We now require C++11 support including `override`. Drop use of
the old compatibility macro. Convert references as follows:
git grep -l CM_OVERRIDE -- '*.h' '*.hxx' '*.cxx' |
xargs sed -i 's/CM_OVERRIDE/override/g'
When requesting an SDK version which is not suitable (e.g., missing
`windows.h`), CMake will use the next-best SDK version. Output a message
when CMake chooses something different than the requested SDK version.
See #16895.
Define a `CMAKE_WINDOWS_KITS_10_DIR` environment variable to allow
users to tell CMake about a custom Windows 10 SDK directory. We
choose to make this an environment variable rather than a CMake
variable or cache entry because:
* Using a custom directory also requires custom external MSBuild
configuration. Therefore users are already configuring a
custom environment.
* The custom directory must be set consistently in all parts of
a build including nested projects. An environment variable
avoids requiring users to thread the setting into nested builds.
Fixes: #16743
Add these (currently unused) tables in preparation for `.csproj`
generation support. Populate the tables for every version with a set of
initial values that work well for me with VS 12 and VS 14. Later we may
need to generate them more thoroughly from MSBuild `.xml` files.
Per-source copyright/license notice headers that spell out copyright holder
names and years are hard to maintain and often out-of-date or plain wrong.
Precise contributor information is already maintained automatically by the
version control tool. Ultimately it is the receiver of a file who is
responsible for determining its licensing status, and per-source notices are
merely a convenience. Therefore it is simpler and more accurate for
each source to have a generic notice of the license name and references to
more detailed information on copyright holders and full license terms.
Our `Copyright.txt` file now contains a list of Contributors whose names
appeared source-level copyright notices. It also references version control
history for more precise information. Therefore we no longer need to spell
out the list of Contributors in each source file notice.
Replace CMake per-source copyright/license notice headers with a short
description of the license and links to `Copyright.txt` and online information
available from "https://cmake.org/licensing". The online URL also handles
cases of modules being copied out of our source into other projects, so we
can drop our notices about replacing links with full license text.
Run the `Utilities/Scripts/filter-notices.bash` script to perform the majority
of the replacements mechanically. Manually fix up shebang lines and trailing
newlines in a few files. Manually update the notices in a few files that the
script does not handle.
Run the `Utilities/Scripts/clang-format.bash` script to update
all our C++ code to a new style defined by `.clang-format`.
Use `clang-format` version 3.8.
* If you reached this commit for a line in `git blame`, re-run the blame
operation starting at the parent of this commit to see older history
for the content.
* See the parent commit for instructions to rebase a change across this
style transition commit.
Sort include directives within each block (separated by a blank line) in
lexicographic order (except to prioritize `sys/types.h` first). First
run `clang-format` with the config file:
---
SortIncludes: false
...
Commit the result temporarily. Then run `clang-format` again with:
---
SortIncludes: true
IncludeCategories:
- Regex: 'sys/types.h'
Priority: -1
...
Commit the result temporarily. Start a new branch and cherry-pick the
second commit. Manually resolve conflicts to preserve indentation of
re-ordered includes. This cleans up the include ordering without
changing any other style.
Use the following command to run `clang-format`:
$ git ls-files -z -- \
'*.c' '*.cc' '*.cpp' '*.cxx' '*.h' '*.hh' '*.hpp' '*.hxx' |
egrep -z -v '(Lexer|Parser|ParserHelper)\.' |
egrep -z -v '^Source/cm_sha2' |
egrep -z -v '^Source/(kwsys|CursesDialog/form)/' |
egrep -z -v '^Utilities/(KW|cm).*/' |
egrep -z -v '^Tests/Module/GenerateExportHeader' |
egrep -z -v '^Tests/RunCMake/CommandLine/cmake_depends/test_UTF-16LE.h' |
xargs -0 clang-format -i
This selects source files that do not come from a third-party.
Inspired-by: Daniel Pfeifer <daniel@pfeifer-mail.de>
Since commit v3.4.0-rc1~5^2~1 (VS: Add support for selecting the Windows
10 SDK, 2015-09-30) the VS 2015 generator requires a Windows 10 SDK to
be available when CMAKE_SYSTEM_VERSION specifies Windows 10 (e.g. when
building on a Windows 10 host). Howewver, it is possible to install VS
2015 without any Windows 10 SDK. Instead of failing with an error
message about the lack of a Windows 10 SDK, simply tolerate this case
and use the default Windows 8.1 SDK. Since building for Windows Store
still requires the SDK, retain the diagnostic in that case.
In commit v3.4.0-rc1~5^2~1 (VS: Add support for selecting the Windows 10
SDK, 2015-09-30) we added Windows 10 SDK selection choosing the most
recent SDK that is not newer than the target version. This is backward
because it should be up to the application code to not use APIs newer
than the target version. It is up to the build system to provide a SDK
that has at least the APIs expected to be available for the target
version. Furthermore, since the default target version is the host
version of Windows, the old approach breaks when the only SDK available
is for a newer version of Windows.
Fix this by always selecting a Windows 10 SDK if one exists. Use the
SDK for the exact version if is available. Otherwise use the latest
version of the SDK available because that will have at least the APIs
expected for the target version.
The -T parameter to CMake may now be specified through cmake-gui via a
new text field in the first-time configure wizard (below the generator
chooser).
The generator factories specify whether or not they support toolsets.
This information is propagated to the Qt code and used to determine if
the selected generator should also display the optional Toolset widgets.
Teach the VS 2015 generator to produce a WindowsTargetPlatformVersion
value. Use the CMAKE_SYSTEM_VERSION to specify the version and if not
set choose a default based on available SDKs. Activate this behavior
when targeting Windows 10.
Co-Author: Brad King <brad.king@kitware.com>
Determine the Desktop SDK for Windows Phone and Windows Store from the
generator instead of the version of the targeted app. This allows to
build a Windows Phone 8.1 app on VS 2015 for example.
* Re-order VS generators from newest to oldest.
* Show how to specify a VS generator with a target platform
* Increase the option output indentation to avoid extra wrapping
with longer generator names.
Now that we know the year component of this VS version we
can add it to the generator name. For convenience, map
the name without the year to the name with the year.
Ask the global generator during generation instead of trying
to store it up front. Later the global generator may not know
the platform name when it is creating the local generator.
Remove the general infrastructure for these additional platform
definitions and hard-code the only two special cases that used
it. They are only for historical reasons so no new such cases
should be added.
Call the generator "Visual Studio 14" without any year because this
version of VS does not provide a year in the product name.
Copy cmGlobalVisualStudio12Generator to cmGlobalVisualStudio14Generator
and update version numbers accordingly. Add the VS14 enumeration value.
Teach the platform module Windows-MSVC to set MSVC14 and document the
variable. Teach module InstallRequiredSystemLibraries to look for the VS
14 runtime libraries.
Teach tests CheckCompilerRelatedVariables, VSExternalInclude, and
RunCMake.GeneratorToolset to treat VS 14 as they do VS 10, 11, and 12.
Co-Author: Pawel Stopinski <diokhan@go2.pl>
Divide the cmGlobalVisualStudio10Generator "PlatformToolset" member into
two members representing the generator-selected default toolset and the
user-specified CMAKE_GENERATOR_TOOLSET value. Prefer the user-specified
value, if any, and then fall back to the generator-selected default.
Drop the "Modules/CMakeVS*FindMake.cmake" files. Override the
cmGlobalGenerator::FindMakeProgram method for VS generators to use their
internal APIs to locate the build tool. Set the CMAKE_MAKE_PROGRAM as a
normal variable for use by project code, but do not cache it. This will
allow CMake and CTest to select the proper tool at build time.
Rename the Visual Studio >= 10 generators to indicate the version year:
Visual Studio 10 => Visual Studio 10 2010
Visual Studio 11 => Visual Studio 11 2012
Visual Studio 12 => Visual Stduio 12 2013
Report the names with the year to the list of available generators so
that the cmake-gui drop-down shows the years. When selecting a
generator from the "-G" option or from an existing CMAKE_GENERATOR cache
entry, recognize names without the years for compatibility and map them
to the names with years.
Update the generator names in the cmake-generators.7 manual.
Since we do not need the information about the target architecture
we can use the PlatformName only to specify the this information.
This also removes setting of the MSVC_*_ARCHITECTURE_ID variable
which is not required, because this variable gets set by the
compiler detection code in CMAKE_DETERMINE_COMPILER_ID_CHECK().
Add to the brief documentation of the Visual Studio 10, 11, and 12
generators the corresponding VS product year. Clarify that VS11 is for
Visual Studio 2012, and VS12 is for Visual Studio 2013.
Copy cmGlobalVisualStudio11Generator to cmGlobalVisualStudio12Generator
and update version numbers accordingly. Add the VS12 enumeration value.
Add module CMakeVS12FindMake to find MSBuild. Look for MSBuild in its
now-dedicated Windows Registry entry. Teach the platform module
Windows-MSVC to set MSVC12 and document the variable. Teach module
InstallRequiredSystemLibraries to look for the VS 12 runtime libraries.
Teach tests CheckCompilerRelatedVariables, Preprocess, VSExternalInclude,
and RunCMake.GeneratorToolset to treat VS 12 as they do VS 10 and 11.
Inspired-by: Minmin Gong <minmin.gong@gmail.com>
The VS version we generate in the .sln header is used by VS when opening
the file through Windows Explorer and possibly elsewhere. Fix our
generators to use version strings known to VS to avoid a drop-down box.
For VS 10, since commit 4f96af44 (Fix VS 10 .sln files for Windows
Explorer, 2009-10-22) we use "Visual Studio 2010" instead of just
"Visual Studio 10". This is correct except that for the Express edition
we need "Visual C++ Express 2010".
For VS 11, since commit f0d66ab4 (VS11: Fix comment generated at the top
of *.sln files, 2011-10-20) we use "Visual Studio 11" in the .sln header
but the preferred value is "Visual Studio 2012" (just as the first
commit mentioned above fixed for VS 10). Also for the Express edition
we need "Visual Studio Express 2012 for Windows Desktop".
Solution folders are supported as read-only in the VS11 Express
Edition, so do not prohibit their use just because we detect the
express edition (as we did in the VS10 generator).
Inspired-by: Paris