Audio and MIDI library for .NET
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 

126 lines
4.9 KiB

<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>8.0.50727</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{D29C1659-635C-497B-847E-FE9A5A69ED03}</ProjectGuid>
<OutputType>WinExe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>AudioFileInspector</RootNamespace>
<AssemblyName>AudioFileInspector</AssemblyName>
<SccProjectName>
</SccProjectName>
<SccLocalPath>
</SccLocalPath>
<SccAuxPath>
</SccAuxPath>
<SccProvider>
</SccProvider>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Data" />
<Reference Include="System.Deployment" />
<Reference Include="System.Drawing" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="AudioFileInspectorForm.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="AudioFileInspectorForm.Designer.cs">
<DependentUpon>AudioFileInspectorForm.cs</DependentUpon>
</Compile>
<Compile Include="CakewalkMapInspector.cs" />
<Compile Include="FindForm.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="FindForm.Designer.cs">
<DependentUpon>FindForm.cs</DependentUpon>
</Compile>
<Compile Include="IAudioFileInspector.cs" />
<Compile Include="MidiFileInspector.cs" />
<Compile Include="OptionsForm.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="OptionsForm.Designer.cs">
<DependentUpon>OptionsForm.cs</DependentUpon>
</Compile>
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<EmbeddedResource Include="AudioFileInspectorForm.resx">
<SubType>Designer</SubType>
<DependentUpon>AudioFileInspectorForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="FindForm.resx">
<SubType>Designer</SubType>
<DependentUpon>FindForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="OptionsForm.resx">
<SubType>Designer</SubType>
<DependentUpon>OptionsForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
<SubType>Designer</SubType>
</EmbeddedResource>
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
<DesignTime>True</DesignTime>
</Compile>
<None Include="InstallScript.nsi">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Include="Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
</None>
<Compile Include="Properties\Settings.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Settings.settings</DependentUpon>
<DesignTimeSharedInput>True</DesignTimeSharedInput>
</Compile>
<Compile Include="SoundFontInspector.cs" />
<Compile Include="WaveFileInspector.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\nAudio\nAudio.csproj">
<Project>{9CABA8DA-CCF0-4808-9AA7-75F269DB2D7C}</Project>
<Name>nAudio</Name>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<Content Include="audio_file_inspector.html">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</Content>
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>