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143 lines
3.9 KiB
143 lines
3.9 KiB
// Copyright (c) 2016 Daniel Grunwald
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy of this
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// software and associated documentation files (the "Software"), to deal in the Software
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// without restriction, including without limitation the rights to use, copy, modify, merge,
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// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
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// to whom the Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in all copies or
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// substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
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// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
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// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
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// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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#nullable enable
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Linq;
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using ICSharpCode.Decompiler.Util;
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namespace ICSharpCode.Decompiler.IL.Transforms
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{
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/// <summary>
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/// Exception thrown when an IL transform runs into the <see cref="Stepper.StepLimit"/>.
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/// </summary>
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public class StepLimitReachedException : Exception
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{
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}
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/// <summary>
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/// Helper class that manages recording transform steps.
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/// </summary>
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public class Stepper
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{
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/// <summary>
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/// Gets whether stepping of built-in transforms is supported in this build of ICSharpCode.Decompiler.
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/// Usually only debug builds support transform stepping.
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/// </summary>
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public static bool SteppingAvailable {
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get {
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#if STEP
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return true;
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#else
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return false;
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#endif
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}
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}
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public IList<Node> Steps => steps;
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public int StepLimit { get; set; } = int.MaxValue;
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public bool IsDebug { get; set; }
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public class Node
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{
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public string Description { get; }
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public ILInstruction? Position { get; set; }
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/// <summary>
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/// BeginStep is inclusive.
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/// </summary>
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public int BeginStep { get; set; }
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/// <summary>
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/// EndStep is exclusive.
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/// </summary>
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public int EndStep { get; set; }
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public IList<Node> Children { get; } = new List<Node>();
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public Node(string description)
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{
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Description = description;
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}
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}
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readonly Stack<Node> groups;
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readonly IList<Node> steps;
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int step = 0;
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public Stepper()
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{
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steps = new List<Node>();
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groups = new Stack<Node>();
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}
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/// <summary>
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/// Call this method immediately before performing a transform step.
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/// Used for debugging the IL transforms. Has no effect in release mode.
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///
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/// May throw <see cref="StepLimitReachedException"/> in debug mode.
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/// </summary>
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public void Step(string description, ILInstruction? near = null)
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{
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StepInternal(description, near);
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}
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private Node StepInternal(string description, ILInstruction? near)
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{
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if (step == StepLimit)
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{
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if (IsDebug)
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Debugger.Break();
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else
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throw new StepLimitReachedException();
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}
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var stepNode = new Node($"{step}: {description}") {
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Position = near,
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BeginStep = step,
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EndStep = step + 1
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};
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var p = groups.PeekOrDefault();
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if (p != null)
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p.Children.Add(stepNode);
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else
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steps.Add(stepNode);
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step++;
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return stepNode;
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}
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public void StartGroup(string description, ILInstruction? near = null)
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{
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groups.Push(StepInternal(description, near));
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}
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public void EndGroup(bool keepIfEmpty = false)
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{
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var node = groups.Pop();
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if (!keepIfEmpty && node.Children.Count == 0)
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{
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var col = groups.PeekOrDefault()?.Children ?? steps;
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Debug.Assert(col.Last() == node);
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col.RemoveAt(col.Count - 1);
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}
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node.EndStep = step;
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}
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}
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}
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