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// <file>
// <copyright see="prj:///doc/copyright.txt"/>
// <license see="prj:///doc/license.txt"/>
// <owner name="Daniel Grunwald" email="daniel@danielgrunwald.de"/>
// <version>$Revision: 2658$</version>
// </file>
using System;
namespace ICSharpCode.TextEditor
{
/// <summary>
/// A line/column position.
/// Text editor lines/columns are counting from zero.
/// </summary>
public struct TextLocation : IComparable<TextLocation>, IEquatable<TextLocation>
{
/// <summary>
/// Represents no text location (-1, -1).
/// </summary>
public static readonly TextLocation Empty = new TextLocation(column: -1, line: -1);
public TextLocation(int column, int line)
{
X = column;
Y = line;
}
public int X { get; set; }
public int Y { get; set; }
public int Line
{
get => Y;
set => Y = value;
}
public int Column
{
get => X;
set => X = value;
}
public bool IsEmpty => X <= 0 && Y <= 0;
public override string ToString()
{
return string.Format("(Line {1}, Col {0})", X, Y);
}
public override int GetHashCode()
{
return unchecked((87*X.GetHashCode()) ^ Y.GetHashCode());
}
public override bool Equals(object obj)
{
if (!(obj is TextLocation)) return false;
return (TextLocation)obj == this;
}
public bool Equals(TextLocation other)
{
return this == other;
}
public static bool operator ==(TextLocation a, TextLocation b)
{
return a.X == b.X && a.Y == b.Y;
}
public static bool operator !=(TextLocation a, TextLocation b)
{
return a.X != b.X || a.Y != b.Y;
}
public static bool operator <(TextLocation a, TextLocation b)
{
if (a.Y < b.Y)
return true;
if (a.Y == b.Y)
return a.X < b.X;
return false;
}
public static bool operator >(TextLocation a, TextLocation b)
{
if (a.Y > b.Y)
return true;
if (a.Y == b.Y)
return a.X > b.X;
return false;
}
public static bool operator <=(TextLocation a, TextLocation b)
{
return !(a > b);
}
public static bool operator >=(TextLocation a, TextLocation b)
{
return !(a < b);
}
public int CompareTo(TextLocation other)
{
if (this == other)
return 0;
if (this < other)
return -1;
return 1;
}
}
}