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166 lines
5.2 KiB
166 lines
5.2 KiB
using System;
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using System.Configuration;
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using System.Security.Cryptography.X509Certificates;
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using WebSocketSharp;
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using WebSocketSharp.Net;
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using WebSocketSharp.Server;
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namespace Example2
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{
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public class Program
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{
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public static void Main (string[] args)
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{
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// Create a new instance of the WebSocketServer class.
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//
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// If you would like to provide the secure connection, you should
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// create a new instance with the "secure" parameter set to true or
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// with a wss scheme WebSocket URL.
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var wssv = new WebSocketServer (4649);
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//var wssv = new WebSocketServer (5963, true);
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//var wssv = new WebSocketServer (System.Net.IPAddress.Any, 4649);
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//var wssv = new WebSocketServer (System.Net.IPAddress.Any, 5963, true);
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//var wssv = new WebSocketServer (System.Net.IPAddress.IPv6Any, 4649);
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//var wssv = new WebSocketServer (System.Net.IPAddress.IPv6Any, 5963, true);
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//var wssv = new WebSocketServer ("ws://0.0.0.0:4649");
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//var wssv = new WebSocketServer ("wss://0.0.0.0:5963");
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//var wssv = new WebSocketServer ("ws://[::0]:4649");
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//var wssv = new WebSocketServer ("wss://[::0]:5963");
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//var wssv = new WebSocketServer (System.Net.IPAddress.Loopback, 4649);
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//var wssv = new WebSocketServer (System.Net.IPAddress.Loopback, 5963, true);
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//var wssv = new WebSocketServer (System.Net.IPAddress.IPv6Loopback, 4649);
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//var wssv = new WebSocketServer (System.Net.IPAddress.IPv6Loopback, 5963, true);
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//var wssv = new WebSocketServer ("ws://localhost:4649");
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//var wssv = new WebSocketServer ("wss://localhost:5963");
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//var wssv = new WebSocketServer ("ws://127.0.0.1:4649");
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//var wssv = new WebSocketServer ("wss://127.0.0.1:5963");
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//var wssv = new WebSocketServer ("ws://[::1]:4649");
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//var wssv = new WebSocketServer ("wss://[::1]:5963");
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#if DEBUG
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// To change the logging level.
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wssv.Log.Level = LogLevel.Trace;
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// To provide the HTTP Authentication (Basic/Digest).
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/*
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wssv.AuthenticationSchemes = AuthenticationSchemes.Basic;
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wssv.Realm = "WebSocket Test";
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wssv.UserCredentialsFinder =
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id => {
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var name = id.Name;
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// Return user name, password, and roles.
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return name == "nobita"
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? new NetworkCredential (name, "password", "gunfighter")
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: null; // If the user credentials are not found.
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};
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*/
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// To remove the inactive sessions periodically.
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//wssv.KeepClean = true;
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// To resolve to wait for socket in TIME_WAIT state.
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//wssv.ReuseAddress = true;
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// To provide the secure connection.
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/*
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var cert = ConfigurationManager.AppSettings["ServerCertFile"];
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var passwd = ConfigurationManager.AppSettings["CertFilePassword"];
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wssv.SslConfiguration.ServerCertificate = new X509Certificate2 (
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cert,
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passwd
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);
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*/
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// To change the wait time for the response to the WebSocket Ping or Close.
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//wssv.WaitTime = TimeSpan.FromSeconds (2);
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#endif
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// Add the WebSocket services.
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wssv.AddWebSocketService<Echo> ("/Echo");
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// With initializing.
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wssv.AddWebSocketService<Chat> (
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"/Chat",
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s => {
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s.Prefix = "Anon#";
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#if DEBUG
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// To validate the cookies.
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/*
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s.CookiesValidator =
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(req, res) => {
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// Check the cookies in "req", and set the cookies to send to
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// the client with "res" if necessary.
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foreach (var cookie in req) {
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cookie.Expired = true;
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res.Add (cookie);
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}
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return true; // If valid.
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};
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*/
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// To emit a WebSocket.OnMessage event when receives a ping.
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//s.EmitOnPing = true;
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// To ignore the Sec-WebSocket-Extensions header.
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//s.IgnoreExtensions = true;
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// To disable a delay when send or receive buffer of the underlying
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// TCP socket is not full.
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s.NoDelay = true;
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// To validate the Origin header.
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/*
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s.OriginValidator =
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val => {
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// Check the value of the Origin header, and return true if valid.
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Uri origin;
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return !val.IsNullOrEmpty ()
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&& Uri.TryCreate (val, UriKind.Absolute, out origin)
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&& origin.Host == "localhost";
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};
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*/
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// To send the Sec-WebSocket-Protocol header that has a subprotocol
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// name.
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//s.Protocol = "chat";
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#endif
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}
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);
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// Start the server.
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wssv.Start ();
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if (wssv.IsListening) {
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var fmt = "Listening on port {0}, and providing WebSocket services:";
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Console.WriteLine (fmt, wssv.Port);
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foreach (var path in wssv.WebSocketServices.Paths)
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Console.WriteLine ("- {0}", path);
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}
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Console.WriteLine ("\nPress Enter key to stop the server...");
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Console.ReadLine ();
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// Stop the server.
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wssv.Stop ();
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}
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}
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}
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