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// Copyright (c) 2017 Siegfried Pammer
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System; using System.Collections.Generic; using System.Linq;
using ICSharpCode.Decompiler.IL.ControlFlow; using ICSharpCode.Decompiler.TypeSystem; using ICSharpCode.Decompiler.Util;
namespace ICSharpCode.Decompiler.IL.Transforms { /// <summary>
/// Detects switch-on-nullable patterns employed by the C# compiler and transforms them to an ILAst-switch-instruction.
/// </summary>
public class SwitchOnNullableTransform : IILTransform { public void Run(ILFunction function, ILTransformContext context) { if (!context.Settings.LiftNullables) return;
HashSet<BlockContainer> changedContainers = new HashSet<BlockContainer>();
foreach (var block in function.Descendants.OfType<Block>()) { bool changed = false; for (int i = block.Instructions.Count - 1; i >= 0; i--) { SwitchInstruction newSwitch; if (MatchSwitchOnNullable(block.Instructions, i, out newSwitch)) { newSwitch.AddILRange(block.Instructions[i - 2]); block.Instructions[i + 1].ReplaceWith(newSwitch); block.Instructions.RemoveRange(i - 2, 3); i -= 2; changed = true; continue; } if (MatchRoslynSwitchOnNullable(block.Instructions, i, out newSwitch)) { newSwitch.AddILRange(block.Instructions[i]); newSwitch.AddILRange(block.Instructions[i + 1]); block.Instructions[i].ReplaceWith(newSwitch); block.Instructions.RemoveAt(i + 1); changed = true; continue; } } if (!changed) continue; SwitchDetection.SimplifySwitchInstruction(block, context); if (block.Parent is BlockContainer container) changedContainers.Add(container); }
foreach (var container in changedContainers) container.SortBlocks(deleteUnreachableBlocks: true); }
/// <summary>
/// Matches legacy C# switch on nullable.
/// </summary>
bool MatchSwitchOnNullable(InstructionCollection<ILInstruction> instructions, int i, out SwitchInstruction newSwitch) { newSwitch = null; // match first block:
// stloc tmp(ldloca switchValueVar)
// stloc switchVariable(call GetValueOrDefault(ldloc tmp))
// if (logic.not(call get_HasValue(ldloc tmp))) br nullCaseBlock
// br switchBlock
if (i < 2) return false; if (!instructions[i - 2].MatchStLoc(out var tmp, out var ldloca) || !instructions[i - 1].MatchStLoc(out var switchVariable, out var getValueOrDefault) || !instructions[i].MatchIfInstruction(out var condition, out var trueInst)) return false; if (!tmp.IsSingleDefinition || tmp.LoadCount != 2) return false; if (!switchVariable.IsSingleDefinition || switchVariable.LoadCount != 1) return false; if (!instructions[i + 1].MatchBranch(out var switchBlock) || !trueInst.MatchBranch(out var nullCaseBlock)) return false; if (!ldloca.MatchLdLoca(out var switchValueVar)) return false; if (!condition.MatchLogicNot(out var getHasValue)) return false; if (!NullableLiftingTransform.MatchGetValueOrDefault(getValueOrDefault, out ILInstruction getValueOrDefaultArg)) return false; if (!NullableLiftingTransform.MatchHasValueCall(getHasValue, out ILInstruction getHasValueArg)) return false; if (!(getHasValueArg.MatchLdLoc(tmp) && getValueOrDefaultArg.MatchLdLoc(tmp))) return false; // match second block: switchBlock
// switch (ldloc switchVariable) {
// case [0..1): br caseBlock1
// ... more cases ...
// case [long.MinValue..0),[1..5),[6..10),[11..long.MaxValue]: br defaultBlock
// }
if (switchBlock.Instructions.Count != 1 || switchBlock.IncomingEdgeCount != 1) return false; if (!(switchBlock.Instructions[0] is SwitchInstruction switchInst)) return false; newSwitch = BuildLiftedSwitch(nullCaseBlock, switchInst, new LdLoc(switchValueVar)); return true; }
static SwitchInstruction BuildLiftedSwitch(Block nullCaseBlock, SwitchInstruction switchInst, ILInstruction switchValue) { SwitchInstruction newSwitch = new SwitchInstruction(switchValue); newSwitch.IsLifted = true; newSwitch.Sections.AddRange(switchInst.Sections); newSwitch.Sections.Add(new SwitchSection { Body = new Branch(nullCaseBlock), HasNullLabel = true }); return newSwitch; }
/// <summary>
/// Matches Roslyn C# switch on nullable.
/// </summary>
bool MatchRoslynSwitchOnNullable(InstructionCollection<ILInstruction> instructions, int i, out SwitchInstruction newSwitch) { newSwitch = null; // match first block:
// if (logic.not(call get_HasValue(target))) br nullCaseBlock
// br switchBlock
if (!instructions[i].MatchIfInstruction(out var condition, out var trueInst)) return false; if (!instructions[i + 1].MatchBranch(out var switchBlock) || !trueInst.MatchBranch(out var nullCaseBlock)) return false; if (!condition.MatchLogicNot(out var getHasValue) || !NullableLiftingTransform.MatchHasValueCall(getHasValue, out ILInstruction target) || !SemanticHelper.IsPure(target.Flags)) return false; // match second block: switchBlock
// note: I have seen cases where switchVar is inlined into the switch.
// stloc switchVar(call GetValueOrDefault(ldloca tmp))
// switch (ldloc switchVar) {
// case [0..1): br caseBlock1
// ... more cases ...
// case [long.MinValue..0),[1..5),[6..10),[11..long.MaxValue]: br defaultBlock
// }
if (switchBlock.IncomingEdgeCount != 1) return false; SwitchInstruction switchInst; switch (switchBlock.Instructions.Count) { case 2: { // this is the normal case described by the pattern above
if (!switchBlock.Instructions[0].MatchStLoc(out var switchVar, out var getValueOrDefault)) return false; if (!switchVar.IsSingleDefinition || switchVar.LoadCount != 1) return false; if (!(NullableLiftingTransform.MatchGetValueOrDefault(getValueOrDefault, out ILInstruction target2) && target2.Match(target).Success)) return false; if (!(switchBlock.Instructions[1] is SwitchInstruction si)) return false; switchInst = si; break; } case 1: { // this is the special case where `call GetValueOrDefault(ldloca tmp)` is inlined into the switch.
if (!(switchBlock.Instructions[0] is SwitchInstruction si)) return false; if (!(NullableLiftingTransform.MatchGetValueOrDefault(si.Value, out ILInstruction target2) && target2.Match(target).Success)) return false; switchInst = si; break; } default: { return false; } } ILInstruction switchValue; if (target.MatchLdLoca(out var v)) switchValue = new LdLoc(v).WithILRange(target); else switchValue = new LdObj(target, ((CallInstruction)getHasValue).Method.DeclaringType); newSwitch = BuildLiftedSwitch(nullCaseBlock, switchInst, switchValue); return true; } } }
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