
7 changed files with 3837 additions and 46 deletions
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12ICSharpCode.Decompiler.Tests/ILPrettyTestRunner.cs
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412ICSharpCode.Decompiler.Tests/TestCases/ILPretty/CS1xSwitch_Debug.cs
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1425ICSharpCode.Decompiler.Tests/TestCases/ILPretty/CS1xSwitch_Debug.il
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412ICSharpCode.Decompiler.Tests/TestCases/ILPretty/CS1xSwitch_Release.cs
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1325ICSharpCode.Decompiler.Tests/TestCases/ILPretty/CS1xSwitch_Release.il
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7ICSharpCode.Decompiler/CSharp/CSharpDecompiler.cs
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290ICSharpCode.Decompiler/IL/Transforms/SwitchOnStringTransform.cs
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// Copyright (c) AlphaSierraPapa for the SharpDevelop Team
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy of this
|
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// software and associated documentation files (the "Software"), to deal in the Software
|
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// without restriction, including without limitation the rights to use, copy, modify, merge,
|
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// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
|
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// to whom the Software is furnished to do so, subject to the following conditions:
|
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//
|
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// The above copyright notice and this permission notice shall be included in all copies or
|
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// substantial portions of the Software.
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//
|
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
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// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
|
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// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
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// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
|
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// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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using System; |
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using System.Collections; |
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using System.Reflection; |
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namespace ICSharpCode.Decompiler.Tests.TestCases.Pretty |
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{ |
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public class Switch |
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{ |
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public class SetProperty |
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{ |
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public readonly PropertyInfo Property; |
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private int _set; |
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public int Set { |
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get { |
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return _set; |
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} |
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set { |
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_set = value; |
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} |
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} |
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public SetProperty(PropertyInfo property) |
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{ |
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Property = property; |
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} |
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} |
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public enum State |
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{ |
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False, |
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True, |
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Null |
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} |
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|
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public static string SparseIntegerSwitch(int i) |
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{ |
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Console.WriteLine("SparseIntegerSwitch: " + i); |
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switch (i) { |
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case -10000000: |
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return "-10 mln"; |
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case -100: |
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return "-hundred"; |
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case -1: |
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return "-1"; |
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case 0: |
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return "0"; |
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case 1: |
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return "1"; |
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case 2: |
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return "2"; |
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case 4: |
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return "4"; |
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case 100: |
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return "hundred"; |
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case 10000: |
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return "ten thousand"; |
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case 10001: |
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return "ten thousand and one"; |
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case int.MaxValue: |
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return "int.MaxValue"; |
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default: |
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return "something else"; |
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} |
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} |
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|
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public static void SwitchOverInt(int i) |
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{ |
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switch (i) { |
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case 0: |
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Console.WriteLine("zero"); |
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break; |
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case 5: |
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Console.WriteLine("five"); |
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break; |
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case 10: |
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Console.WriteLine("ten"); |
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break; |
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case 15: |
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Console.WriteLine("fifteen"); |
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break; |
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case 20: |
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Console.WriteLine("twenty"); |
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break; |
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case 25: |
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Console.WriteLine("twenty-five"); |
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break; |
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case 30: |
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Console.WriteLine("thirty"); |
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break; |
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} |
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} |
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|
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public static string ShortSwitchOverString(string text) |
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{ |
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Console.WriteLine("ShortSwitchOverString: " + text); |
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switch (text) { |
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case "First case": |
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return "Text1"; |
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case "Second case": |
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return "Text2"; |
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case "Third case": |
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return "Text3"; |
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default: |
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return "Default"; |
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} |
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} |
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|
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public static string ShortSwitchOverStringWithNullCase(string text) |
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{ |
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Console.WriteLine("ShortSwitchOverStringWithNullCase: " + text); |
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switch (text) { |
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case "First case": |
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return "Text1"; |
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case "Second case": |
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return "Text2"; |
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case null: |
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return "null"; |
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default: |
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return "Default"; |
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} |
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} |
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public static string SwitchOverString1(string text) |
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{ |
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Console.WriteLine("SwitchOverString1: " + text); |
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switch (text) { |
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case "First case": |
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return "Text1"; |
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case "Second case": |
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case "2nd case": |
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return "Text2"; |
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case "Third case": |
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return "Text3"; |
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case "Fourth case": |
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return "Text4"; |
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case "Fifth case": |
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return "Text5"; |
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case "Sixth case": |
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return "Text6"; |
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case null: |
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return null; |
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default: |
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return "Default"; |
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} |
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} |
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public static string SwitchOverString2() |
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{ |
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Console.WriteLine("SwitchOverString2:"); |
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switch (Environment.UserName) { |
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case "First case": |
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return "Text1"; |
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case "Second case": |
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return "Text2"; |
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case "Third case": |
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return "Text3"; |
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case "Fourth case": |
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return "Text4"; |
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case "Fifth case": |
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return "Text5"; |
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case "Sixth case": |
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return "Text6"; |
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case "Seventh case": |
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return "Text7"; |
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case "Eighth case": |
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return "Text8"; |
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case "Ninth case": |
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return "Text9"; |
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case "Tenth case": |
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return "Text10"; |
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case "Eleventh case": |
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return "Text11"; |
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default: |
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return "Default"; |
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} |
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} |
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|
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public static string TwoDifferentSwitchBlocksInTryFinally() |
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{ |
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try { |
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Console.WriteLine("TwoDifferentSwitchBlocks:"); |
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switch (Environment.UserName) { |
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case "First case": |
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return "Text1"; |
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case "Second case": |
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return "Text2"; |
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case "Third case": |
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return "Text3"; |
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case "Fourth case": |
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return "Text4"; |
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case "Fifth case": |
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return "Text5"; |
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case "Sixth case": |
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return "Text6"; |
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case "Seventh case": |
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return "Text7"; |
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case "Eighth case": |
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return "Text8"; |
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case "Ninth case": |
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return "Text9"; |
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case "Tenth case": |
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return "Text10"; |
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case "Eleventh case": |
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return "Text11"; |
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default: |
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return "Default"; |
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} |
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} finally { |
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Console.WriteLine("Second switch:"); |
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switch (Console.ReadLine()) { |
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case "12": |
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Console.WriteLine("Te43234xt1"); |
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break; |
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case "13": |
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Console.WriteLine("Te223443xt2"); |
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break; |
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case "14": |
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Console.WriteLine("Te234xt3"); |
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break; |
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case "15": |
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Console.WriteLine("Tex243t4"); |
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break; |
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case "16": |
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Console.WriteLine("Tex243t5"); |
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break; |
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case "17": |
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Console.WriteLine("Text2346"); |
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break; |
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case "18": |
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Console.WriteLine("Text234234"); |
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break; |
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case "19 case": |
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Console.WriteLine("Text8234"); |
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break; |
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case "20 case": |
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Console.WriteLine("Text923423"); |
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break; |
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case "21 case": |
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Console.WriteLine("Text10"); |
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break; |
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case "22 case": |
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Console.WriteLine("Text1134123"); |
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break; |
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default: |
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Console.WriteLine("Defa234234ult"); |
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break; |
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} |
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} |
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} |
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public static string SwitchOverBool(bool b) |
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{ |
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Console.WriteLine("SwitchOverBool: " + b.ToString()); |
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switch (b) { |
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case true: |
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return bool.TrueString; |
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case false: |
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return bool.FalseString; |
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default: |
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return null; |
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} |
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} |
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public static void SwitchInLoop(int i) |
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{ |
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Console.WriteLine("SwitchInLoop: " + i); |
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while (true) { |
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switch (i) { |
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case 1: |
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Console.WriteLine("one"); |
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break; |
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case 2: |
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Console.WriteLine("two"); |
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break; |
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//case 3:
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// Console.WriteLine("three");
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// continue;
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case 4: |
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Console.WriteLine("four"); |
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return; |
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default: |
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Console.WriteLine("default"); |
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Console.WriteLine("more code"); |
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return; |
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} |
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i++; |
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} |
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} |
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public static void SwitchWithGoto(int i) |
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{ |
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Console.WriteLine("SwitchWithGoto: " + i); |
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switch (i) { |
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case 1: |
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Console.WriteLine("one"); |
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goto default; |
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case 2: |
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Console.WriteLine("two"); |
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goto case 3; |
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case 3: |
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Console.WriteLine("three"); |
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break; |
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case 4: |
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Console.WriteLine("four"); |
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return; |
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default: |
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Console.WriteLine("default"); |
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break; |
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} |
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Console.WriteLine("End of method"); |
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} |
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private static SetProperty[] GetProperties() |
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{ |
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return new SetProperty[0]; |
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} |
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public static void SwitchOnStringInForLoop() |
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{ |
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ArrayList arrayList = new ArrayList(); |
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ArrayList arrayList2 = new ArrayList(); |
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SetProperty[] properties = GetProperties(); |
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for (int i = 0; i < properties.Length; i++) { |
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Console.WriteLine("In for-loop"); |
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SetProperty setProperty = properties[i]; |
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switch (setProperty.Property.Name) { |
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case "Name1": |
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setProperty.Set = 1; |
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arrayList.Add(setProperty); |
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break; |
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case "Name2": |
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setProperty.Set = 2; |
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arrayList.Add(setProperty); |
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break; |
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case "Name3": |
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setProperty.Set = 3; |
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arrayList.Add(setProperty); |
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break; |
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case "Name4": |
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setProperty.Set = 4; |
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arrayList.Add(setProperty); |
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break; |
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case "Name5": |
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case "Name6": |
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arrayList.Add(setProperty); |
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break; |
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default: |
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arrayList2.Add(setProperty); |
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break; |
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} |
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} |
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} |
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public static void SwitchWithComplexCondition(string[] args) |
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{ |
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switch ((args.Length == 0) ? "dummy" : args[0]) { |
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case "a": |
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Console.WriteLine("a"); |
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break; |
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case "b": |
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Console.WriteLine("b"); |
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break; |
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case "c": |
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Console.WriteLine("c"); |
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break; |
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case "d": |
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Console.WriteLine("d"); |
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break; |
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} |
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Console.WriteLine("end"); |
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} |
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public static void SwitchWithArray(string[] args) |
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{ |
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switch (args[0]) { |
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case "a": |
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Console.WriteLine("a"); |
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break; |
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case "b": |
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Console.WriteLine("b"); |
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break; |
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case "c": |
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Console.WriteLine("c"); |
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break; |
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case "d": |
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Console.WriteLine("d"); |
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break; |
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} |
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Console.WriteLine("end"); |
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} |
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} |
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} |
1425
ICSharpCode.Decompiler.Tests/TestCases/ILPretty/CS1xSwitch_Debug.il
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@ -0,0 +1,412 @@ |
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// Copyright (c) AlphaSierraPapa for the SharpDevelop Team
|
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//
|
|||
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
|
|||
// software and associated documentation files (the "Software"), to deal in the Software
|
|||
// without restriction, including without limitation the rights to use, copy, modify, merge,
|
|||
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
|
|||
// to whom the Software is furnished to do so, subject to the following conditions:
|
|||
//
|
|||
// The above copyright notice and this permission notice shall be included in all copies or
|
|||
// substantial portions of the Software.
|
|||
//
|
|||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
|||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
|
|||
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
|
|||
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
|
|||
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
|||
// DEALINGS IN THE SOFTWARE.
|
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|
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using System; |
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using System.Collections; |
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using System.Reflection; |
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|
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namespace ICSharpCode.Decompiler.Tests.TestCases.Pretty |
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{ |
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public class Switch |
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{ |
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public class SetProperty |
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{ |
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public readonly PropertyInfo Property; |
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private int _set; |
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|
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public int Set { |
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get { |
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return _set; |
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} |
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|
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set { |
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_set = value; |
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} |
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} |
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|
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public SetProperty(PropertyInfo property) |
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{ |
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Property = property; |
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} |
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} |
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|
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public enum State |
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{ |
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False, |
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True, |
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Null |
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} |
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|
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public static string SparseIntegerSwitch(int i) |
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{ |
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Console.WriteLine("SparseIntegerSwitch: " + i); |
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switch (i) { |
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case -10000000: |
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return "-10 mln"; |
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case -100: |
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return "-hundred"; |
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case -1: |
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return "-1"; |
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case 0: |
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return "0"; |
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case 1: |
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return "1"; |
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case 2: |
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return "2"; |
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case 4: |
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return "4"; |
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case 100: |
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return "hundred"; |
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case 10000: |
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return "ten thousand"; |
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case 10001: |
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return "ten thousand and one"; |
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case int.MaxValue: |
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return "int.MaxValue"; |
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default: |
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return "something else"; |
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} |
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} |
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|
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public static void SwitchOverInt(int i) |
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{ |
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switch (i) { |
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case 0: |
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Console.WriteLine("zero"); |
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break; |
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case 5: |
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Console.WriteLine("five"); |
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break; |
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case 10: |
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Console.WriteLine("ten"); |
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break; |
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case 15: |
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Console.WriteLine("fifteen"); |
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break; |
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case 20: |
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Console.WriteLine("twenty"); |
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break; |
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case 25: |
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Console.WriteLine("twenty-five"); |
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break; |
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case 30: |
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Console.WriteLine("thirty"); |
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break; |
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} |
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} |
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|
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public static string ShortSwitchOverString(string text) |
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{ |
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Console.WriteLine("ShortSwitchOverString: " + text); |
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switch (text) { |
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case "First case": |
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return "Text1"; |
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case "Second case": |
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return "Text2"; |
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case "Third case": |
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return "Text3"; |
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default: |
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return "Default"; |
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} |
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} |
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|
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public static string ShortSwitchOverStringWithNullCase(string text) |
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{ |
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Console.WriteLine("ShortSwitchOverStringWithNullCase: " + text); |
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switch (text) { |
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case "First case": |
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return "Text1"; |
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case "Second case": |
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return "Text2"; |
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case null: |
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return "null"; |
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default: |
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return "Default"; |
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} |
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} |
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|
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public static string SwitchOverString1(string text) |
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{ |
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Console.WriteLine("SwitchOverString1: " + text); |
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switch (text) { |
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case "First case": |
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return "Text1"; |
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case "Second case": |
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case "2nd case": |
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return "Text2"; |
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case "Third case": |
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return "Text3"; |
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case "Fourth case": |
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return "Text4"; |
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case "Fifth case": |
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return "Text5"; |
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case "Sixth case": |
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return "Text6"; |
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case null: |
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return null; |
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default: |
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return "Default"; |
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} |
|||
} |
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|
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public static string SwitchOverString2() |
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{ |
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Console.WriteLine("SwitchOverString2:"); |
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switch (Environment.UserName) { |
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case "First case": |
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return "Text1"; |
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case "Second case": |
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return "Text2"; |
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case "Third case": |
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return "Text3"; |
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case "Fourth case": |
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return "Text4"; |
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case "Fifth case": |
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return "Text5"; |
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case "Sixth case": |
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return "Text6"; |
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case "Seventh case": |
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return "Text7"; |
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case "Eighth case": |
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return "Text8"; |
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case "Ninth case": |
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return "Text9"; |
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case "Tenth case": |
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return "Text10"; |
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case "Eleventh case": |
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return "Text11"; |
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default: |
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return "Default"; |
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} |
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} |
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|
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public static string TwoDifferentSwitchBlocksInTryFinally() |
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{ |
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try { |
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Console.WriteLine("TwoDifferentSwitchBlocks:"); |
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switch (Environment.UserName) { |
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case "First case": |
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return "Text1"; |
|||
case "Second case": |
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return "Text2"; |
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case "Third case": |
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return "Text3"; |
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case "Fourth case": |
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return "Text4"; |
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case "Fifth case": |
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return "Text5"; |
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case "Sixth case": |
|||
return "Text6"; |
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case "Seventh case": |
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return "Text7"; |
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case "Eighth case": |
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return "Text8"; |
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case "Ninth case": |
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return "Text9"; |
|||
case "Tenth case": |
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return "Text10"; |
|||
case "Eleventh case": |
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return "Text11"; |
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default: |
|||
return "Default"; |
|||
} |
|||
} finally { |
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Console.WriteLine("Second switch:"); |
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switch (Console.ReadLine()) { |
|||
case "12": |
|||
Console.WriteLine("Te43234xt1"); |
|||
break; |
|||
case "13": |
|||
Console.WriteLine("Te223443xt2"); |
|||
break; |
|||
case "14": |
|||
Console.WriteLine("Te234xt3"); |
|||
break; |
|||
case "15": |
|||
Console.WriteLine("Tex243t4"); |
|||
break; |
|||
case "16": |
|||
Console.WriteLine("Tex243t5"); |
|||
break; |
|||
case "17": |
|||
Console.WriteLine("Text2346"); |
|||
break; |
|||
case "18": |
|||
Console.WriteLine("Text234234"); |
|||
break; |
|||
case "19 case": |
|||
Console.WriteLine("Text8234"); |
|||
break; |
|||
case "20 case": |
|||
Console.WriteLine("Text923423"); |
|||
break; |
|||
case "21 case": |
|||
Console.WriteLine("Text10"); |
|||
break; |
|||
case "22 case": |
|||
Console.WriteLine("Text1134123"); |
|||
break; |
|||
default: |
|||
Console.WriteLine("Defa234234ult"); |
|||
break; |
|||
} |
|||
} |
|||
} |
|||
|
|||
public static string SwitchOverBool(bool b) |
|||
{ |
|||
Console.WriteLine("SwitchOverBool: " + b.ToString()); |
|||
switch (b) { |
|||
case true: |
|||
return bool.TrueString; |
|||
case false: |
|||
return bool.FalseString; |
|||
default: |
|||
return null; |
|||
} |
|||
} |
|||
|
|||
public static void SwitchInLoop(int i) |
|||
{ |
|||
Console.WriteLine("SwitchInLoop: " + i); |
|||
while (true) { |
|||
switch (i) { |
|||
case 1: |
|||
Console.WriteLine("one"); |
|||
break; |
|||
case 2: |
|||
Console.WriteLine("two"); |
|||
break; |
|||
//case 3:
|
|||
// Console.WriteLine("three");
|
|||
// continue;
|
|||
case 4: |
|||
Console.WriteLine("four"); |
|||
return; |
|||
default: |
|||
Console.WriteLine("default"); |
|||
Console.WriteLine("more code"); |
|||
return; |
|||
} |
|||
i++; |
|||
} |
|||
} |
|||
|
|||
public static void SwitchWithGoto(int i) |
|||
{ |
|||
Console.WriteLine("SwitchWithGoto: " + i); |
|||
switch (i) { |
|||
case 1: |
|||
Console.WriteLine("one"); |
|||
goto default; |
|||
case 2: |
|||
Console.WriteLine("two"); |
|||
goto case 3; |
|||
case 3: |
|||
Console.WriteLine("three"); |
|||
break; |
|||
case 4: |
|||
Console.WriteLine("four"); |
|||
return; |
|||
default: |
|||
Console.WriteLine("default"); |
|||
break; |
|||
} |
|||
Console.WriteLine("End of method"); |
|||
} |
|||
|
|||
private static SetProperty[] GetProperties() |
|||
{ |
|||
return new SetProperty[0]; |
|||
} |
|||
|
|||
public static void SwitchOnStringInForLoop() |
|||
{ |
|||
ArrayList arrayList = new ArrayList(); |
|||
ArrayList arrayList2 = new ArrayList(); |
|||
SetProperty[] properties = GetProperties(); |
|||
for (int i = 0; i < properties.Length; i++) { |
|||
Console.WriteLine("In for-loop"); |
|||
SetProperty setProperty = properties[i]; |
|||
switch (setProperty.Property.Name) { |
|||
case "Name1": |
|||
setProperty.Set = 1; |
|||
arrayList.Add(setProperty); |
|||
break; |
|||
case "Name2": |
|||
setProperty.Set = 2; |
|||
arrayList.Add(setProperty); |
|||
break; |
|||
case "Name3": |
|||
setProperty.Set = 3; |
|||
arrayList.Add(setProperty); |
|||
break; |
|||
case "Name4": |
|||
setProperty.Set = 4; |
|||
arrayList.Add(setProperty); |
|||
break; |
|||
case "Name5": |
|||
case "Name6": |
|||
arrayList.Add(setProperty); |
|||
break; |
|||
default: |
|||
arrayList2.Add(setProperty); |
|||
break; |
|||
} |
|||
} |
|||
} |
|||
|
|||
public static void SwitchWithComplexCondition(string[] args) |
|||
{ |
|||
switch ((args.Length == 0) ? "dummy" : args[0]) { |
|||
case "a": |
|||
Console.WriteLine("a"); |
|||
break; |
|||
case "b": |
|||
Console.WriteLine("b"); |
|||
break; |
|||
case "c": |
|||
Console.WriteLine("c"); |
|||
break; |
|||
case "d": |
|||
Console.WriteLine("d"); |
|||
break; |
|||
} |
|||
Console.WriteLine("end"); |
|||
} |
|||
|
|||
public static void SwitchWithArray(string[] args) |
|||
{ |
|||
switch (args[0]) { |
|||
case "a": |
|||
Console.WriteLine("a"); |
|||
break; |
|||
case "b": |
|||
Console.WriteLine("b"); |
|||
break; |
|||
case "c": |
|||
Console.WriteLine("c"); |
|||
break; |
|||
case "d": |
|||
Console.WriteLine("d"); |
|||
break; |
|||
} |
|||
Console.WriteLine("end"); |
|||
} |
|||
} |
|||
} |
1325
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