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257 lines
5.3 KiB
257 lines
5.3 KiB
// Copyright (c) AlphaSierraPapa for the SharpDevelop Team
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy of this
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// software and associated documentation files (the "Software"), to deal in the Software
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// without restriction, including without limitation the rights to use, copy, modify, merge,
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// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
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// to whom the Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in all copies or
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// substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
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// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
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// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
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// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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#pragma warning disable 1998
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using System;
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using System.Collections.Generic;
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using System.Runtime.CompilerServices;
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using System.Threading.Tasks;
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namespace ICSharpCode.Decompiler.Tests.TestCases.Pretty
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{
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public class Async
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{
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private int memberField;
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public async void SimpleVoidMethod()
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{
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Console.WriteLine("Before");
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await Task.Delay(TimeSpan.FromSeconds(1.0));
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Console.WriteLine("After");
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}
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public async void VoidMethodWithoutAwait()
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{
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Console.WriteLine("No Await");
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}
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public async void EmptyVoidMethod()
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{
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}
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public async void AwaitYield()
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{
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await Task.Yield();
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}
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public async void AwaitDefaultYieldAwaitable()
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{
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await default(YieldAwaitable);
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}
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public async void AwaitDefaultHopToThreadPool()
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{
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// unlike YieldAwaitable which implements ICriticalNotifyCompletion,
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// the HopToThreadPoolAwaitable struct only implements
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// INotifyCompletion, so this results in different codegen
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await default(HopToThreadPoolAwaitable);
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}
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public async Task SimpleVoidTaskMethod()
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{
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Console.WriteLine("Before");
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await Task.Delay(TimeSpan.FromSeconds(1.0));
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Console.WriteLine("After");
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}
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public async Task TaskMethodWithoutAwait()
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{
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Console.WriteLine("No Await");
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}
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public async Task CapturingThis()
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{
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await Task.Delay(memberField);
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}
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public async Task CapturingThisWithoutAwait()
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{
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Console.WriteLine(memberField);
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}
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public async Task<bool> SimpleBoolTaskMethod()
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{
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Console.WriteLine("Before");
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await Task.Delay(TimeSpan.FromSeconds(1.0));
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Console.WriteLine("After");
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return true;
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}
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public async void TwoAwaitsWithDifferentAwaiterTypes()
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{
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Console.WriteLine("Before");
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if (await SimpleBoolTaskMethod()) {
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await Task.Delay(TimeSpan.FromSeconds(1.0));
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}
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Console.WriteLine("After");
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}
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public async void AwaitInLoopCondition()
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{
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while (await SimpleBoolTaskMethod()) {
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Console.WriteLine("Body");
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}
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}
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#if CS60
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public async Task AwaitInCatch(bool b, Task<int> task1, Task<int> task2)
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{
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try {
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Console.WriteLine("Start try");
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await task1;
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Console.WriteLine("End try");
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} catch (Exception) {
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if (!b) {
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await task2;
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} else {
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Console.WriteLine("No await");
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}
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}
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}
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public async Task AwaitInFinally(bool b, Task<int> task1, Task<int> task2)
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{
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try {
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Console.WriteLine("Start try");
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await task1;
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Console.WriteLine("End try");
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} finally {
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if (!b) {
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await task2;
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} else {
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Console.WriteLine("No await");
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}
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}
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}
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#endif
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public static async Task<int> GetIntegerSumAsync(IEnumerable<int> items)
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{
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await Task.Delay(100);
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int num = 0;
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foreach (int item in items) {
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num += item;
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}
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return num;
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}
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public static Func<Task<int>> AsyncLambda()
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{
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return async () => await GetIntegerSumAsync(new int[3] {
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1,
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2,
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3
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});
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}
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public static Func<Task<int>> AsyncDelegate()
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{
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return async delegate {
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await Task.Delay(10);
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return 2;
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};
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}
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public static async Task AlwaysThrow()
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{
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throw null;
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}
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public static async Task InfiniteLoop()
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{
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while (true) {
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}
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}
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public static async Task InfiniteLoopWithAwait()
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{
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while (true) {
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await Task.Delay(10);
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}
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}
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public async Task AsyncWithLocalVar()
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{
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object a = new object();
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#if CS70
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(object, string) tuple = (new object(), "abc");
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#endif
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await UseObj(a);
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await UseObj(a);
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#if CS70
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await UseObj(tuple);
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#endif
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}
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public static async Task UseObj(object a)
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{
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}
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#if CS70
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public static async Task<int> AsyncLocalFunctions()
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{
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return await Nested(1) + await Nested(2);
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#if CS80
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static async Task<int> Nested(int i)
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#else
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async Task<int> Nested(int i)
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#endif
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{
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await Task.Delay(i);
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return i;
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}
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}
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#endif
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}
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public struct AsyncInStruct
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{
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private int i;
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public async Task<int> Test(AsyncInStruct xx)
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{
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xx.i++;
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i++;
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await Task.Yield();
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return i + xx.i;
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}
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}
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public struct HopToThreadPoolAwaitable : INotifyCompletion
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{
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public bool IsCompleted {
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get;
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set;
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}
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public HopToThreadPoolAwaitable GetAwaiter()
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{
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return this;
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}
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public void OnCompleted(Action continuation)
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{
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Task.Run(continuation);
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}
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public void GetResult()
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{
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}
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}
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}
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