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6ICSharpCode.Decompiler.Tests/PrettyTestRunner.cs
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215ICSharpCode.Decompiler.Tests/TestCases/Pretty/Operators.cs
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// Copyright (c) Daniel Grunwald
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy of this
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// software and associated documentation files (the "Software"), to deal in the Software
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// without restriction, including without limitation the rights to use, copy, modify, merge,
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// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
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// to whom the Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in all copies or
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// substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
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// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
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// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
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// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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using System; |
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namespace ICSharpCode.Decompiler.Tests.TestCases.Pretty |
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{ |
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public class AllOperators |
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{ |
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public static AllOperators operator +(AllOperators a, AllOperators b) |
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{ |
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return null; |
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} |
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public static AllOperators operator -(AllOperators a, AllOperators b) |
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{ |
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return null; |
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} |
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public static AllOperators operator *(AllOperators a, AllOperators b) |
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{ |
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return null; |
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} |
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public static AllOperators operator /(AllOperators a, AllOperators b) |
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{ |
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return null; |
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} |
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public static AllOperators operator %(AllOperators a, AllOperators b) |
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{ |
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return null; |
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} |
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public static AllOperators operator &(AllOperators a, AllOperators b) |
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{ |
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return null; |
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} |
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public static AllOperators operator |(AllOperators a, AllOperators b) |
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{ |
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return null; |
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} |
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public static AllOperators operator ^(AllOperators a, AllOperators b) |
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{ |
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return null; |
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} |
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public static AllOperators operator <<(AllOperators a, int b) |
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{ |
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return null; |
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} |
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public static AllOperators operator >>(AllOperators a, int b) |
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{ |
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return null; |
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} |
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public static AllOperators operator ~(AllOperators a) |
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{ |
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return null; |
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} |
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public static AllOperators operator !(AllOperators a) |
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{ |
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return null; |
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} |
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public static AllOperators operator -(AllOperators a) |
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{ |
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return null; |
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} |
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public static AllOperators operator +(AllOperators a) |
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{ |
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return null; |
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} |
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public static AllOperators operator ++(AllOperators a) |
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{ |
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return null; |
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} |
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public static AllOperators operator --(AllOperators a) |
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{ |
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return null; |
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} |
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public static bool operator true(AllOperators a) |
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{ |
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return false; |
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} |
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public static bool operator false(AllOperators a) |
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{ |
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return false; |
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} |
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public static bool operator ==(AllOperators a, AllOperators b) |
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{ |
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return false; |
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} |
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public static bool operator !=(AllOperators a, AllOperators b) |
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{ |
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return false; |
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} |
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public static bool operator <(AllOperators a, AllOperators b) |
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{ |
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return false; |
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} |
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public static bool operator >(AllOperators a, AllOperators b) |
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{ |
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return false; |
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} |
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public static bool operator <=(AllOperators a, AllOperators b) |
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{ |
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return false; |
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} |
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public static bool operator >=(AllOperators a, AllOperators b) |
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{ |
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return false; |
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} |
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public static implicit operator AllOperators(int a) |
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{ |
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return null; |
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} |
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public static explicit operator int(AllOperators a) |
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{ |
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return 0; |
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} |
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} |
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public class UseAllOperators |
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{ |
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private AllOperators a = new AllOperators(); |
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private AllOperators b = new AllOperators(); |
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private AllOperators c; |
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public void Test() |
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{ |
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c = a + b; |
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c = a - b; |
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c = a * b; |
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c = a / b; |
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c = a % b; |
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c = a & b; |
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c = a | b; |
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c = a ^ b; |
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c = a << 5; |
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c = a >> 5; |
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c = ~a; |
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c = !a; |
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c = -a; |
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c = +a; |
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c = ++a; |
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c = --a; |
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if (a) |
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{ |
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Console.WriteLine("a"); |
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} |
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if (!a) |
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{ |
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Console.WriteLine("!a"); |
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} |
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if (a == b) |
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{ |
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Console.WriteLine("a == b"); |
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} |
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if (a != b) |
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{ |
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Console.WriteLine("a != b"); |
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} |
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if (a < b) |
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{ |
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Console.WriteLine("a < b"); |
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} |
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if (a > b) |
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{ |
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Console.WriteLine("a > b"); |
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} |
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if (a <= b) |
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{ |
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Console.WriteLine("a <= b"); |
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} |
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if (a >= b) |
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{ |
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Console.WriteLine("a >= b"); |
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} |
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int num = (int)a; |
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a = num; |
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} |
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} |
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} |
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