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using System; using System.Configuration; using System.Security.Cryptography.X509Certificates; using WebSocketSharp; using WebSocketSharp.Net; using WebSocketSharp.Server;
namespace Example2 { public class Program { public static void Main (string[] args) { // Create a new instance of the WebSocketServer class.
//
// If you would like to provide the secure connection, you should
// create a new instance with the "secure" parameter set to true or
// with a wss scheme WebSocket URL.
var wssv = new WebSocketServer (4649); //var wssv = new WebSocketServer (5963, true);
//var wssv = new WebSocketServer (System.Net.IPAddress.Any, 4649);
//var wssv = new WebSocketServer (System.Net.IPAddress.Any, 5963, true);
//var wssv = new WebSocketServer (System.Net.IPAddress.IPv6Any, 4649);
//var wssv = new WebSocketServer (System.Net.IPAddress.IPv6Any, 5963, true);
//var wssv = new WebSocketServer ("ws://0.0.0.0:4649");
//var wssv = new WebSocketServer ("wss://0.0.0.0:5963");
//var wssv = new WebSocketServer ("ws://[::0]:4649");
//var wssv = new WebSocketServer ("wss://[::0]:5963");
//var wssv = new WebSocketServer (System.Net.IPAddress.Loopback, 4649);
//var wssv = new WebSocketServer (System.Net.IPAddress.Loopback, 5963, true);
//var wssv = new WebSocketServer (System.Net.IPAddress.IPv6Loopback, 4649);
//var wssv = new WebSocketServer (System.Net.IPAddress.IPv6Loopback, 5963, true);
//var wssv = new WebSocketServer ("ws://localhost:4649");
//var wssv = new WebSocketServer ("wss://localhost:5963");
//var wssv = new WebSocketServer ("ws://127.0.0.1:4649");
//var wssv = new WebSocketServer ("wss://127.0.0.1:5963");
//var wssv = new WebSocketServer ("ws://[::1]:4649");
//var wssv = new WebSocketServer ("wss://[::1]:5963");
#if DEBUG
// To change the logging level.
wssv.Log.Level = LogLevel.Trace;
// To provide the HTTP Authentication (Basic/Digest).
/* wssv.AuthenticationSchemes = AuthenticationSchemes.Basic; wssv.Realm = "WebSocket Test"; wssv.UserCredentialsFinder = id => { var name = id.Name;
// Return user name, password, and roles.
return name == "nobita" ? new NetworkCredential (name, "password", "gunfighter") : null; // If the user credentials are not found.
}; */
// To remove the inactive sessions periodically.
//wssv.KeepClean = true;
// To resolve to wait for socket in TIME_WAIT state.
//wssv.ReuseAddress = true;
// To provide the secure connection.
/* var cert = ConfigurationManager.AppSettings["ServerCertFile"]; var passwd = ConfigurationManager.AppSettings["CertFilePassword"];
wssv.SslConfiguration.ServerCertificate = new X509Certificate2 ( cert, passwd ); */
// To change the wait time for the response to the WebSocket Ping or Close.
//wssv.WaitTime = TimeSpan.FromSeconds (2);
#endif
// Add the WebSocket services.
wssv.AddWebSocketService<Echo> ("/Echo");
// With initializing.
wssv.AddWebSocketService<Chat> ( "/Chat", s => { s.Prefix = "Anon#"; #if DEBUG
// To validate the cookies.
/* s.CookiesValidator = (req, res) => { // Check the cookies in "req", and set the cookies to send to
// the client with "res" if necessary.
foreach (var cookie in req) { cookie.Expired = true;
res.Add (cookie); }
return true; // If valid.
}; */
// To emit a WebSocket.OnMessage event when receives a ping.
//s.EmitOnPing = true;
// To ignore the Sec-WebSocket-Extensions header.
//s.IgnoreExtensions = true;
// To disable a delay when send or receive buffer of the underlying
// TCP socket is not full.
s.NoDelay = true;
// To validate the Origin header.
/* s.OriginValidator = val => { // Check the value of the Origin header, and return true if valid.
Uri origin;
return !val.IsNullOrEmpty () && Uri.TryCreate (val, UriKind.Absolute, out origin) && origin.Host == "localhost"; }; */
// To send the Sec-WebSocket-Protocol header that has a subprotocol
// name.
//s.Protocol = "chat";
#endif
} );
// Start the server.
wssv.Start ();
if (wssv.IsListening) { var fmt = "Listening on port {0}, and providing WebSocket services:";
Console.WriteLine (fmt, wssv.Port);
foreach (var path in wssv.WebSocketServices.Paths) Console.WriteLine ("- {0}", path); }
Console.WriteLine ("\nPress Enter key to stop the server...");
Console.ReadLine ();
// Stop the server.
wssv.Stop (); } } }
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