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#region License
// Copyright (c) 2007 James Newton-King
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the "Software"), to deal in the Software without
// restriction, including without limitation the rights to use,
// copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following
// conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
// OTHER DEALINGS IN THE SOFTWARE.
#endregion
using System;
namespace Newtonsoft.Json.Utilities { /// <summary>
/// Builds a string. Unlike <see cref="System.Text.StringBuilder"/> this class lets you reuse its internal buffer.
/// </summary>
internal struct StringBuffer { private char[] _buffer; private int _position;
public int Position { get => _position; set => _position = value; }
public bool IsEmpty => _buffer == null;
public StringBuffer(IArrayPool<char> bufferPool, int initalSize) : this(BufferUtils.RentBuffer(bufferPool, initalSize)) { }
private StringBuffer(char[] buffer) { _buffer = buffer; _position = 0; }
public void Append(IArrayPool<char> bufferPool, char value) { // test if the buffer array is large enough to take the value
if (_position == _buffer.Length) { EnsureSize(bufferPool, 1); }
// set value and increment poisition
_buffer[_position++] = value; }
public void Append(IArrayPool<char> bufferPool, char[] buffer, int startIndex, int count) { if (_position + count >= _buffer.Length) { EnsureSize(bufferPool, count); }
Array.Copy(buffer, startIndex, _buffer, _position, count);
_position += count; }
public void Clear(IArrayPool<char> bufferPool) { if (_buffer != null) { BufferUtils.ReturnBuffer(bufferPool, _buffer); _buffer = null; } _position = 0; }
private void EnsureSize(IArrayPool<char> bufferPool, int appendLength) { char[] newBuffer = BufferUtils.RentBuffer(bufferPool, (_position + appendLength) * 2);
if (_buffer != null) { Array.Copy(_buffer, newBuffer, _position); BufferUtils.ReturnBuffer(bufferPool, _buffer); }
_buffer = newBuffer; }
public override string ToString() { return ToString(0, _position); }
public string ToString(int start, int length) { // TODO: validation
return new string(_buffer, start, length); }
public char[] InternalBuffer => _buffer; } }
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