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using Apewer.Internals; using Apewer.Models; using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Text; using System.Threading; using static System.Net.Mime.MediaTypeNames;
namespace Apewer {
/// <summary>运行时实用工具。</summary>
public static class RuntimeUtility {
/// <summary>使用默认比较器判断相等。</summary>
public static bool Equals<T>(T a, T b) => EqualityComparer<T>.Default.Equals(a, b);
#region 反射操作
/// <summary>从外部加载对象。</summary>
public static object CreateObject(string path, string type, bool ignoreCase) { try { var a = Assembly.LoadFrom(path); var t = a.GetType(type, false, ignoreCase); if (t != null) { var result = Activator.CreateInstance(t); return result; } } catch { } return null; }
/// <summary>对每个属性执行动作。</summary>
public static void ForEachProperties(object instance, Action<Property> action, bool withNonPublic = true, bool withStatic = false) { if (instance == null || action == null) return; var type = instance.GetType(); if (type == null) return;
var properties = new List<PropertyInfo>(); properties.AddRange(type.GetProperties()); if (withNonPublic) properties.AddRange(type.GetProperties(BindingFlags.NonPublic)); foreach (var info in properties) { var arg = new Property() { Instance = instance, Type = type, Information = info, Getter = info.GetGetMethod(), Setter = info.GetSetMethod() }; if (arg.IsStatic && !withStatic) continue; action.Invoke(arg); } }
#endregion
#region Type
/// <summary>判断指定类型可序列化。</summary>
public static bool CanSerialize(Type type, bool inherit = false) { if (type == null) return false;
var nsas = type.GetCustomAttributes(typeof(NonSerializedAttribute), inherit); if (nsas != null && nsas.Length > 0) return false;
var sas = type.GetCustomAttributes(typeof(SerializableAttribute), inherit); if (sas != null && sas.Length > 0) return true;
var tas = type.GetCustomAttributes(typeof(Source.TableAttribute), inherit); if (tas != null && tas.Length > 0) return true;
return false; }
/// <summary>获取类型的完整名称。</summary>
public static string FullName(Type type) { if (type == null) return null; var sb = new StringBuilder();
var ns = type.Namespace; if (!string.IsNullOrEmpty(ns)) { sb.Append(ns); sb.Append("."); }
var name = type.Name; var g = name.IndexOf('`'); if (g > -1) name = name.Substring(0, g); sb.Append(name);
var gts = type.GetGenericArguments(); if (gts != null && gts.Length > 0) { var ts = new List<string>(gts.Length); foreach (var gt in gts) ts.Add(FullName(gt)); sb.Append("<"); sb.Append(string.Join(",", ts.ToArray())); sb.Append(">"); }
return sb.ToString(); }
/// <summary>检查类型。</summary>
public static bool TypeEquals(object instance, Type type) { if (instance == null) return type == null ? true : false; if (instance is PropertyInfo) { return ((PropertyInfo)instance).PropertyType.Equals(type); } if (instance is MethodInfo) { return ((MethodInfo)instance).ReturnType.Equals(type); } return instance.GetType().Equals(type); }
/// <summary>检查类型。</summary>
public static bool TypeEquals<T>(object instance) => TypeEquals(instance, typeof(T));
/// <summary>获取指定的首个特性,特性不存在时返回 Null 值。</summary>
public static T GetAttribute<T>(object target) where T : Attribute { if (target == null) return null; try { return GetAttribute<T>(target.GetType()); } catch { return null; } }
/// <summary>获取指定的首个特性,特性不存在时返回 Null 值。</summary>
public static T GetAttribute<T>(Type target, bool inherit = false) where T : Attribute { if (target == null) return null; try { var type = target; var attributes = type.GetCustomAttributes(typeof(T), inherit); if (attributes.LongLength > 0L) { var attribute = attributes[0] as T; return attribute; } } catch { } return null; }
/// <summary>获取指定的首个特性,特性不存在时返回 Null 值。</summary>
public static T GetAttribute<T>(PropertyInfo property, bool inherit = false) where T : Attribute { if (property == null) return null; try { var type = property; var attributes = type.GetCustomAttributes(typeof(T), inherit); if (attributes.LongLength > 0L) { var attribute = attributes[0] as T; return attribute; } } catch { } return null; }
/// <summary>获取指定的首个特性,特性不存在时返回 Null 值。</summary>
public static T GetAttribute<T>(MethodInfo methods, bool inherit = false) where T : Attribute { if (methods == null) return null; try { var type = methods; var attributes = type.GetCustomAttributes(typeof(T), inherit); if (attributes.LongLength > 0L) { var attribute = attributes[0] as T; return attribute; } } catch { } return null; }
/// <summary>获取一个值,指示该属性是否 static。</summary>
public static bool IsStatic(PropertyInfo property, bool withNonPublic = false) { if (property == null) return false;
var getter = property.GetGetMethod(); if (getter != null) return getter.IsStatic;
if (withNonPublic) { getter = property.GetGetMethod(true); if (getter != null) return getter.IsStatic; }
var setter = property.GetSetMethod(); if (setter != null) return setter.IsStatic;
if (withNonPublic) { setter = property.GetSetMethod(true); if (setter != null) return setter.IsStatic; }
return false; }
/// <summary>调用方法。</summary>
/// <exception cref="ArgumentException"></exception>
/// <exception cref="InvalidOperationException"></exception>
/// <exception cref="MethodAccessException"></exception>
/// <exception cref="NotSupportedException"></exception>
/// <exception cref="TargetException"></exception>
/// <exception cref="TargetInvocationException"></exception>
/// <exception cref="TargetParameterCountException"></exception>
public static object Invoke(this MethodInfo method, object instance, params object[] parameters) { if (instance == null || method == null) return null;
var pis = method.GetParameters(); if (pis == null || pis.Length < 1) return method.Invoke(instance, null);
if (parameters == null) return method.Invoke(instance, null); return method.Invoke(instance, parameters); }
/// <summary>调用泛型对象的 ToString() 方法。</summary>
public static string ToString<T>(T target) { var type = typeof(T); var methods = type.GetMethods(); foreach (var method in methods) { if (method.Name != "ToString") continue; if (method.GetParameters().LongLength > 0L) continue; var result = (string)method.Invoke(target, null); return result; } return null; }
/// <summary>获取属性值。</summary>
/// <exception cref="ArgumentException"></exception>
/// <exception cref="InvalidOperationException"></exception>
/// <exception cref="MethodAccessException"></exception>
/// <exception cref="NotSupportedException"></exception>
/// <exception cref="TargetException"></exception>
/// <exception cref="TargetInvocationException"></exception>
/// <exception cref="TargetParameterCountException"></exception>
public static T InvokeGet<T>(object instance, PropertyInfo property) { if (instance == null || property == null || !property.CanRead) return default; #if NET20 || NET40 || NET461
var getter = property.GetGetMethod(); if (getter != null) { try { var value = getter.Invoke(instance, null); if (value != null) { return (T)value; } } catch { } } return default; #else
var value = property.GetValue(instance); try { return (T)value; } catch { return default; } #endif
}
/// <summary>设置属性值。</summary>
/// <exception cref="ArgumentException"></exception>
/// <exception cref="InvalidOperationException"></exception>
/// <exception cref="MethodAccessException"></exception>
/// <exception cref="NotSupportedException"></exception>
/// <exception cref="TargetException"></exception>
/// <exception cref="TargetInvocationException"></exception>
/// <exception cref="TargetParameterCountException"></exception>
public static void InvokeSet<T>(object instance, PropertyInfo property, T value) { if (instance == null || property == null || !property.CanWrite) return; #if NET20 || NET40
var setter = property.GetSetMethod(); if (setter != null) { try { setter.Invoke(instance, new object[] { value }); } catch { } } #else
property.SetValue(instance, value); #endif
}
/// <summary>指示方法是否存在于指定类型中。</summary>
public static bool ExistIn(MethodInfo method, Type type) { if (method == null) return false; if (type == null) return false; return type.Equals(method.DeclaringType.Equals(type)); }
/// <summary>指示方法是否存在于指定类型中。</summary>
public static bool ExistIn<T>(MethodInfo method) { if (method == null) return false; var type = typeof(T); return type.Equals(method.DeclaringType.Equals(type)); }
/// <summary>判断指定类型具有特性。</summary>
private static bool Contains<T>(object[] attributes) where T : Attribute { if (attributes == null) return false; if (attributes.Length < 1) return false; var type = typeof(T); foreach (var attribute in attributes) { if (type.Equals(attribute.GetType())) return true; } return false; }
/// <summary>判断指定类型具有特性。</summary>
public static bool Contains<T>(ICustomAttributeProvider model, bool inherit = false) where T : Attribute { if (model == null) return false; var attributes = model.GetCustomAttributes(inherit); return Contains<T>(attributes); }
/// <summary>判断基类。</summary>
public static bool IsInherits(Type child, Type @base) { // 检查参数。
if (child == null || @base == null) return false; if (child == @base) return false;
// 检查 interface 类型。
if (@base.IsInterface) return @base.IsAssignableFrom(child);
// 忽略 System.Object。
var quantum = typeof(object); if (@base.Equals(quantum)) return true; if (child.Equals(quantum)) return false;
// 循环判断基类。
var current = child; while (true) { var parent = current.BaseType; if (parent == null) return false; if (parent.Equals(@base)) return true; if (parent.Equals(quantum)) break; current = parent; }
return false; }
/// <summary></summary>
public static Type[] GetTypes(Assembly assembly, bool onlyExported = false) { if (assembly == null) return null; try { return onlyExported ? assembly.GetExportedTypes() : assembly.GetTypes(); } catch { } return new Type[0]; }
/// <summary>能从外部创建对象实例。</summary>
public static bool CanNew<T>() => CanNew(typeof(T));
/// <summary>能从外部创建对象实例。</summary>
public static bool CanNew(Type type) { if (type == null) return false; if (!type.IsClass && !type.IsValueType) return false; if (type.IsAbstract) return false;
var constructors = type.GetConstructors(); foreach (var i in constructors) { if (i.IsPublic) { var parameters = i.GetParameters(); if (parameters.Length < 1) { return true; } } }
return false; }
/// <summary>获取指定类型的默认值。</summary>
public static object Default(Type type) { if (type == null || !type.IsValueType) return null; return Activator.CreateInstance(type); }
/// <summary>判断指定对象是否为默认值。</summary>
public static bool IsDefault(object value) { if (value.IsNull()) return true; var type = value.GetType(); if (type.IsValueType) return value.Equals(Activator.CreateInstance(type)); return false; }
/// <summary>在程序集中枚举派生类型,可自定义检查器。</summary>
public static Type[] DerivedTypes(Type baseType, Assembly assembly, Func<Type, bool> checker) { if (baseType == null) return new Type[0]; if (assembly == null) return new Type[0]; var types = GetTypes(assembly); var list = new List<Type>(types.Length); foreach (var type in types) { if (!IsInherits(type, baseType)) continue; if (checker != null && !checker(type)) continue; list.Add(type); } return list.ToArray(); }
/// <summary>是匿名类型。</summary>
/// <exception cref="ArgumentNullException"></exception>
public static bool IsAnonymousType(Type type) { if (type == null) throw new ArgumentNullException(nameof(type));
// 类型是由编译器生成。
if (!Attribute.IsDefined(type, typeof(CompilerGeneratedAttribute), false)) return false;
// 是泛型。
if (!type.IsGenericType) return false;
// 名称。
if (!type.Name.StartsWith("<>") || !type.Name.Contains("AnonymousType")) return false;
// 私有。
if (type.IsPublic) return false;
return true; }
/// <summary>获取数组元素的类型。</summary>
/// <remarks>参数必须是正确的数组类型。</remarks>
/// <exception cref="ArgumentException"></exception>
/// <exception cref="ArgumentNullException"></exception>
public static Type GetTypeOfArrayItem(Type arrayType) { if (arrayType == null) throw new ArgumentNullException(nameof(arrayType)); if (!arrayType.BaseType.Equals(typeof(Array))) throw new ArgumentException($"参数 {arrayType} 不是有效的数组类型。");
var methods = arrayType.GetMethods(); foreach (var method in methods) { if (method.Name.ToLower() != "set") continue;
var parameters = method.GetParameters(); if (parameters.Length != 2) continue;
var length = parameters[0].ParameterType; if (!length.Equals(typeof(int))) continue;
var item = parameters[1].ParameterType; return item; } throw new ArgumentException($"参数 {arrayType} 不是有效的数组类型。"); }
/// <summary>是 Nullable<T> 类型。</summary>
public static bool IsNullableType(this Type type) { if (type.IsGenericType && !type.IsGenericTypeDefinition) { Type genericTypeDefinition = type.GetGenericTypeDefinition(); if ((object)genericTypeDefinition == typeof(Nullable<>)) { return true; } } return false; }
/// <summary>是 Nullable<T> 类型。</summary>
public static bool IsNullableType(this Type type, out Type genericType) { if (type.IsGenericType && !type.IsGenericTypeDefinition) { Type genericTypeDefinition = type.GetGenericTypeDefinition(); if ((object)genericTypeDefinition == typeof(Nullable<>)) { genericType = type.GetGenericArguments()[0]; return true; } }
genericType = null; return false; }
/// <summary>获取 Nullable<T> 实例的值。</summary>
public static object GetNullableValue(object nullable) { var type = typeof(Nullable<>); var property = type.GetProperty("Value"); var getter = property.GetGetMethod(); var value = getter.Invoke(nullable, null); return value; }
#endregion
#region Collect & Dispose
/// <summary>控制系统垃圾回收器(一种自动回收未使用内存的服务)。强制对所有代进行即时垃圾回收。</summary>
public static void Collect() => GC.Collect();
/// <summary>执行与释放或重置非托管资源关联的应用程序定义的任务。</summary>
/// <returns>可能出现的错误信息。</returns>
public static void Dispose(object instance, bool flush = false) { if (instance == null) return;
var stream = instance as Stream; if (stream != null) { if (flush) { try { stream.Flush(); } catch { } } try { stream.Close(); } catch { } }
var disposable = instance as IDisposable; if (disposable != null) { try { disposable.Dispose(); } catch { } } }
/// <summary>执行与释放或重置非托管资源关联的应用程序定义的任务。</summary>
/// <returns>可能出现的错误信息。</returns>
public static void Dispose<T>(IEnumerable<T> objects, bool flush = false) { if (objects != null) { foreach (var i in objects) Dispose(i, flush); } }
#endregion
#region Thread
/// <summary>停止线程。</summary>
public static void Abort(Thread thread) { if (thread == null) return; try { if (thread.IsAlive) thread.Abort(); } catch { } }
/// <summary>阻塞当前线程,时长以毫秒为单位。</summary>
public static void Sleep(int milliseconds) { if (milliseconds > 0) Thread.Sleep(milliseconds); }
private static void Invoke(Action action, bool @try = false) { if (action == null) return; if (@try) { try { action.Invoke(); } catch { } } else { action.Invoke(); } }
/// <summary>在后台线程中执行,指定 Try 将忽略 Action 抛出的异常。</summary>
/// <param name="action">要执行的 Action。</param>
/// <param name="try">忽略 Action 抛出的异常。</param>
/// <remarks>对返回的 Thread 调用 Abort 可结束线程的执行。</remarks>
[MethodImpl(MethodImplOptions.NoInlining)] public static Thread InBackground(Action action, bool @try = false) { if (action == null) return null; var thread = new Thread(delegate (object v) { Invoke(() => ((Action)v)(), @try); }); thread.IsBackground = true; thread.Start(action); return thread; }
/// <summary>在后台线程中执行,指定 Try 将忽略 Action 抛出的异常。</summary>
/// <param name="delay">延迟的毫秒数。</param>
/// <param name="action">要执行的 Action。</param>
/// <param name="try">忽略 Action 抛出的异常。</param>
/// <remarks>对返回的 Thread 调用 Abort 可结束线程的执行。</remarks>
[MethodImpl(MethodImplOptions.NoInlining)] public static Thread InBackground(int delay, Action action, bool @try = false) { if (action == null) return null; var thread = new Thread(delegate (object v) { if (delay > 0) Thread.Sleep(delay); Invoke(() => ((Action)v)(), @try); }); thread.IsBackground = true; thread.Start(action); return thread; }
/// <summary>启动线程,在新线程中执行。</summary>
/// <param name="action">要执行的 Action。</param>
/// <param name="background">设置线程为后台线程。</param>
/// <param name="try">忽略 Action 抛出的异常。</param>
/// <remarks>对返回的 Thread 调用 Abort 可结束线程的执行。</remarks>
public static Thread StartThread(Action action, bool background = false, bool @try = false) { if (action == null) return null; var thread = new Thread(new ThreadStart(() => Invoke(action, @try))); thread.IsBackground = background; thread.Start(); return thread; }
/// <summary>经过指定时间(以毫秒为单位)后,在新线程(后台)中执行。</summary>
/// <param name="action">要执行的 Action。</param>
/// <param name="delay">调用 Action 之前延迟的时间量(以毫秒为单位)。</param>
/// <param name="try">忽略 Action 抛出的异常。</param>
/// <remarks>对返回的 Timer 调用 Dispose 可终止计时器,阻止调用。</remarks>
public static Timer Timeout(Action action, int delay, bool @try = false) { if (action == null) return null; return new Timer((x) => Invoke((Action)x, @try), action, delay > 0 ? delay : 0, -1); }
/// <summary>尝试在主线程调用。</summary>
/// <exception cref="ArgumentNullException" />
/// <exception cref="InvalidOperationException" />
public static void OnMainThread(Action action) { if (action == null) throw new ArgumentNullException(nameof(action));
var context = SynchronizationContext.Current; if (context == null) throw new InvalidOperationException("未获取到当前线程的同步上下文。");
context.Send(state => { action.Invoke(); }, null); }
/// <summary>尝试在主线程调用。</summary>
/// <exception cref="ArgumentNullException" />
/// <exception cref="InvalidOperationException" />
public static TResult OnMainThread<TResult>(Func<TResult> func) { if (func == null) throw new ArgumentNullException(nameof(func));
var context = SynchronizationContext.Current; if (context == null) throw new InvalidOperationException("未获取到当前线程的同步上下文。");
var result = default(TResult); context.Send(state => result = func.Invoke(), null); return result; }
#endregion
#region Assembly
/// <summary>列出当前域中的程序集。</summary>
public static Assembly[] ListLoadedAssemblies() { return AppDomain.CurrentDomain.GetAssemblies(); }
/// <summary>从指定的程序集加载资源。</summary>
/// <param name="name">资源的名称。</param>
/// <param name="assembly">程序集,为 NULL 值时指向 CallingAssembly。</param>
/// <returns>该资源的流,发生错误时返回 NULL 值。</returns>
/// <remarks>此方法不引发异常。</remarks>
public static Stream OpenResource(string name, Assembly assembly = null) { var stream = null as Stream; try { var asm = assembly ?? Assembly.GetCallingAssembly(); stream = asm.GetManifestResourceStream(name); } catch { } return null; }
/// <summary>从程序集获取资源,读取到内存流。发生错误时返回 NULL 值,不引发异常。</summary>
/// <param name="name">资源的名称。</param>
/// <param name="assembly">程序集,为 NULL 值时指向 CallingAssembly。</param>
/// <returns>该资源的流,发生错误时返回 NULL 值。</returns>
/// <remarks>此方法不引发异常。</remarks>
public static MemoryStream GetResource(string name, Assembly assembly = null) { var res = OpenResource(name, assembly); if (res == null) return null;
var memory = new MemoryStream(); BytesUtility.Read(res, memory); res.Dispose(); return memory; }
#if NETFRAMEWORK
/// <summary>将代码生成为程序集。</summary>
public static Assembly Compile(string code, bool executable = false, bool inMemory = true) { using (var cdp = System.CodeDom.Compiler.CodeDomProvider.CreateProvider("C#")) { var cp = new System.CodeDom.Compiler.CompilerParameters(); cp.ReferencedAssemblies.Add(typeof(void).Assembly.Location); cp.GenerateExecutable = false; cp.GenerateInMemory = true; cp.TempFiles = new System.CodeDom.Compiler.TempFileCollection(System.IO.Path.GetTempPath());
var cr = cdp.CompileAssemblyFromSource(cp, code); if (cr.Errors.Count > 0) throw new Exception(cr.Errors[0].ErrorText);
var assembly = cr.CompiledAssembly; return assembly; } }
#endif
#endregion
#region Application
private static Class<string> _AppPath = null; private static Class<string> _DataPath = null; private static Class<bool> _InIIS = null;
/// <summary>当前应用程序由 IIS 托管。</summary>
private static bool InIIS() { if (_InIIS != null) return _InIIS.Value;
var dll = Path.GetFileName(Assembly.GetExecutingAssembly().Location); var path1 = StorageUtility.CombinePath(ApplicationPath, dll); if (!File.Exists(path1)) { var path2 = StorageUtility.CombinePath(ApplicationPath, "bin", dll); if (File.Exists(path2)) { _InIIS = new Class<bool>(true); return true; } }
_InIIS = new Class<bool>(false); return false; }
/// <summary>获取当前应用程序所在目录的路径。</summary>
/// <remarks>
/// <para>程序示例: D:\App</para>
/// <para>网站示例: D:\Website</para>
/// </remarks>
public static string ApplicationPath { get { var temp = _AppPath; if (!temp) { // AppDomain.CurrentDomain.BaseDirectory
// AppDomain.CurrentDomain.SetupInformation.ApplicationBase
// return AppDomain.CurrentDomain.BaseDirectory;
#if NETSTD
var path = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location); #else
var path = AppDomain.CurrentDomain.SetupInformation.ApplicationBase; #endif
path = TextUtility.AssureEnds(path, "\\", false); path = TextUtility.AssureEnds(path, "/", false); temp = new Class<string>(path); _AppPath = temp; } return temp.Value; } }
/// <summary>获取数据目录的路径。</summary>
public static string DataPath { get { var temp = _DataPath; if (!temp) { var app = ApplicationPath;
// 网站使用 App_Data 目录。
var appData = Path.Combine(app, "app_data"); if (Directory.Exists(appData)) { temp = new Class<string>(appData); } else if (File.Exists(Path.Combine(app, "web.config"))) { StorageUtility.AssureDirectory(appData); temp = new Class<string>(appData); } else { // 获取并创建 Data 目录。
var data = Path.Combine(app, "data"); if (StorageUtility.AssureDirectory(data)) temp = new Class<string>(data); else temp = new Class<string>(app); }
_DataPath = temp; } return temp.Value; } }
/// <summary>获取可执行文件的路径。</summary>
/// <remarks>
/// <para>调用: System.Windows.Forms.Application.ExecutablePath</para>
/// <para>示例: c:\windows\system32\inetsrv\w3wp.exe</para>
/// </remarks>
public static string ExecutablePath { get { var entry = Assembly.GetEntryAssembly(); if (entry == null) return null; var escapedCodeBase = entry.EscapedCodeBase; var uri = new Uri(escapedCodeBase); if (uri.Scheme == "file") return uri.LocalPath + uri.Fragment; return uri.ToString(); } }
/// <summary>
/// <para>System.AppDomain.CurrentDomain.BaseDirectory</para>
/// <para>D:\Website\</para>
/// </summary>
private static string CurrentDomainPath { get { return AppDomain.CurrentDomain.BaseDirectory; } }
/// <summary>
/// <para>System.IO.Directory.GetCurrentDirectory()</para>
/// <para>c:\windows\system32\inetsrv</para>
/// </summary>
private static string CurrentDirectory { get { return Directory.GetCurrentDirectory(); } // System.Environment.CurrentDirectory
}
/// <summary>
/// <para>System.Diagnostics.Process.GetCurrentProcess().MainModule.FileName</para>
/// <para>c:\windows\system32\inetsrv\w3wp.exe</para>
/// </summary>
private static string ProcessMainModule { get { return Process.GetCurrentProcess().MainModule.FileName; } }
#endregion
#region Evaluate
/// <summary>评估 Action 的执行时间,单位为毫秒。</summary>
public static long Evaluate(Action action) { if (action == null) return 0; var stopwatch = new Stopwatch(); stopwatch.Start(); action.Invoke(); stopwatch.Stop(); return stopwatch.ElapsedMilliseconds; }
#endregion
#region Console
/// <summary>获取或设置控制台标题。</summary>
public static string Title { get { try { return Console.Title; } catch { return null; } } set { try { Console.Title = value; } catch { } } }
/// <summary>设置在控制台中按 CTRL + C 时的方法。</summary>
public static void CtrlCancel(Func<bool> exit) { const string postfix = " - 按 CTRL + C 可安全退出"; var title = Title ?? ""; if (!title.EndsWith(postfix)) { title = title + postfix; Title = title; }
if (exit == null) return; try { Console.CancelKeyPress += (s, e) => e.Cancel = !exit(); } catch { } }
/// <summary>调用所有公共类,创建构造函数。</summary>
/// <param name="assembly">要搜索类的程序集,指定为 NULL 时将获取当前程序集。</param>
/// <param name="catchException">
/// <para>指定为 TRUE 时将使用 TRY 语句捕获异常;</para>
/// <para>指定为 FLASE 时发生异常将可能中断执行,可用于调试。</para></param>
public static void InvokePublicClass(Assembly assembly = null, bool catchException = false) { const string Title = "Invoing Public Class"; RuntimeUtility.Title = Title;
var before = DateTime.Now; Logger.Internals.Info(typeof(RuntimeUtility), "Started Invoke.");
var types = GetTypes(assembly ?? Assembly.GetCallingAssembly()); foreach (var type in types) { if (!type.IsClass) continue; if (!type.IsPublic) continue; if (!CanNew(type)) continue; Logger.Internals.Info(typeof(RuntimeUtility), "Invoke " + type.FullName); RuntimeUtility.Title = type.FullName;
try { Activator.CreateInstance(type); } catch (Exception ex) { var ex2 = ex.InnerException ?? ex; Logger.Internals.Exception(ex2, typeof(RuntimeUtility));
if (!catchException) throw ex2; } } RuntimeUtility.Title = Title;
var after = DateTime.Now; var span = after - before; var milli = Convert.ToInt64(span.TotalMilliseconds); var duration = $"{milli / 1000D} 秒";
var result = "Finished Invoke.\n\n"; result += $" Duration: {duration}\n"; result += $" Started: {before.Lucid()}\n"; result += $" Ended: {after.Lucid()}\n"; Logger.Internals.Info(typeof(RuntimeUtility), result); }
#endregion
#region System
/// <summary>结束当前进程。</summary>
public static void Exit() { Environment.Exit(0); Process.GetCurrentProcess().Kill(); }
/// <summary>当前操作系统是 Windows。</summary>
public static bool IsWindows { #if NETFRAMEWORK
get => Environment.OSVersion.Platform == PlatformID.Win32NT; #else
get => System.Runtime.InteropServices.RuntimeInformation.IsOSPlatform(System.Runtime.InteropServices.OSPlatform.Windows); #endif
}
/// <summary>当前操作系统是 OS X 或 macOS。</summary>
public static bool IsOSX { #if NETFRAMEWORK
get => Environment.OSVersion.Platform == PlatformID.MacOSX; #else
get => System.Runtime.InteropServices.RuntimeInformation.IsOSPlatform(System.Runtime.InteropServices.OSPlatform.OSX); #endif
}
/// <summary>当前操作系统是 Linux。</summary>
public static bool IsLinux { #if NETFRAMEWORK
get => Environment.OSVersion.Platform == PlatformID.Unix; #else
get => System.Runtime.InteropServices.RuntimeInformation.IsOSPlatform(System.Runtime.InteropServices.OSPlatform.Linux); #endif
}
#if NETFRAMEWORK
/// <summary>当前进程是以管理员身份运行。</summary>
public static bool IsAdministratorRole() { var identity = System.Security.Principal.WindowsIdentity.GetCurrent(); var principal = new System.Security.Principal.WindowsPrincipal(identity);
var result = principal.IsInRole(System.Security.Principal.WindowsBuiltInRole.Administrator); return result; }
#endif
#endregion
#region Exception
/// <summary>读取调用堆栈。</summary>
public static string[] StackTrace() { var trace = new StackTrace(true); var frames = trace.GetFrames();
var ab = new ArrayBuilder<string>(); foreach (var frame in frames) { // 滤除当前方法。
var method = frame.GetMethod(); if (method == null) continue;
var type = method.DeclaringType; if (type == null) continue;
var value = $"{method.DeclaringType.FullName}.{method.Name}"; ab.Add(value); }
return ab.Export(); }
internal static string Message(Exception ex) { if (ex == null) return null; try { var message = ex.Message; if (!string.IsNullOrEmpty(message)) return message;
var typeName = ex.GetType().FullName; message = $"异常 <{typeName}> 包含空消息。"; return message; } catch { var typeName = ex.GetType().FullName; return $"获取 <{typeName}> 的消息时再次发生了异常。"; } }
#endregion
}
}
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