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#if MYSQL_6_10
// Copyright (c) 2004, 2019, Oracle and/or its affiliates. All rights reserved.
//
// MySQL Connector/NET is licensed under the terms of the GPLv2
// <http://www.gnu.org/licenses/old-licenses/gpl-2.0.html>, like most
// MySQL Connectors. There are special exceptions to the terms and
// conditions of the GPLv2 as it is applied to this software, see the
// FLOSS License Exception
// <http://www.mysql.com/about/legal/licensing/foss-exception.html>.
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published
// by the Free Software Foundation; version 2 of the License.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
// or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
// for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
using System; using System.IO; using System.Net.Sockets; using System.Threading.Tasks; using Externals.MySql.Data.Common; using Externals.MySql.Data.MySqlClient; using System.IO.Pipes; using System.Net; using System.Linq; #if !NETSTANDARD1_3
using Externals.MySql.Data.MySqlClient.Common; using System.IO.MemoryMappedFiles; #endif
namespace Externals.MySql.Data.Common { /// <summary>
/// Summary description for StreamCreator.
/// </summary>
internal class StreamCreator { readonly string _hostList; uint _port; string pipeName; uint keepalive; DBVersion driverVersion;
public StreamCreator(string hosts, uint port, string pipeName, uint keepalive, DBVersion driverVersion) { _hostList = hosts; if (string.IsNullOrEmpty(_hostList)) _hostList = "localhost"; this._port = port; this.pipeName = pipeName; this.keepalive = keepalive; this.driverVersion = driverVersion; }
public static Stream GetStream(string server, uint port, string pipename, uint keepalive, DBVersion v, uint timeout) { MySqlConnectionStringBuilder settings = new MySqlConnectionStringBuilder { Server = server, Port = port, PipeName = pipename, Keepalive = keepalive, ConnectionTimeout = timeout };
return GetStream(settings); }
public static Stream GetStream(MySqlConnectionStringBuilder settings) { switch (settings.ConnectionProtocol) { case MySqlConnectionProtocol.Tcp: return GetTcpStream(settings); case MySqlConnectionProtocol.UnixSocket: return GetUnixSocketStream(settings); case MySqlConnectionProtocol.SharedMemory: return GetSharedMemoryStream(settings); case MySqlConnectionProtocol.NamedPipe: return GetNamedPipeStream(settings); } throw new InvalidOperationException(Resources.UnknownConnectionProtocol); }
private static Stream GetTcpStream(MySqlConnectionStringBuilder settings) { Task<IPAddress[]> dnsTask = Dns.GetHostAddressesAsync(settings.Server); dnsTask.Wait(); if (dnsTask.Result == null || dnsTask.Result.Length == 0) throw new ArgumentException(Resources.InvalidHostNameOrAddress); IPAddress addr = dnsTask.Result.SingleOrDefault(c => c.AddressFamily == AddressFamily.InterNetwork); if (addr == null) addr = dnsTask.Result[0]; TcpClient client = new TcpClient(addr.AddressFamily); Task task = client.ConnectAsync(settings.Server, (int)settings.Port);
if (!task.Wait(((int)settings.ConnectionTimeout * 1000))) throw new MySqlException(Resources.Timeout); if (settings.Keepalive > 0) { SetKeepAlive(client.Client, settings.Keepalive); } return client.GetStream(); }
private static Stream GetUnixSocketStream(MySqlConnectionStringBuilder settings) { if (Platform.IsWindows()) throw new InvalidOperationException(Resources.NoUnixSocketsOnWindows);
EndPoint endPoint = new UnixEndPoint(settings.Server); Socket socket = new Socket(AddressFamily.Unix, SocketType.Stream, ProtocolType.IP); if (settings.Keepalive > 0) { SetKeepAlive(socket, settings.Keepalive); } try { socket.ReceiveTimeout = (int)settings.ConnectionTimeout * 1000; socket.Connect(endPoint); return new NetworkStream(socket, true); } catch (Exception) { socket.Dispose(); throw; } }
private static Stream GetSharedMemoryStream(MySqlConnectionStringBuilder settings) { #if NETSTANDARD1_3
throw new NotSupportedException("Shared memory streams not currently supported."); #else
SharedMemoryStream str = new SharedMemoryStream(settings.SharedMemoryName); str.Open(settings.ConnectionTimeout); return str; #endif
}
private static Stream GetNamedPipeStream(MySqlConnectionStringBuilder settings) { #if NETSTANDARD1_3
NamedPipeClientStream pipeStream = new NamedPipeClientStream(settings.Server, settings.PipeName, PipeDirection.InOut); pipeStream.Connect((int)settings.ConnectionTimeout * 1000); return pipeStream; #else
Stream stream = NamedPipeStream.Create(settings.PipeName, settings.Server, settings.ConnectionTimeout); return stream; #endif
}
/// <summary>
/// Set the keepalive timeout on the socket.
/// </summary>
/// <param name="s">The socket object.</param>
/// <param name="time">The keepalive timeout, in seconds.</param>
private static void SetKeepAlive(Socket s, uint time) { uint on = 1; uint interval = 1000; // default interval = 1 sec
uint timeMilliseconds; if (time > UInt32.MaxValue / 1000) timeMilliseconds = UInt32.MaxValue; else timeMilliseconds = time * 1000;
// Use Socket.IOControl to implement equivalent of
// WSAIoctl with SOL_KEEPALIVE_VALS
// the native structure passed to WSAIoctl is
//struct tcp_keepalive {
// ULONG onoff;
// ULONG keepalivetime;
// ULONG keepaliveinterval;
//};
// marshal the equivalent of the native structure into a byte array
byte[] inOptionValues = new byte[12]; BitConverter.GetBytes(on).CopyTo(inOptionValues, 0); BitConverter.GetBytes(timeMilliseconds).CopyTo(inOptionValues, 4); BitConverter.GetBytes(interval).CopyTo(inOptionValues, 8); try { // call WSAIoctl via IOControl
s.IOControl(IOControlCode.KeepAliveValues, inOptionValues, null); return; } catch (NotImplementedException) { // Mono throws not implemented currently
} // Fallback if Socket.IOControl is not available ( Compact Framework )
// or not implemented ( Mono ). Keepalive option will still be set, but
// with timeout is kept default.
s.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.KeepAlive, 1); } } }
#endif
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