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#region License
// Copyright (c) 2007 James Newton-King
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the "Software"), to deal in the Software without
// restriction, including without limitation the rights to use,
// copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following
// conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
// OTHER DEALINGS IN THE SOFTWARE.
#endregion
using System; using System.Collections.Generic; using System.Text;
namespace Newtonsoft.Json.Utilities { internal static class MathUtils { public static int IntLength(ulong i) { if (i < 10000000000) { if (i < 10) { return 1; } if (i < 100) { return 2; } if (i < 1000) { return 3; } if (i < 10000) { return 4; } if (i < 100000) { return 5; } if (i < 1000000) { return 6; } if (i < 10000000) { return 7; } if (i < 100000000) { return 8; } if (i < 1000000000) { return 9; }
return 10; } else { if (i < 100000000000) { return 11; } if (i < 1000000000000) { return 12; } if (i < 10000000000000) { return 13; } if (i < 100000000000000) { return 14; } if (i < 1000000000000000) { return 15; } if (i < 10000000000000000) { return 16; } if (i < 100000000000000000) { return 17; } if (i < 1000000000000000000) { return 18; } if (i < 10000000000000000000) { return 19; }
return 20; } }
public static char IntToHex(int n) { if (n <= 9) { return (char)(n + 48); }
return (char)((n - 10) + 97); }
public static int? Min(int? val1, int? val2) { if (val1 == null) { return val2; } if (val2 == null) { return val1; }
return Math.Min(val1.GetValueOrDefault(), val2.GetValueOrDefault()); }
public static int? Max(int? val1, int? val2) { if (val1 == null) { return val2; } if (val2 == null) { return val1; }
return Math.Max(val1.GetValueOrDefault(), val2.GetValueOrDefault()); }
public static double? Max(double? val1, double? val2) { if (val1 == null) { return val2; } if (val2 == null) { return val1; }
return Math.Max(val1.GetValueOrDefault(), val2.GetValueOrDefault()); }
public static bool ApproxEquals(double d1, double d2) { const double epsilon = 2.2204460492503131E-16;
if (d1 == d2) { return true; }
double tolerance = ((Math.Abs(d1) + Math.Abs(d2)) + 10.0) * epsilon; double difference = d1 - d2;
return (-tolerance < difference && tolerance > difference); } } }
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