mirror of https://github.com/naudio/NAudio.git

5 changed files with 255 additions and 0 deletions
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63NAudio/Codecs/ALawDecoder.cs
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65NAudio/Codecs/ALawEncoder.cs
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65NAudio/Codecs/MuLawDecoder.cs
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58NAudio/Codecs/MuLawEncoder.cs
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4NAudio/NAudio.csproj
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using System; |
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using System.Collections.Generic; |
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using System.Text; |
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|
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namespace NAudio.Codecs |
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{ |
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/// <summary>
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/// a-law decoder
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/// based on code from:
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/// http://hazelware.luggle.com/tutorials/mulawcompression.html
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/// </summary>
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public class ALawDecoder |
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{ |
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/// <summary>
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/// only 512 bytes required, so just use a lookup
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/// </summary>
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private static readonly short[] ALawDecompressTable = new short[256] |
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{ |
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-5504, -5248, -6016, -5760, -4480, -4224, -4992, -4736, |
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-7552, -7296, -8064, -7808, -6528, -6272, -7040, -6784, |
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-2752, -2624, -3008, -2880, -2240, -2112, -2496, -2368, |
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-3776, -3648, -4032, -3904, -3264, -3136, -3520, -3392, |
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-22016,-20992,-24064,-23040,-17920,-16896,-19968,-18944, |
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-30208,-29184,-32256,-31232,-26112,-25088,-28160,-27136, |
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-11008,-10496,-12032,-11520,-8960, -8448, -9984, -9472, |
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-15104,-14592,-16128,-15616,-13056,-12544,-14080,-13568, |
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-344, -328, -376, -360, -280, -264, -312, -296, |
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-472, -456, -504, -488, -408, -392, -440, -424, |
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-88, -72, -120, -104, -24, -8, -56, -40, |
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-216, -200, -248, -232, -152, -136, -184, -168, |
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-1376, -1312, -1504, -1440, -1120, -1056, -1248, -1184, |
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-1888, -1824, -2016, -1952, -1632, -1568, -1760, -1696, |
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-688, -656, -752, -720, -560, -528, -624, -592, |
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-944, -912, -1008, -976, -816, -784, -880, -848, |
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5504, 5248, 6016, 5760, 4480, 4224, 4992, 4736, |
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7552, 7296, 8064, 7808, 6528, 6272, 7040, 6784, |
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2752, 2624, 3008, 2880, 2240, 2112, 2496, 2368, |
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3776, 3648, 4032, 3904, 3264, 3136, 3520, 3392, |
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22016, 20992, 24064, 23040, 17920, 16896, 19968, 18944, |
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30208, 29184, 32256, 31232, 26112, 25088, 28160, 27136, |
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11008, 10496, 12032, 11520, 8960, 8448, 9984, 9472, |
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15104, 14592, 16128, 15616, 13056, 12544, 14080, 13568, |
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344, 328, 376, 360, 280, 264, 312, 296, |
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472, 456, 504, 488, 408, 392, 440, 424, |
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88, 72, 120, 104, 24, 8, 56, 40, |
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216, 200, 248, 232, 152, 136, 184, 168, |
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1376, 1312, 1504, 1440, 1120, 1056, 1248, 1184, |
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1888, 1824, 2016, 1952, 1632, 1568, 1760, 1696, |
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688, 656, 752, 720, 560, 528, 624, 592, |
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944, 912, 1008, 976, 816, 784, 880, 848 |
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}; |
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/// <summary>
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/// Converts an a-law encoded byte to a 16 bit linear sample
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/// </summary>
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/// <param name="muLaw">a-law encoded byte</param>
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/// <returns>Linear sample</returns>
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public static short ALawToLinearSample(byte aLaw) |
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{ |
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return ALawDecompressTable[aLaw]; |
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} |
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} |
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} |
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using System; |
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using System.Collections.Generic; |
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using System.Text; |
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namespace NAudio.Codecs |
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{ |
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/// <summary>
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/// A-law encoder
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/// </summary>
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public static class ALawEncoder |
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{ |
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private const int cBias = 0x84; |
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private const int cClip = 32635; |
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private static readonly byte[] ALawCompressTable = new byte[128] |
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{ |
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1,1,2,2,3,3,3,3, |
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4,4,4,4,4,4,4,4, |
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5,5,5,5,5,5,5,5, |
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5,5,5,5,5,5,5,5, |
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6,6,6,6,6,6,6,6, |
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6,6,6,6,6,6,6,6, |
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6,6,6,6,6,6,6,6, |
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6,6,6,6,6,6,6,6, |
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7,7,7,7,7,7,7,7, |
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7,7,7,7,7,7,7,7, |
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7,7,7,7,7,7,7,7, |
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7,7,7,7,7,7,7,7, |
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7,7,7,7,7,7,7,7, |
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7,7,7,7,7,7,7,7, |
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7,7,7,7,7,7,7,7, |
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7,7,7,7,7,7,7,7 |
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}; |
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/// <summary>
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/// Encodes a single 16 bit sample to a-law
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/// </summary>
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/// <param name="sample">16 bit PCM sample</param>
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/// <returns>a-law encoded byte</returns>
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public static byte LinearToALawSample(short sample) |
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{ |
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int sign; |
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int exponent; |
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int mantissa; |
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byte compressedByte; |
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sign = ((~sample) >> 8) & 0x80; |
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if (sign == 0) |
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sample = (short)-sample; |
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if (sample > cClip) |
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sample = cClip; |
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if (sample >= 256) |
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{ |
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exponent = (int)ALawCompressTable[(sample >> 8) & 0x7F]; |
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mantissa = (sample >> (exponent + 3)) & 0x0F; |
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compressedByte = (byte)((exponent << 4) | mantissa); |
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} |
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else |
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{ |
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compressedByte = (byte)(sample >> 4); |
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} |
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compressedByte ^= (byte)(sign ^ 0x55); |
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return compressedByte; |
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} |
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} |
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} |
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using System; |
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using System.Collections.Generic; |
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using System.Text; |
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using NAudio.Wave; |
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namespace NAudio.Codecs |
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{ |
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/// <summary>
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/// mu-law decoder
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/// based on code from:
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/// http://hazelware.luggle.com/tutorials/mulawcompression.html
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/// </summary>
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public static class MuLawDecoder |
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{ |
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/// <summary>
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/// only 512 bytes required, so just use a lookup
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/// </summary>
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private static readonly short[] MuLawDecompressTable = new short[256] |
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{ |
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-32124,-31100,-30076,-29052,-28028,-27004,-25980,-24956, |
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-23932,-22908,-21884,-20860,-19836,-18812,-17788,-16764, |
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-15996,-15484,-14972,-14460,-13948,-13436,-12924,-12412, |
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-11900,-11388,-10876,-10364, -9852, -9340, -8828, -8316, |
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-7932, -7676, -7420, -7164, -6908, -6652, -6396, -6140, |
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-5884, -5628, -5372, -5116, -4860, -4604, -4348, -4092, |
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-3900, -3772, -3644, -3516, -3388, -3260, -3132, -3004, |
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-2876, -2748, -2620, -2492, -2364, -2236, -2108, -1980, |
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-1884, -1820, -1756, -1692, -1628, -1564, -1500, -1436, |
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-1372, -1308, -1244, -1180, -1116, -1052, -988, -924, |
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-876, -844, -812, -780, -748, -716, -684, -652, |
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-620, -588, -556, -524, -492, -460, -428, -396, |
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-372, -356, -340, -324, -308, -292, -276, -260, |
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-244, -228, -212, -196, -180, -164, -148, -132, |
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-120, -112, -104, -96, -88, -80, -72, -64, |
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-56, -48, -40, -32, -24, -16, -8, -1, |
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32124, 31100, 30076, 29052, 28028, 27004, 25980, 24956, |
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23932, 22908, 21884, 20860, 19836, 18812, 17788, 16764, |
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15996, 15484, 14972, 14460, 13948, 13436, 12924, 12412, |
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11900, 11388, 10876, 10364, 9852, 9340, 8828, 8316, |
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7932, 7676, 7420, 7164, 6908, 6652, 6396, 6140, |
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5884, 5628, 5372, 5116, 4860, 4604, 4348, 4092, |
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3900, 3772, 3644, 3516, 3388, 3260, 3132, 3004, |
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2876, 2748, 2620, 2492, 2364, 2236, 2108, 1980, |
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1884, 1820, 1756, 1692, 1628, 1564, 1500, 1436, |
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1372, 1308, 1244, 1180, 1116, 1052, 988, 924, |
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876, 844, 812, 780, 748, 716, 684, 652, |
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620, 588, 556, 524, 492, 460, 428, 396, |
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372, 356, 340, 324, 308, 292, 276, 260, |
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244, 228, 212, 196, 180, 164, 148, 132, |
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120, 112, 104, 96, 88, 80, 72, 64, |
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56, 48, 40, 32, 24, 16, 8, 0 |
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}; |
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/// <summary>
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/// Converts a mu-law encoded byte to a 16 bit linear sample
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/// </summary>
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/// <param name="muLaw">mu-law encoded byte</param>
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/// <returns>Linear sample</returns>
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public static short MuLawToLinearSample(byte muLaw) |
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{ |
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return MuLawDecompressTable[muLaw]; |
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} |
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} |
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} |
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using System; |
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using System.Collections.Generic; |
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using System.Text; |
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using NAudio.Wave; |
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|
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namespace NAudio.Codecs |
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{ |
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/// <summary>
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/// mu-law encoder
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/// based on code from:
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/// http://hazelware.luggle.com/tutorials/mulawcompression.html
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/// </summary>
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public static class MuLawEncoder |
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{ |
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private const int cBias = 0x84; |
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private const int cClip = 32635; |
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private static readonly byte[] MuLawCompressTable = new byte[256] |
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{ |
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0,0,1,1,2,2,2,2,3,3,3,3,3,3,3,3, |
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4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4, |
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5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5, |
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5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5, |
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6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6, |
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6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6, |
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6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6, |
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6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6, |
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7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7, |
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7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7, |
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7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7, |
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7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7, |
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7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7, |
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7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7, |
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7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7, |
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7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7 |
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}; |
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|
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/// <summary>
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/// Encodes a single 16 bit sample to mu-law
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/// </summary>
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/// <param name="sample">16 bit PCM sample</param>
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/// <returns>mu-law encoded byte</returns>
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public static byte LinearToMuLawSample(short sample) |
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{ |
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int sign = (sample >> 8) & 0x80; |
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if (sign != 0) |
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sample = (short)-sample; |
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if (sample > cClip) |
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sample = cClip; |
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sample = (short)(sample + cBias); |
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int exponent = (int)MuLawCompressTable[(sample >> 7) & 0xFF]; |
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int mantissa = (sample >> (exponent + 3)) & 0x0F; |
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int compressedByte = ~(sign | (exponent << 4) | mantissa); |
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return (byte)compressedByte; |
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} |
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} |
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} |
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