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@ -108,19 +108,19 @@ namespace WebSocketSharp.Net |
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#region Private Methods
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private InputChunkState readCrLfFrom (byte[] buffer, ref int offset, int count) |
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private InputChunkState readCrLfFrom (byte[] buffer, ref int offset, int length) |
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{ |
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if (!_sawCr) { |
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if ((char) buffer[offset++] != '\r') |
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throwProtocolViolation ("Expecting \\r."); |
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if (buffer[offset++] != 13) |
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throwProtocolViolation ("CR is expected."); |
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_sawCr = true; |
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if (offset == count) |
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if (offset == length) |
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return InputChunkState.BodyFinished; |
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} |
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if ((char) buffer[offset++] != '\n') |
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throwProtocolViolation ("Expecting \\n."); |
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if (buffer[offset++] != 10) |
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throwProtocolViolation ("LF is expected."); |
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return InputChunkState.None; |
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} |
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@ -147,14 +147,12 @@ namespace WebSocketSharp.Net |
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return nread; |
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} |
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private InputChunkState readTrailerFrom (byte[] buffer, ref int offset, int count) |
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private InputChunkState readTrailerFrom (byte[] buffer, ref int offset, int length) |
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{ |
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var c = '\0'; |
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// Short path.
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if (_trailerState == 2 && (char) buffer[offset] == '\r' && _saved.Length == 0) { |
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if (_trailerState == 2 && buffer[offset] == 13 && _saved.Length == 0) { |
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offset++; |
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if (offset < count && (char) buffer[offset] == '\n') { |
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if (offset < length && buffer[offset] == 10) { |
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offset++; |
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return InputChunkState.None; |
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} |
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@ -164,14 +162,14 @@ namespace WebSocketSharp.Net |
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var state = _trailerState; |
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var stateStr = "\r\n\r"; |
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while (offset < count && state < 4) { |
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c = (char) buffer[offset++]; |
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if ((state == 0 || state == 2) && c == '\r') { |
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while (offset < length && state < 4) { |
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var b = buffer[offset++]; |
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if ((state == 0 || state == 2) && b == 13) { |
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state++; |
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continue; |
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} |
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if ((state == 1 || state == 3) && c == '\n') { |
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if ((state == 1 || state == 3) && b == 10) { |
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state++; |
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continue; |
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} |
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@ -180,14 +178,14 @@ namespace WebSocketSharp.Net |
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_saved.Append (stateStr.Substring (0, _saved.Length == 0 ? state - 2 : state)); |
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state = 0; |
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if (_saved.Length > 4196) |
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throwProtocolViolation ("Error reading trailer (too long)."); |
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throwProtocolViolation ("An error has occurred in reading trailer (too long)."); |
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} |
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} |
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if (state < 4) { |
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_trailerState = state; |
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if (offset < count) |
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throwProtocolViolation ("Error reading trailer."); |
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if (offset < length) |
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throwProtocolViolation ("An error has occurred in reading trailer."); |
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return InputChunkState.Trailer; |
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} |
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@ -206,35 +204,35 @@ namespace WebSocketSharp.Net |
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return idx > -1 ? value.Substring (0, idx) : value; |
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} |
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private InputChunkState setChunkSize (byte[] buffer, ref int offset, int count) |
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private InputChunkState setChunkSize (byte[] buffer, ref int offset, int length) |
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{ |
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var c = '\0'; |
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while (offset < count) { |
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c = (char) buffer[offset++]; |
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if (c == '\r') { |
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byte b = 0; |
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while (offset < length) { |
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b = buffer[offset++]; |
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if (b == 13) { |
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if (_sawCr) |
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throwProtocolViolation ("2 CR found."); |
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throwProtocolViolation ("Two CR are found."); |
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_sawCr = true; |
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continue; |
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} |
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if (_sawCr && c == '\n') |
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if (_sawCr && b == 10) |
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break; |
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if (c == ' ') |
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if (b == 32) // SP
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_gotIt = true; |
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if (!_gotIt) |
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_saved.Append (c); |
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_saved.Append (b); |
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if (_saved.Length > 20) |
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throwProtocolViolation ("Chunk size too long."); |
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throwProtocolViolation ("Chunk size is too long."); |
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} |
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if (!_sawCr || c != '\n') { |
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if (offset < count) |
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throwProtocolViolation ("Missing \\n."); |
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if (!_sawCr || b != 10) { |
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if (offset < length) |
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throwProtocolViolation ("LF isn't found."); |
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try { |
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if (_saved.Length > 0) |
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@ -270,10 +268,10 @@ namespace WebSocketSharp.Net |
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throw new WebException (message, null, WebExceptionStatus.ServerProtocolViolation, null); |
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} |
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private void write (byte[] buffer, ref int offset, int count) |
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private void write (byte[] buffer, ref int offset, int length) |
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{ |
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if (_state == InputChunkState.None) { |
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_state = setChunkSize (buffer, ref offset, count); |
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_state = setChunkSize (buffer, ref offset, length); |
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if (_state == InputChunkState.None) |
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return; |
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@ -282,22 +280,22 @@ namespace WebSocketSharp.Net |
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_gotIt = false; |
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} |
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if (_state == InputChunkState.Body && offset < count) { |
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_state = writeBody (buffer, ref offset, count); |
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if (_state == InputChunkState.Body && offset < length) { |
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_state = writeBody (buffer, ref offset, length); |
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if (_state == InputChunkState.Body) |
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return; |
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} |
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if (_state == InputChunkState.BodyFinished && offset < count) { |
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_state = readCrLfFrom (buffer, ref offset, count); |
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if (_state == InputChunkState.BodyFinished && offset < length) { |
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_state = readCrLfFrom (buffer, ref offset, length); |
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if (_state == InputChunkState.BodyFinished) |
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return; |
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_sawCr = false; |
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} |
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if (_state == InputChunkState.Trailer && offset < count) { |
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_state = readTrailerFrom (buffer, ref offset, count); |
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if (_state == InputChunkState.Trailer && offset < length) { |
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_state = readTrailerFrom (buffer, ref offset, length); |
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if (_state == InputChunkState.Trailer) |
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return; |
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@ -306,16 +304,16 @@ namespace WebSocketSharp.Net |
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_gotIt = false; |
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} |
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if (offset < count) |
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write (buffer, ref offset, count); |
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if (offset < length) |
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write (buffer, ref offset, length); |
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} |
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private InputChunkState writeBody (byte[] buffer, ref int offset, int count) |
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private InputChunkState writeBody (byte[] buffer, ref int offset, int length) |
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{ |
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if (_chunkSize == 0) |
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return InputChunkState.BodyFinished; |
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var diff = count - offset; |
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var diff = length - offset; |
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if (diff + _chunkRead > _chunkSize) |
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diff = _chunkSize - _chunkRead; |
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@ -347,13 +345,13 @@ namespace WebSocketSharp.Net |
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public void Write (byte[] buffer, int offset, int count) |
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{ |
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write (buffer, ref offset, count); |
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write (buffer, ref offset, offset + count); |
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} |
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public void WriteAndReadBack (byte[] buffer, int offset, int count, ref int read) |
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{ |
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if (offset + read > 0) |
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Write (buffer, offset, offset + read); |
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if (read > 0) |
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Write (buffer, offset, read); |
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read = readFromChunks (buffer, offset, count); |
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} |
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