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383 lines
10 KiB
383 lines
10 KiB
#nullable enable
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// Copyright (c) 2016 Daniel Grunwald
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy of this
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// software and associated documentation files (the "Software"), to deal in the Software
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// without restriction, including without limitation the rights to use, copy, modify, merge,
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// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
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// to whom the Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in all copies or
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// substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
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// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
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// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
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// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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using System;
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using System.Collections.Generic;
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using System.Collections.Immutable;
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using System.Diagnostics;
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using System.Linq;
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namespace ICSharpCode.Decompiler.Util
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{
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/// <summary>
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/// An immutable set of longs, that is implemented as a list of intervals.
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/// </summary>
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public struct LongSet : IEquatable<LongSet>
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{
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/// <summary>
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/// The intervals in this set of longs.
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/// </summary>
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/// <remarks>
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/// Invariant: the intervals in this array are non-empty, non-overlapping, non-touching, and sorted.
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///
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/// This invariant ensures every LongSet is always in a normalized representation.
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/// </remarks>
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public readonly ImmutableArray<LongInterval> Intervals;
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private LongSet(ImmutableArray<LongInterval> intervals)
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{
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this.Intervals = intervals;
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#if DEBUG
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// Check invariant
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long minValue = long.MinValue;
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for (int i = 0; i < intervals.Length; i++)
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{
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Debug.Assert(!intervals[i].IsEmpty);
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Debug.Assert(minValue <= intervals[i].Start);
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if (intervals[i].InclusiveEnd == long.MaxValue - 1 || intervals[i].InclusiveEnd == long.MaxValue)
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{
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// An inclusive end of long.MaxValue-1 or long.MaxValue means (after the gap of 1 element),
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// there isn't any room for more non-empty intervals.
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Debug.Assert(i == intervals.Length - 1);
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}
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else
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{
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minValue = checked(intervals[i].End + 1); // enforce least 1 gap between intervals
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}
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}
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#endif
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}
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/// <summary>
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/// Create a new LongSet that contains a single value.
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/// </summary>
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public LongSet(long value)
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: this(ImmutableArray.Create(LongInterval.Inclusive(value, value)))
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{
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}
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/// <summary>
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/// Create a new LongSet that contains the values from the interval.
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/// </summary>
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public LongSet(LongInterval interval)
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: this(interval.IsEmpty ? Empty.Intervals : ImmutableArray.Create(interval))
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{
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}
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/// <summary>
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/// Creates a new LongSet the contains the values from the specified intervals.
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/// </summary>
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public LongSet(IEnumerable<LongInterval> intervals)
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: this(MergeOverlapping(intervals.Where(i => !i.IsEmpty).OrderBy(i => i.Start)).ToImmutableArray())
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{
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}
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/// <summary>
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/// The empty LongSet.
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/// </summary>
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public static readonly LongSet Empty = new LongSet(ImmutableArray.Create<LongInterval>());
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/// <summary>
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/// The LongSet that contains all possible long values.
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/// </summary>
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public static readonly LongSet Universe = new LongSet(LongInterval.Inclusive(long.MinValue, long.MaxValue));
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public bool IsEmpty {
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get { return Intervals.IsEmpty; }
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}
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/// <summary>
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/// Gets the number of values in this LongSet.
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/// Note: for <c>LongSet.Universe</c>, the number of values does not fit into <c>ulong</c>.
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/// Instead, this property returns the off-by-one value <c>ulong.MaxValue</c> to avoid overflow.
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/// </summary>
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public ulong Count()
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{
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unchecked
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{
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ulong count = 0;
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foreach (var interval in Intervals)
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{
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count += (ulong)(interval.End - interval.Start);
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}
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if (count == 0 && !Intervals.IsEmpty)
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return ulong.MaxValue;
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else
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return count;
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}
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}
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IEnumerable<LongInterval> DoIntersectWith(LongSet other)
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{
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var enumA = this.Intervals.GetEnumerator();
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var enumB = other.Intervals.GetEnumerator();
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bool moreA = enumA.MoveNext();
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bool moreB = enumB.MoveNext();
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while (moreA && moreB)
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{
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LongInterval a = enumA.Current;
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LongInterval b = enumB.Current;
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LongInterval intersection = a.Intersect(b);
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if (!intersection.IsEmpty)
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{
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yield return intersection;
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}
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if (a.InclusiveEnd < b.InclusiveEnd)
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{
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moreA = enumA.MoveNext();
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}
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else
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{
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moreB = enumB.MoveNext();
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}
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}
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}
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public bool Overlaps(LongSet other)
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{
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return DoIntersectWith(other).Any();
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}
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public LongSet IntersectWith(LongSet other)
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{
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return new LongSet(DoIntersectWith(other).ToImmutableArray());
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}
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/// <summary>
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/// Given an enumerable of non-empty intervals sorted by the starting position,
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/// merges overlapping or touching intervals to create a valid interval array for LongSet.
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/// </summary>
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static IEnumerable<LongInterval> MergeOverlapping(IEnumerable<LongInterval> input)
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{
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long start = long.MinValue;
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long end = long.MinValue;
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bool empty = true;
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foreach (var element in input)
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{
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Debug.Assert(start <= element.Start);
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Debug.Assert(!element.IsEmpty);
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if (!empty && element.Start <= end)
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{
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// element overlaps or touches [start, end), so combine the intervals:
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if (element.End == long.MinValue)
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{
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// special case: element goes all the way up to long.MaxValue inclusive
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end = long.MinValue;
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}
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else
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{
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end = Math.Max(end, element.End);
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}
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}
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else
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{
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// flush existing interval:
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if (!empty)
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{
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yield return new LongInterval(start, end);
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}
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else
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{
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empty = false;
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}
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start = element.Start;
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end = element.End;
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}
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if (end == long.MinValue)
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{
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// special case: element goes all the way up to long.MaxValue inclusive
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// all further intervals in the input must be contained in [start, end),
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// so ignore them (and avoid trouble due to the overflow in `end`).
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break;
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}
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}
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if (!empty)
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{
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yield return new LongInterval(start, end);
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}
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}
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public LongSet UnionWith(LongSet other)
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{
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var mergedIntervals = this.Intervals.Merge(other.Intervals, (a, b) => a.Start.CompareTo(b.Start));
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return new LongSet(MergeOverlapping(mergedIntervals).ToImmutableArray());
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}
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/// <summary>
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/// Creates a new LongSet where val is added to each element of this LongSet.
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/// </summary>
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public LongSet AddOffset(long val)
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{
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if (val == 0)
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{
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return this;
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}
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var newIntervals = new List<LongInterval>(Intervals.Length + 1);
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foreach (var element in Intervals)
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{
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long newStart = unchecked(element.Start + val);
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long newInclusiveEnd = unchecked(element.InclusiveEnd + val);
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if (newStart <= newInclusiveEnd)
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{
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newIntervals.Add(LongInterval.Inclusive(newStart, newInclusiveEnd));
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}
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else
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{
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// interval got split by integer overflow
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newIntervals.Add(LongInterval.Inclusive(newStart, long.MaxValue));
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newIntervals.Add(LongInterval.Inclusive(long.MinValue, newInclusiveEnd));
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}
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}
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newIntervals.Sort((a, b) => a.Start.CompareTo(b.Start));
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return new LongSet(MergeOverlapping(newIntervals).ToImmutableArray());
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}
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/// <summary>
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/// Creates a new set that contains all values that are in <c>this</c>, but not in <c>other</c>.
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/// </summary>
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public LongSet ExceptWith(LongSet other)
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{
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return IntersectWith(other.Invert());
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}
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/// <summary>
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/// Creates a new LongSet that contains all elements not contained in this LongSet.
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/// </summary>
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public LongSet Invert()
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{
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// The loop below assumes a non-empty LongSet, so handle the empty case specially.
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if (IsEmpty)
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{
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return Universe;
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}
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List<LongInterval> newIntervals = new List<LongInterval>(Intervals.Length + 1);
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long prevEnd = long.MinValue; // previous exclusive end
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foreach (var interval in Intervals)
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{
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if (interval.Start > prevEnd)
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{
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newIntervals.Add(new LongInterval(prevEnd, interval.Start));
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}
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prevEnd = interval.End;
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}
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// create a final interval up to long.MaxValue inclusive
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if (prevEnd != long.MinValue)
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{
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newIntervals.Add(new LongInterval(prevEnd, long.MinValue));
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}
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return new LongSet(newIntervals.ToImmutableArray());
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}
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/// <summary>
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/// Gets whether this set is a subset of other, or equal.
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/// </summary>
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public bool IsSubsetOf(LongSet other)
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{
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// TODO: optimize IsSubsetOf -- there's no need to build a temporary set
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return this.UnionWith(other).SetEquals(other);
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}
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/// <summary>
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/// Gets whether this set is a superset of other, or equal.
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/// </summary>
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public bool IsSupersetOf(LongSet other)
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{
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return other.IsSubsetOf(this);
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}
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public bool IsProperSubsetOf(LongSet other)
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{
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return IsSubsetOf(other) && !SetEquals(other);
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}
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public bool IsProperSupersetOf(LongSet other)
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{
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return IsSupersetOf(other) && !SetEquals(other);
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}
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public bool Contains(long val)
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{
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int index = upper_bound(val);
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return index > 0 && Intervals[index - 1].Contains(val);
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}
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internal int upper_bound(long val)
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{
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int min = 0, max = Intervals.Length - 1;
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while (max >= min)
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{
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int m = min + (max - min) / 2;
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LongInterval i = Intervals[m];
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if (val < i.Start)
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{
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max = m - 1;
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continue;
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}
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if (val > i.End)
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{
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min = m + 1;
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continue;
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}
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return m + 1;
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}
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return min;
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}
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public IEnumerable<long> Values {
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get { return Intervals.SelectMany(i => i.Range()); }
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}
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public override string ToString()
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{
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return string.Join(",", Intervals);
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}
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#region Equals and GetHashCode implementation
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public override bool Equals(object? obj)
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{
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return obj is LongSet && SetEquals((LongSet)obj);
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}
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public override int GetHashCode()
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{
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throw new NotImplementedException();
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}
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[Obsolete("Explicitly call SetEquals() instead.")]
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public bool Equals(LongSet other)
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{
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return SetEquals(other);
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}
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public bool SetEquals(LongSet other)
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{
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if (Intervals.Length != other.Intervals.Length)
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return false;
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for (int i = 0; i < Intervals.Length; i++)
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{
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if (Intervals[i] != other.Intervals[i])
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return false;
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}
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return true;
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}
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#endregion
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}
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}
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