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// Copyright (c) AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System; using System.Collections; using System.Collections.Generic;
namespace ICSharpCode.Decompiler.Tests.TestCases.Pretty { public class Loops { public void ForEach(IEnumerable<string> enumerable) { foreach (string item in enumerable) { item.ToLower(); } }
public void ForEachOverList(List<string> list) { // List has a struct as enumerator, so produces quite different IL than foreach over the IEnumerable interface
foreach (string item in list) { item.ToLower(); } }
public void ForEachOverNonGenericEnumerable(IEnumerable enumerable) { foreach (object item in enumerable) { item.ToString(); } }
public void ForEachOverNonGenericEnumerableWithAutomaticCastValueType(IEnumerable enumerable) { foreach (int item in enumerable) { item.ToString(); } }
public void ForEachOverNonGenericEnumerableWithAutomaticCastRefType(IEnumerable enumerable) { foreach (string item in enumerable) { Console.WriteLine(item); } }
// public void ForEachOverArray(string[] array)
// {
// foreach (string text in array)
// {
// text.ToLower();
// }
// }
public void ForOverArray(string[] array) { for (int i = 0; i < array.Length; i++) { array[i].ToLower(); } }
public void NestedLoops() { for (int i = 0; i < 10; i++) { if (i % 2 == 0) { for (int j = 0; j < 5; j++) { Console.WriteLine("Y"); } } else { Console.WriteLine("X"); } } }
//public int MultipleExits()
//{
// int i = 0;
// while (true) {
// if (i % 4 == 0) { return 4; }
// if (i % 7 == 0) { break; }
// if (i % 9 == 0) { return 5; }
// if (i % 11 == 0) { break; }
// i++;
// }
// i = int.MinValue;
// return i;
//}
//public int InterestingLoop()
//{
// int i = 0;
// if (i % 11 == 0) {
// while (true) {
// if (i % 4 == 0) {
// if (i % 7 == 0) {
// if (i % 11 == 0) {
// continue; // use a continue here to prevent moving the if (i%7) outside the loop
// }
// Console.WriteLine("7");
// } else {
// // this block is not part of the natural loop
// Console.WriteLine("!7");
// }
// break;
// }
// i++;
// }
// // This instruction is still dominated by the loop header
// i = int.MinValue;
// }
// return i;
//}
private bool Condition(string arg) { Console.WriteLine("Condition: " + arg); return false; }
public void WhileLoop() { Console.WriteLine("Initial"); if (this.Condition("if")) { while (this.Condition("while")) { Console.WriteLine("Loop Body"); if (this.Condition("test")) { if (this.Condition("continue")) { continue; } if (!this.Condition("break")) break; } Console.WriteLine("End of loop body"); } Console.WriteLine("After loop"); } Console.WriteLine("End of method"); }
//public void WhileWithGoto()
//{
// while (this.Condition("Main Loop")) {
// if (!this.Condition("Condition"))
// goto block2;
// block1:
// Console.WriteLine("Block1");
// if (this.Condition("Condition2"))
// continue;
// block2:
// Console.WriteLine("Block2");
// goto block1;
// }
//}
//public void DoWhileLoop()
//{
// Console.WriteLine("Initial");
// if (this.Condition("if")) {
// do {
// Console.WriteLine("Loop Body");
// if (this.Condition("test")) {
// if (this.Condition("continue")) {
// continue;
// }
// if (!this.Condition("break"))
// break;
// }
// Console.WriteLine("End of loop body");
// } while (this.Condition("while"));
// Console.WriteLine("After loop");
// }
// Console.WriteLine("End of method");
//}
public void ForLoop() { Console.WriteLine("Initial"); if (this.Condition("if")) { for (int i = 0; this.Condition("for"); i++) { Console.WriteLine("Loop Body"); if (this.Condition("test")) { if (this.Condition("continue")) { continue; } if (!this.Condition("not-break")) break; } Console.WriteLine("End of loop body"); } Console.WriteLine("After loop"); } Console.WriteLine("End of method"); }
public static void ForeachExceptForContinuedUse(IEnumerable<int> inputs) { Console.WriteLine("ForeachExceptForContinuedUse"); int num = 0; using (IEnumerator<int> enumerator = inputs.GetEnumerator()) { while (enumerator.MoveNext()) { num = enumerator.Current; Console.WriteLine(num); } } Console.WriteLine("Last: " + num); } } }
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