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Move Git hosting to a Gitea instance

pull/629/head
Hendrik Leppkes 1 year ago
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commit
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  1. 6
      .gitmodules
  2. 10
      README.txt

6
.gitmodules

@ -1,9 +1,9 @@
[submodule "ffmpeg"]
path = ffmpeg
url = git://git.1f0.de/ffmpeg.git
url = https://gitea.1f0.de/LAV/FFmpeg.git
[submodule "libbluray"]
path = libbluray
url = git://git.1f0.de/libbluray.git
url = https://gitea.1f0.de/LAV/libbluray.git
[submodule "qsdecoder"]
path = qsdecoder
url = git://git.1f0.de/qsdecoder.git
url = https://gitea.1f0.de/LAV/qsdecoder.git

10
README.txt

@ -127,20 +127,20 @@ Compiling is pretty straightforward using VS2019 (included project files).
Older versions of Visual Studio are not officially supported, but may still work.
It does, however, require that you build your own ffmpeg and libbluray.
You need to place the full ffmpeg package in a directory called "ffmpeg" in the
main source directory (the directory this file was in). There are scripts to
You need to place the full ffmpeg package in a directory called "ffmpeg" in the
main source directory (the directory this file was in). There are scripts to
build a proper ffmpeg included.
I recommend using my fork of ffmpeg, as it includes additional patches for
I recommend using my fork of ffmpeg, as it includes additional patches for
media compatibility:
https://git.1f0.de/gitweb?p=ffmpeg.git;a=summary
https://gitea.1f0.de/LAV/FFmpeg
libbluray is compiled with the MSVC project files, however, a specially modified
version of libbluray is required. Similar to ffmpeg, just place the full tree
inside the "libbluray" directory in the main directory.
You can get the modified version here:
https://git.1f0.de/gitweb?p=libbluray.git;a=summary
https://gitea.1f0.de/LAV/libbluray
Feedback
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