!MESSAGE NMAKE /f "OUTPUT_LIBNAME.mak" CFG="OUTPUT_LIBNAME - Win32 Debug" |
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!MESSAGE |
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!MESSAGE Possible choices for configuration are: |
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!MESSAGE |
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!MESSAGE "OUTPUT_LIBNAME - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") |
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!MESSAGE "OUTPUT_LIBNAME - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") |
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!MESSAGE |
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|
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# ITK DSP Header file |
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# This file is read by the build system of itk, and is used as the top part of |
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# a microsoft project dsp header file |
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# IF this is in a dsp file, then it is not the header, but has |
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# already been used, so do not edit here... |
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|
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# variables to REPLACE |
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# |
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# BUILD_INCLUDES == include path |
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# EXTRA_DEFINES == compiler defines |
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# OUTPUT_LIBNAME == name of output library |
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|
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|
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|
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# Begin Project |
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# PROP AllowPerConfigDependencies 0 |
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# PROP Scc_ProjName "" |
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# PROP Scc_LocalPath "" |
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CPP=cl.exe |
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MTL=midl.exe |
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RSC=rc.exe |
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|
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!IF "$(CFG)" == "OUTPUT_LIBNAME - Win32 Release" |
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|
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# PROP BASE Use_MFC 0 |
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# PROP BASE Use_Debug_Libraries 0 |
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# PROP BASE Output_Dir "Release" |
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# PROP BASE Intermediate_Dir "Release" |
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# PROP BASE Target_Dir "" |
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# PROP Use_MFC 0 |
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# PROP Use_Debug_Libraries 0 |
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# PROP Output_Dir "OUTPUT_LIBRARY_PATHRelease" |
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# PROP Intermediate_Dir "Release" |
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# PROP Ignore_Export_Lib 0 |
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# PROP Target_Dir "" |
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# ADD BASE CPP /nologo /MT /W3 /GR /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "OUTPUT_LIBNAME_EXPORTS" /YX /FD /c |
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# ADD CPP /nologo /MD /W3 /GR /GX /O2 BUILD_INCLUDES EXTRA_DEFINES /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "OUTPUT_LIBNAME_EXPORTS" /FD /c |
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# SUBTRACT CPP /YX |
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# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 |
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# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 |
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# ADD BASE RSC /l 0x409 /d "NDEBUG" |
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# ADD RSC /l 0x409 /d "NDEBUG" |
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BSC32=bscmake.exe |
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# ADD BASE BSC32 /nologo |
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# ADD BSC32 /nologo |
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LINK32=link.exe |
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 |
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# ADD LINK32 CM_OPTIMIZED_LIBRARIES CM_LIBRARIES kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 |
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|
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!ELSEIF "$(CFG)" == "OUTPUT_LIBNAME - Win32 Debug" |
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|
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# PROP BASE Use_MFC 0 |
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# PROP BASE Use_Debug_Libraries 1 |
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# PROP BASE Output_Dir "Debug" |
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# PROP BASE Intermediate_Dir "Debug" |
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# PROP BASE Target_Dir "" |
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# PROP Use_MFC 0 |
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# PROP Use_Debug_Libraries 1 |
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# PROP Output_Dir "OUTPUT_LIBRARY_PATHDebug" |
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# PROP Intermediate_Dir "Debug" |
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# PROP Ignore_Export_Lib 0 |
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# PROP Target_Dir "" |
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# ADD BASE CPP /nologo /MTd /W3 /GR /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "OUTPUT_LIBNAME_EXPORTS" /YX /FD /GZ /c |
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# ADD CPP /nologo /MDd /W3 /GR /GX /Zi /Od BUILD_INCLUDES EXTRA_DEFINES /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "OUTPUT_LIBNAME_EXPORTS" /FD /GZ /c |
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# SUBTRACT CPP /YX |
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 |
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# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 |
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# ADD BASE RSC /l 0x409 /d "_DEBUG" |
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# ADD RSC /l 0x409 /d "_DEBUG" |
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BSC32=bscmake.exe |
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# ADD BASE BSC32 /nologo |
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# ADD BSC32 /nologo |
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LINK32=link.exe |
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept |
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# ADD LINK32 CM_DEBUG_LIBRARIES CM_LIBRARIES kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept |
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|
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!ENDIF |
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|
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# Begin Target |
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|
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# Name "OUTPUT_LIBNAME - Win32 Release" |
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# Name "OUTPUT_LIBNAME - Win32 Debug" |
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|
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@ -0,0 +1,4 @@ |
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# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" |
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# End Group |
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# End Target |
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# End Project |
@ -0,0 +1,127 @@ |
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# Microsoft Developer Studio Project File - Name="pcbuilder" - Package Owner=<4> |
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# Microsoft Developer Studio Generated Build File, Format Version 6.00 |
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# ** DO NOT EDIT ** |
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|
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# CM DSP Header file |
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# This file is read by the build system of cm, and is used as the top part of |
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# a microsoft project dsp header file |
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# IF this is in a dsp file, then it is not the header, but has |
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# already been used, so do not edit here... |
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|
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# variables to REPLACE |
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# |
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# BUILD_INCLUDES == include path |
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# EXTRA_DEFINES == compiler defines |
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# OUTPUT_LIBNAME == name of output library |
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# CM_LIBRARIES == libraries linked in |
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# TARGTYPE "Win32 (x86) Application" 0x0103 |
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|
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CFG=OUTPUT_LIBNAME - Win32 Debug |
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!MESSAGE This is not a valid makefile. To build this project using NMAKE, |
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!MESSAGE use the Export Makefile command and run |
|||
!MESSAGE |
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!MESSAGE NMAKE /f "OUTPUT_LIBNAME.mak". |
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!MESSAGE |
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!MESSAGE You can specify a configuration when running NMAKE |
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!MESSAGE by defining the macro CFG on the command line. For example: |
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!MESSAGE |
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!MESSAGE NMAKE /f "OUTPUT_LIBNAME.mak" CFG="OUTPUT_LIBNAME - Win32 Debug" |
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!MESSAGE |
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!MESSAGE Possible choices for configuration are: |
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!MESSAGE |
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!MESSAGE "OUTPUT_LIBNAME - Win32 Release" (based on "Win32 (x86) Application") |
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!MESSAGE "OUTPUT_LIBNAME - Win32 Debug" (based on "Win32 (x86) Application") |
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!MESSAGE "OUTPUT_LIBNAME - Win32 Release MinSize" (based on "Win32 (x86) Application") |
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!MESSAGE |
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|
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# Begin Project |
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# PROP AllowPerConfigDependencies 0 |
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# PROP Scc_ProjName "" |
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# PROP Scc_LocalPath "" |
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CPP=cl.exe |
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MTL=midl.exe |
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RSC=rc.exe |
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|
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!IF "$(CFG)" == "OUTPUT_LIBNAME - Win32 Release" |
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|
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# PROP BASE Use_MFC 0 |
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# PROP BASE Use_Debug_Libraries 0 |
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# PROP BASE Output_Dir "Release" |
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# PROP BASE Intermediate_Dir "Release" |
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# PROP BASE Target_Dir "" |
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# PROP Use_MFC 0 |
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# PROP Use_Debug_Libraries 0 |
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# PROP Output_Dir "OUTPUT_EXECUTABLE_PATHRelease" |
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# PROP Intermediate_Dir "Release" |
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# PROP Target_Dir "" |
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# ADD BASE CPP /nologo /W3 /GR /GX /Zm1000 /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /FD /c |
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# ADD CPP /nologo /MD /W3 /GR /GX /Zm1000 /O2 /D "WIN32" BUILD_INCLUDES EXTRA_DEFINES /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /FD /c |
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# ADD BASE RSC /l 0x409 /d "NDEBUG" |
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# ADD RSC /l 0x409 /d "NDEBUG" |
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BSC32=bscmake.exe |
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# ADD BASE BSC32 /nologo |
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# ADD BSC32 /nologo |
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LINK32=link.exe |
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 /IGNORE:4089 |
|||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 /IGNORE:4089 |
|||
CM_MULTILINE_OPTIMIZED_LIBRARIES |
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CM_MULTILINE_LIBRARIES |
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|
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!ELSEIF "$(CFG)" == "OUTPUT_LIBNAME - Win32 Debug" |
|||
|
|||
# PROP BASE Use_MFC 0 |
|||
# PROP BASE Use_Debug_Libraries 1 |
|||
# PROP BASE Output_Dir "Debug" |
|||
# PROP BASE Intermediate_Dir "Debug" |
|||
# PROP BASE Target_Dir "" |
|||
# PROP Use_MFC 0 |
|||
# PROP Use_Debug_Libraries 1 |
|||
# PROP Output_Dir "OUTPUT_EXECUTABLE_PATHDebug" |
|||
# PROP Intermediate_Dir "Debug" |
|||
# PROP Target_Dir "" |
|||
# ADD BASE CPP /W3 /GR /Zm1000 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /FD /GZ /c |
|||
# ADD CPP /nologo /W3 /MDd /GR /Gm /GX /Zm1000 /ZI /Od /D "WIN32" BUILD_INCLUDES EXTRA_DEFINES /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /FD /GZ /c |
|||
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 |
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# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 |
|||
# ADD BASE RSC /l 0x409 /d "_DEBUG" |
|||
# ADD RSC /l 0x409 /d "_DEBUG" |
|||
BSC32=bscmake.exe |
|||
# ADD BASE BSC32 /nologo |
|||
# ADD BSC32 /nologo |
|||
LINK32=link.exe |
|||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept /IGNORE:4089 |
|||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept /IGNORE:4089 |
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CM_MULTILINE_DEBUG_LIBRARIES |
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CM_MULTILINE_LIBRARIES |
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|
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!ELSEIF "$(CFG)" == "OUTPUT_LIBNAME - Win32 Release MinSize" |
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# PROP BASE Use_MFC 0 |
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# PROP BASE Use_Debug_Libraries 0 |
|||
# PROP BASE Output_Dir "ReleaseMinSize" |
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# PROP BASE Intermediate_Dir "ReleaseMinSize" |
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# PROP BASE Target_Dir "" |
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# PROP Use_MFC 0 |
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# PROP Use_Debug_Libraries 0 |
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# PROP Output_Dir "OUTPUT_EXECUTABLE_PATHReleaseMinSize" |
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# PROP Intermediate_Dir "ReleaseMinSize" |
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# PROP Target_Dir "" |
|||
# ADD BASE CPP /nologo /MD /W3 /GR /GX /Zm1000 /O1 /Gs /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /FD /c |
|||
# ADD CPP /nologo /MD /W3 /GR /GX /Zm1000 /O1 /Gs /D "WIN32" BUILD_INCLUDES EXTRA_DEFINES /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /FD /c |
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# ADD BASE RSC /l 0x409 /d "NDEBUG" |
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# ADD RSC /l 0x409 /d "NDEBUG" |
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BSC32=bscmake.exe |
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# ADD BASE BSC32 /nologo |
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# ADD BSC32 /nologo |
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LINK32=link.exe |
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 /IGNORE:4089 |
|||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 /IGNORE:4089 |
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CM_MULTILINE_OPTIMIZED_LIBRARIES |
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CM_MULTILINE_LIBRARIES |
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|
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!ENDIF |
|||
|
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# Begin Target |
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|
|||
# Name "OUTPUT_LIBNAME - Win32 Release" |
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# Name "OUTPUT_LIBNAME - Win32 Debug" |
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# Name "OUTPUT_LIBNAME - Win32 Release MinSize" |
@ -0,0 +1,130 @@ |
|||
# Microsoft Developer Studio Project File - Name="pcbuilder" - Package Owner=<4> |
|||
# Microsoft Developer Studio Generated Build File, Format Version 6.00 |
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# ** DO NOT EDIT ** |
|||
|
|||
# CM DSP Header file |
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# This file is read by the build system of cm, and is used as the top part of |
|||
# a microsoft project dsp header file |
|||
# IF this is in a dsp file, then it is not the header, but has |
|||
# already been used, so do not edit here... |
|||
|
|||
# variables to REPLACE |
|||
# |
|||
# BUILD_INCLUDES == include path |
|||
# EXTRA_DEFINES == compiler defines |
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# OUTPUT_LIBNAME == name of output library |
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# CM_LIBRARIES == libraries linked in |
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# TARGTYPE "Win32 (x86) Application" 0x0101 |
|||
|
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CFG=OUTPUT_LIBNAME - Win32 Debug |
|||
!MESSAGE This is not a valid makefile. To build this project using NMAKE, |
|||
!MESSAGE use the Export Makefile command and run |
|||
!MESSAGE |
|||
!MESSAGE NMAKE /f "OUTPUT_LIBNAME.mak". |
|||
!MESSAGE |
|||
!MESSAGE You can specify a configuration when running NMAKE |
|||
!MESSAGE by defining the macro CFG on the command line. For example: |
|||
!MESSAGE |
|||
!MESSAGE NMAKE /f "OUTPUT_LIBNAME.mak" CFG="OUTPUT_LIBNAME - Win32 Debug" |
|||
!MESSAGE |
|||
!MESSAGE Possible choices for configuration are: |
|||
!MESSAGE |
|||
!MESSAGE "OUTPUT_LIBNAME - Win32 Release" (based on "Win32 (x86) Application") |
|||
!MESSAGE "OUTPUT_LIBNAME - Win32 Debug" (based on "Win32 (x86) Application") |
|||
!MESSAGE "OUTPUT_LIBNAME - Win32 Release MinSize" (based on "Win32 (x86) Application") |
|||
!MESSAGE |
|||
|
|||
# Begin Project |
|||
# PROP AllowPerConfigDependencies 0 |
|||
# PROP Scc_ProjName "" |
|||
# PROP Scc_LocalPath "" |
|||
CPP=cl.exe |
|||
MTL=midl.exe |
|||
RSC=rc.exe |
|||
|
|||
!IF "$(CFG)" == "OUTPUT_LIBNAME - Win32 Release" |
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|
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# PROP BASE Use_MFC 0 |
|||
# PROP BASE Use_Debug_Libraries 0 |
|||
# PROP BASE Output_Dir "Release" |
|||
# PROP BASE Intermediate_Dir "Release" |
|||
# PROP BASE Target_Dir "" |
|||
# PROP Use_MFC 0 |
|||
# PROP Use_Debug_Libraries 0 |
|||
# PROP Output_Dir "OUTPUT_EXECUTABLE_PATHRelease" |
|||
# PROP Intermediate_Dir "Release" |
|||
# PROP Target_Dir "" |
|||
# ADD BASE CPP /nologo /W3 /GR /GX /Zm1000 /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /FD /c |
|||
# ADD CPP /nologo /MD /W3 /GR /GX /Zm1000 /O2 /D "WIN32" BUILD_INCLUDES EXTRA_DEFINES /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /FD /c |
|||
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 |
|||
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 |
|||
# ADD BASE RSC /l 0x409 /d "NDEBUG" |
|||
# ADD RSC /l 0x409 /d "NDEBUG" |
|||
BSC32=bscmake.exe |
|||
# ADD BASE BSC32 /nologo |
|||
# ADD BSC32 /nologo |
|||
LINK32=link.exe |
|||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 /IGNORE:4089 |
|||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 /IGNORE:4089 |
|||
CM_MULTILINE_OPTIMIZED_LIBRARIES |
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CM_MULTILINE_LIBRARIES |
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|
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!ELSEIF "$(CFG)" == "OUTPUT_LIBNAME - Win32 Debug" |
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|
|||
# PROP BASE Use_MFC 0 |
|||
# PROP BASE Use_Debug_Libraries 1 |
|||
# PROP BASE Output_Dir "Debug" |
|||
# PROP BASE Intermediate_Dir "Debug" |
|||
# PROP BASE Target_Dir "" |
|||
# PROP Use_MFC 0 |
|||
# PROP Use_Debug_Libraries 1 |
|||
# PROP Output_Dir "OUTPUT_EXECUTABLE_PATHDebug" |
|||
# PROP Intermediate_Dir "Debug" |
|||
# PROP Target_Dir "" |
|||
# ADD BASE CPP /W3 /GR /Zm1000 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /FD /GZ /c |
|||
# ADD CPP /nologo /W3 /MDd /GR /Gm /GX /Zm1000 /ZI /Od /D "WIN32" BUILD_INCLUDES EXTRA_DEFINES /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /FD /GZ /c |
|||
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 |
|||
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 |
|||
# ADD BASE RSC /l 0x409 /d "_DEBUG" |
|||
# ADD RSC /l 0x409 /d "_DEBUG" |
|||
BSC32=bscmake.exe |
|||
# ADD BASE BSC32 /nologo |
|||
# ADD BSC32 /nologo |
|||
LINK32=link.exe |
|||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept /IGNORE:4089 |
|||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept /IGNORE:4089 |
|||
CM_MULTILINE_DEBUG_LIBRARIES |
|||
CM_MULTILINE_LIBRARIES |
|||
|
|||
|
|||
!ELSEIF "$(CFG)" == "OUTPUT_LIBNAME - Win32 Release MinSize" |
|||
# PROP BASE Use_MFC 0 |
|||
# PROP BASE Use_Debug_Libraries 0 |
|||
# PROP BASE Output_Dir "OUTPUT_EXECUTABLE_PATHReleaseMinSize" |
|||
# PROP BASE Intermediate_Dir "ReleaseMinSize" |
|||
# PROP BASE Target_Dir "" |
|||
# PROP Use_MFC 0 |
|||
# PROP Use_Debug_Libraries 0 |
|||
# PROP Output_Dir "ReleaseMinSize" |
|||
# PROP Intermediate_Dir "ReleaseMinSize" |
|||
# PROP Target_Dir "" |
|||
# ADD BASE CPP /nologo /MD /W3 /GR /GX /Zm1000 /O1 /Gs /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /FD /c |
|||
# ADD CPP /nologo /MD /W3 /GR /GX /Zm1000 /O1 /Gs /D "WIN32" BUILD_INCLUDES EXTRA_DEFINES /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /FD /c |
|||
# ADD BASE RSC /l 0x409 /d "NDEBUG" |
|||
# ADD RSC /l 0x409 /d "NDEBUG" |
|||
BSC32=bscmake.exe |
|||
# ADD BASE BSC32 /nologo |
|||
# ADD BSC32 /nologo |
|||
LINK32=link.exe |
|||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept /IGNORE:4089 |
|||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept /IGNORE:4089 |
|||
CM_MULTILINE_OPTIMIZED_LIBRARIES |
|||
CM_MULTILINE_LIBRARIES |
|||
|
|||
!ENDIF |
|||
|
|||
# Begin Target |
|||
|
|||
# Name "OUTPUT_LIBNAME - Win32 Release" |
|||
# Name "OUTPUT_LIBNAME - Win32 Debug" |
|||
# Name "OUTPUT_LIBNAME - Win32 Release MinSize" |
@ -0,0 +1,2 @@ |
|||
# End Target |
|||
# End Project |
@ -0,0 +1,76 @@ |
|||
# Microsoft Developer Studio Project File - Name="OUTPUT_LIBNAME" - Package Owner=<4> |
|||
# Microsoft Developer Studio Generated Build File, Format Version 6.00 |
|||
# ** DO NOT EDIT ** |
|||
|
|||
# TARGTYPE "Win32 (x86) Generic Project" 0x010a |
|||
|
|||
CFG=OUTPUT_LIBNAME - Win32 Debug |
|||
!MESSAGE This is not a valid makefile. To build this project using NMAKE, |
|||
!MESSAGE use the Export Makefile command and run |
|||
!MESSAGE |
|||
!MESSAGE NMAKE /f "OUTPUT_LIBNAME.mak". |
|||
!MESSAGE |
|||
!MESSAGE You can specify a configuration when running NMAKE |
|||
!MESSAGE by defining the macro CFG on the command line. For example: |
|||
!MESSAGE |
|||
!MESSAGE NMAKE /f "OUTPUT_LIBNAME.mak" CFG="OUTPUT_LIBNAME - Win32 Debug" |
|||
!MESSAGE |
|||
!MESSAGE Possible choices for configuration are: |
|||
!MESSAGE |
|||
!MESSAGE "OUTPUT_LIBNAME - Win32 Release" (based on "Win32 (x86) Generic Project") |
|||
!MESSAGE "OUTPUT_LIBNAME - Win32 Debug" (based on "Win32 (x86) Generic Project") |
|||
!MESSAGE "OUTPUT_LIBNAME - Win32 Release MinSize" (based on "Win32 (x86) Generic Project") |
|||
!MESSAGE |
|||
|
|||
# Begin Project |
|||
# PROP AllowPerConfigDependencies 0 |
|||
# PROP Scc_ProjName "" |
|||
# PROP Scc_LocalPath "" |
|||
MTL=midl.exe |
|||
|
|||
!IF "$(CFG)" == "OUTPUT_LIBNAME - Win32 Release" |
|||
|
|||
# PROP BASE Use_MFC 0 |
|||
# PROP BASE Use_Debug_Libraries 0 |
|||
# PROP BASE Output_Dir "Release" |
|||
# PROP BASE Intermediate_Dir "Release" |
|||
# PROP BASE Target_Dir "" |
|||
# PROP Use_MFC 0 |
|||
# PROP Use_Debug_Libraries 0 |
|||
# PROP Output_Dir "Release" |
|||
# PROP Intermediate_Dir "Release" |
|||
# PROP Target_Dir "" |
|||
|
|||
!ELSEIF "$(CFG)" == "OUTPUT_LIBNAME - Win32 Debug" |
|||
|
|||
# PROP BASE Use_MFC 0 |
|||
# PROP BASE Use_Debug_Libraries 1 |
|||
# PROP BASE Output_Dir "Debug" |
|||
# PROP BASE Intermediate_Dir "Debug" |
|||
# PROP BASE Target_Dir "" |
|||
# PROP Use_MFC 0 |
|||
# PROP Use_Debug_Libraries 1 |
|||
# PROP Output_Dir "Debug" |
|||
# PROP Intermediate_Dir "Debug" |
|||
# PROP Target_Dir "" |
|||
|
|||
!ELSEIF "$(CFG)" == "OUTPUT_LIBNAME - Win32 Release MinSize" |
|||
|
|||
# PROP BASE Use_MFC 0 |
|||
# PROP BASE Use_Debug_Libraries 0 |
|||
# PROP BASE Output_Dir "testutility___Win32_Release_MinSize" |
|||
# PROP BASE Intermediate_Dir "testutility___Win32_Release_MinSize" |
|||
# PROP BASE Target_Dir "" |
|||
# PROP Use_MFC 0 |
|||
# PROP Use_Debug_Libraries 0 |
|||
# PROP Output_Dir "testutility___Win32_Release_MinSize" |
|||
# PROP Intermediate_Dir "testutility___Win32_Release_MinSize" |
|||
# PROP Target_Dir "" |
|||
|
|||
!ENDIF |
|||
|
|||
# Begin Target |
|||
|
|||
# Name "OUTPUT_LIBNAME - Win32 Release" |
|||
# Name "OUTPUT_LIBNAME - Win32 Debug" |
|||
# Name "OUTPUT_LIBNAME - Win32 Release MinSize" |
@ -0,0 +1,4 @@ |
|||
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" |
|||
# End Group |
|||
# End Target |
|||
# End Project |
@ -0,0 +1,119 @@ |
|||
# Microsoft Developer Studio Project File - Name="OUTPUT_LIBNAME" - Package Owner=<4> |
|||
# Microsoft Developer Studio Generated Build File, Format Version 6.00 |
|||
# ** DO NOT EDIT ** |
|||
|
|||
# ITK DSP Header file |
|||
# This file is read by the build system of itk, and is used as the top part of |
|||
# a microsoft project dsp header file |
|||
# IF this is in a dsp file, then it is not the header, but has |
|||
# already been used, so do not edit here... |
|||
|
|||
# variables to REPLACE |
|||
# |
|||
# BUILD_INCLUDES == include path |
|||
# EXTRA_DEFINES == compiler defines |
|||
# OUTPUT_LIBNAME == name of output library |
|||
|
|||
# TARGTYPE "Win32 (x86) Static Library" 0x0104 |
|||
|
|||
CFG=OUTPUT_LIBNAME - Win32 Debug |
|||
!MESSAGE This is not a valid makefile. To build this project using NMAKE, |
|||
!MESSAGE use the Export Makefile command and run |
|||
!MESSAGE |
|||
!MESSAGE NMAKE /f "OUTPUT_LIBNAME.mak". |
|||
!MESSAGE |
|||
!MESSAGE You can specify a configuration when running NMAKE |
|||
!MESSAGE by defining the macro CFG on the command line. For example: |
|||
!MESSAGE |
|||
!MESSAGE NMAKE /f "OUTPUT_LIBNAME.mak" CFG="OUTPUT_LIBNAME - Win32 Debug" |
|||
!MESSAGE |
|||
!MESSAGE Possible choices for configuration are: |
|||
!MESSAGE |
|||
!MESSAGE "OUTPUT_LIBNAME - Win32 Release" (based on "Win32 (x86) Static Library") |
|||
!MESSAGE "OUTPUT_LIBNAME - Win32 Debug" (based on "Win32 (x86) Static Library") |
|||
!MESSAGE "OUTPUT_LIBNAME - Win32 Release MinSize" (based on "Win32 (x86) Static Library") |
|||
# Begin Project |
|||
# PROP AllowPerConfigDependencies 0 |
|||
# PROP Scc_ProjName "" |
|||
# PROP Scc_LocalPath "" |
|||
CPP=cl.exe |
|||
RSC=rc.exe |
|||
|
|||
!IF "$(CFG)" == "OUTPUT_LIBNAME - Win32 Release" |
|||
|
|||
# PROP BASE Use_MFC 0 |
|||
# PROP BASE Use_Debug_Libraries 0 |
|||
# PROP BASE Output_Dir "Release" |
|||
# PROP BASE Intermediate_Dir "Release" |
|||
# PROP BASE Target_Dir "" |
|||
# PROP Use_MFC 0 |
|||
# PROP Use_Debug_Libraries 0 |
|||
# PROP Output_Dir "OUTPUT_LIBRARY_PATHRelease" |
|||
# PROP Intermediate_Dir "Release" |
|||
# PROP Target_Dir "" |
|||
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /FD /c |
|||
# ADD CPP /nologo /GR /MD /W3 /GX /Zm1000 /O2 BUILD_INCLUDES EXTRA_DEFINES /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /FD /c |
|||
# ADD BASE RSC /l 0x409 /d "NDEBUG" |
|||
# ADD RSC /l 0x409 /d "NDEBUG" |
|||
BSC32=bscmake.exe |
|||
# ADD BASE BSC32 /nologo |
|||
# ADD BSC32 /nologo |
|||
LIB32=link.exe -lib |
|||
# ADD BASE LIB32 /nologo |
|||
# ADD LIB32 /nologo |
|||
|
|||
!ELSEIF "$(CFG)" == "OUTPUT_LIBNAME - Win32 Debug" |
|||
|
|||
# PROP BASE Use_MFC 0 |
|||
# PROP BASE Use_Debug_Libraries 1 |
|||
# PROP BASE Output_Dir "Debug" |
|||
# PROP BASE Intermediate_Dir "Debug" |
|||
# PROP BASE Target_Dir "" |
|||
# PROP Use_MFC 0 |
|||
# PROP Use_Debug_Libraries 1 |
|||
# PROP Output_Dir "OUTPUT_LIBRARY_PATHDebug" |
|||
# PROP Intermediate_Dir "Debug" |
|||
# PROP Target_Dir "" |
|||
# ADD BASE CPP /nologo /W3 /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /FD /GZ /c |
|||
# ADD CPP /nologo /MDd /W3 /GR /GX /Zm1000 /Zi /Od BUILD_INCLUDES EXTRA_DEFINES /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /FD /GZ /c |
|||
# ADD BASE RSC /l 0x409 /d "_DEBUG" |
|||
# ADD RSC /l 0x409 /d "_DEBUG" |
|||
BSC32=bscmake.exe |
|||
# ADD BASE BSC32 /nologo |
|||
# ADD BSC32 /nologo |
|||
LIB32=link.exe -lib |
|||
# ADD BASE LIB32 /nologo |
|||
!ELSEIF "$(CFG)" == "OUTPUT_LIBNAME - Win32 Release MinSize" |
|||
|
|||
# PROP BASE Use_MFC 0 |
|||
# PROP BASE Use_Debug_Libraries 0 |
|||
# PROP BASE Output_Dir "ReleaseMinSize" |
|||
# PROP BASE Intermediate_Dir "ReleaseMinSize" |
|||
# PROP BASE Target_Dir "" |
|||
# PROP Use_MFC 0 |
|||
# PROP Use_Debug_Libraries 0 |
|||
# PROP Output_Dir "OUTPUT_LIBRARY_PATHReleaseMinSize" |
|||
# PROP Intermediate_Dir "ReleaseMinSize" |
|||
# PROP Ignore_Export_Lib 0 |
|||
# PROP Target_Dir "" |
|||
# ADD BASE CPP /nologo /MD /W3 /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "_ATL_DLL" /FD /c |
|||
# ADD CPP /nologo /GR /GX /Zm1000 /MD /W3 /O1 BUILD_INCLUDES EXTRA_DEFINES /D "NDEBUG" /D "_MBCS" /D "_ATL_DLL" /D "WIN32" /D "_WINDOWS" /D "_USRDLL" /FD /c |
|||
# SUBTRACT CPP /YX /Yc /Yu |
|||
# ADD BASE RSC /l 0x409 /d "NDEBUG" |
|||
# ADD RSC /l 0x409 /d "NDEBUG" |
|||
BSC32=bscmake.exe |
|||
# ADD BASE BSC32 /nologo |
|||
# ADD BSC32 /nologo |
|||
LIB32=link.exe -lib |
|||
# ADD BASE LIB32 /nologo |
|||
# ADD LIB32 /nologo |
|||
|
|||
|
|||
!ENDIF |
|||
|
|||
# Begin Target |
|||
|
|||
# Name "OUTPUT_LIBNAME - Win32 Release" |
|||
# Name "OUTPUT_LIBNAME - Win32 Debug" |
|||
# Name "OUTPUT_LIBNAME - Win32 Release MinSize" |
|||
|
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Reference in new issue