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// ZipNameTransform.cs
//
// Copyright 2005 John Reilly
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
//
// Linking this library statically or dynamically with other modules is
// making a combined work based on this library. Thus, the terms and
// conditions of the GNU General Public License cover the whole
// combination.
//
// As a special exception, the copyright holders of this library give you
// permission to link this library with independent modules to produce an
// executable, regardless of the license terms of these independent
// modules, and to copy and distribute the resulting executable under
// terms of your choice, provided that you also meet, for each linked
// independent module, the terms and conditions of the license of that
// module. An independent module is a module which is not derived from
// or based on this library. If you modify this library, you may extend
// this exception to your version of the library, but you are not
// obligated to do so. If you do not wish to do so, delete this
// exception statement from your version.
using System; using System.IO; using System.Text;
using Externals.Compression.Core;
namespace Externals.Compression.Zip { /// <summary>
/// ZipNameTransform transforms names as per the Zip file naming convention.
/// </summary>
/// <remarks>The use of absolute names is supported although its use is not valid
/// according to Zip naming conventions, and should not be used if maximum compatability is desired.</remarks>
internal class ZipNameTransform : INameTransform { #region Constructors
/// <summary>
/// Initialize a new instance of <see cref="ZipNameTransform"></see>
/// </summary>
public ZipNameTransform() { }
/// <summary>
/// Initialize a new instance of <see cref="ZipNameTransform"></see>
/// </summary>
/// <param name="trimPrefix">The string to trim from the front of paths if found.</param>
public ZipNameTransform(string trimPrefix) { TrimPrefix = trimPrefix; } #endregion
/// <summary>
/// Static constructor.
/// </summary>
static ZipNameTransform() { char[] invalidPathChars; #if NET_1_0 || NET_1_1 || NETCF_1_0
invalidPathChars = Path.InvalidPathChars; #else
invalidPathChars = Path.GetInvalidPathChars(); #endif
int howMany = invalidPathChars.Length + 2;
InvalidEntryCharsRelaxed = new char[howMany]; Array.Copy(invalidPathChars, 0, InvalidEntryCharsRelaxed, 0, invalidPathChars.Length); InvalidEntryCharsRelaxed[howMany - 1] = '*'; InvalidEntryCharsRelaxed[howMany - 2] = '?';
howMany = invalidPathChars.Length + 4; InvalidEntryChars = new char[howMany]; Array.Copy(invalidPathChars, 0, InvalidEntryChars, 0, invalidPathChars.Length); InvalidEntryChars[howMany - 1] = ':'; InvalidEntryChars[howMany - 2] = '\\'; InvalidEntryChars[howMany - 3] = '*'; InvalidEntryChars[howMany - 4] = '?'; }
/// <summary>
/// Transform a windows directory name according to the Zip file naming conventions.
/// </summary>
/// <param name="name">The directory name to transform.</param>
/// <returns>The transformed name.</returns>
public string TransformDirectory(string name) { name = TransformFile(name); if (name.Length > 0) { if ( !name.EndsWith("/") ) { name += "/"; } } else { throw new ZipException("Cannot have an empty directory name"); } return name; } /// <summary>
/// Transform a windows file name according to the Zip file naming conventions.
/// </summary>
/// <param name="name">The file name to transform.</param>
/// <returns>The transformed name.</returns>
public string TransformFile(string name) { if (name != null) { string lowerName = name.ToLower(); if ( (trimPrefix_ != null) && (lowerName.IndexOf(trimPrefix_) == 0) ) { name = name.Substring(trimPrefix_.Length); }
name = name.Replace(@"\", "/"); name = WindowsPathUtils.DropPathRoot(name);
// Drop any leading slashes.
while ((name.Length > 0) && (name[0] == '/')) { name = name.Remove(0, 1); }
// Drop any trailing slashes.
while ((name.Length > 0) && (name[name.Length - 1] == '/')) { name = name.Remove(name.Length - 1, 1); }
// Convert consecutive // characters to /
int index = name.IndexOf("//"); while (index >= 0) { name = name.Remove(index, 1); index = name.IndexOf("//"); }
name = MakeValidName(name, '_'); } else { name = string.Empty; } return name; } /// <summary>
/// Get/set the path prefix to be trimmed from paths if present.
/// </summary>
/// <remarks>The prefix is trimmed before any conversion from
/// a windows path is done.</remarks>
public string TrimPrefix { get { return trimPrefix_; } set { trimPrefix_ = value; if (trimPrefix_ != null) { trimPrefix_ = trimPrefix_.ToLower(); } } }
/// <summary>
/// Force a name to be valid by replacing invalid characters with a fixed value
/// </summary>
/// <param name="name">The name to force valid</param>
/// <param name="replacement">The replacement character to use.</param>
/// <returns>Returns a valid name</returns>
static string MakeValidName(string name, char replacement) { int index = name.IndexOfAny(InvalidEntryChars); if (index >= 0) { StringBuilder builder = new StringBuilder(name);
while (index >= 0 ) { builder[index] = replacement;
if (index >= name.Length) { index = -1; } else { index = name.IndexOfAny(InvalidEntryChars, index + 1); } } name = builder.ToString(); }
if (name.Length > 0xffff) { throw new PathTooLongException(); }
return name; }
/// <summary>
/// Test a name to see if it is a valid name for a zip entry.
/// </summary>
/// <param name="name">The name to test.</param>
/// <param name="relaxed">If true checking is relaxed about windows file names and absolute paths.</param>
/// <returns>Returns true if the name is a valid zip name; false otherwise.</returns>
/// <remarks>Zip path names are actually in Unix format, and should only contain relative paths.
/// This means that any path stored should not contain a drive or
/// device letter, or a leading slash. All slashes should forward slashes '/'.
/// An empty name is valid for a file where the input comes from standard input.
/// A null name is not considered valid.
/// </remarks>
public static bool IsValidName(string name, bool relaxed) { bool result = (name != null);
if ( result ) { if ( relaxed ) { result = name.IndexOfAny(InvalidEntryCharsRelaxed) < 0; } else { result = (name.IndexOfAny(InvalidEntryChars) < 0) && (name.IndexOf('/') != 0); } }
return result; }
/// <summary>
/// Test a name to see if it is a valid name for a zip entry.
/// </summary>
/// <param name="name">The name to test.</param>
/// <returns>Returns true if the name is a valid zip name; false otherwise.</returns>
/// <remarks>Zip path names are actually in unix format,
/// and should only contain relative paths if a path is present.
/// This means that the path stored should not contain a drive or
/// device letter, or a leading slash. All slashes should forward slashes '/'.
/// An empty name is valid where the input comes from standard input.
/// A null name is not considered valid.
/// </remarks>
public static bool IsValidName(string name) { bool result = (name != null) && (name.IndexOfAny(InvalidEntryChars) < 0) && (name.IndexOf('/') != 0) ; return result; }
#region Instance Fields
string trimPrefix_; #endregion
#region Class Fields
static readonly char[] InvalidEntryChars; static readonly char[] InvalidEntryCharsRelaxed; #endregion
} }
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