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using System.Collections.Generic; using System.Text;
namespace Apewer.Internals {
internal class FileHelper {
/// <summary>获取指定目录下子文件的路径,不递归子目录。</summary>
/// <param name="argDirectory">顶级目录。</param>
public static List<string> GetSubFilePath(string argDirectory) { return GetSubFilePath(argDirectory, false, false); }
/// <summary>获取指定目录下子文件的路径。</summary>
/// <param name="argDirectory">顶级目录。</param>
/// <param name="argRecurSub">递归子目录。</param>
/// <param name="argRecurPrecedence">优先排列递归项。</param>
public static List<string> GetSubFilePath(string argDirectory, bool argRecurSub, bool argRecurPrecedence) { return GetSubFilePath(argDirectory, argRecurSub ? -1 : 0, argRecurPrecedence); }
/// <summary>获取指定目录下子文件的路径。</summary>
/// <param name="argDirectory">顶级目录。</param>
/// <param name="argRecurDepth">子目录递归深度。</param>
/// <param name="argRecurPrecedence">优先排列递归项。</param>
public static List<string> GetSubFilePath(string argDirectory, int argRecurDepth, bool argRecurPrecedence) { var list = new List<string>(); if (string.IsNullOrEmpty(argDirectory)) return list;
var directorylist = new List<string>(); if (argRecurDepth == 0) { directorylist.Add(argDirectory); } else { var recurdicrotylist = GetSubDirectoryPath(argDirectory, argRecurDepth, argRecurPrecedence); if (argRecurPrecedence) { directorylist.AddRange(recurdicrotylist); directorylist.Add(argDirectory); } else { directorylist.Add(argDirectory); directorylist.AddRange(recurdicrotylist); } }
foreach (var directory in directorylist) { try { var files = System.IO.Directory.GetFiles(directory); list.AddRange(files); } catch { } }
return list; }
/// <summary>获取指定目录下子目录的路径,不递归子目录。</summary>
/// <param name="argDirectory">顶级目录。</param>
public static List<string> GetSubDirectoryPath(string argDirectory) { return GetSubDirectoryPath(argDirectory, false, false); }
/// <summary>获取指定目录下子目录的路径。</summary>
/// <param name="argDirectory">顶级目录。</param>
/// <param name="argRecurSub">递归子目录。</param>
/// <param name="argRecurPrecedence">优先排列递归项。</param>
public static List<string> GetSubDirectoryPath(string argDirectory, bool argRecurSub, bool argRecurPrecedence) { return GetSubDirectoryPath(argDirectory, argRecurSub ? -1 : 0, argRecurPrecedence); }
/// <summary>获取指定目录下子目录的路径。</summary>
/// <param name="argDirectory">顶级目录。</param>
/// <param name="argRecurDepth">子目录递归深度。</param>
/// <param name="argRecurPrecedence">优先排列递归项。</param>
public static List<string> GetSubDirectoryPath(string argDirectory, int argRecurDepth, bool argRecurPrecedence) { var list = new List<string>(); if (string.IsNullOrEmpty(argDirectory)) return list;
var directories = new string[0];
try { directories = System.IO.Directory.GetDirectories(argDirectory); } catch { }
foreach (var directory in directories) { var recurlist = new List<string>(); if (argRecurDepth != 0) { var depth = (argRecurDepth > 0) ? argRecurDepth - 1 : argRecurDepth; var subrecur = GetSubDirectoryPath(directory, depth, argRecurPrecedence); recurlist.AddRange(subrecur); }
if (argRecurPrecedence) { list.AddRange(recurlist); list.Add(directory); } else { list.Add(directory); list.AddRange(recurlist); } }
return list; }
/// <summary>判断文件是否存在。</summary>
/// <param name="argPath">文件路径。</param>
public static bool Exist(string argPath) { if (string.IsNullOrEmpty(argPath)) return false; if (System.IO.File.Exists(argPath)) return true; if (System.IO.Directory.Exists(argPath)) return true; return false; }
/// <summary>判断文件是否存在。</summary>
/// <param name="argPath">文件路径。</param>
public static bool Exists(string argPath) { return Exist(argPath); }
/// <summary>获取文件流,并锁定文件。若文件不存在,则先创建文件;若获取失败,则返回 NULL 值。</summary>
/// <param name="argPath">文件路径。</param>
public static System.IO.Stream Open(string argPath) { return Open(argPath, false); }
/// <summary>获取文件流。若文件不存在,则先创建文件;若获取失败,则返回 NULL 值。</summary>
/// <param name="argPath">文件路径。</param>
/// <param name="argShare">共享。</param>
public static System.IO.Stream Open(string argPath, bool argShare) { try { if (!string.IsNullOrEmpty(argPath)) { var mode = System.IO.FileMode.OpenOrCreate; var access = System.IO.FileAccess.ReadWrite; var share = argShare ? System.IO.FileShare.ReadWrite : System.IO.FileShare.None; var stream = new System.IO.FileStream(argPath, mode, access, share); return stream; } } catch { } return null; }
/// <summary>创建一个空文件且不保留句柄。</summary>
/// <param name="argPath">文件路径,若已存在则返回失败。</param>
/// <param name="argReplace">替换现有文件。</param>
/// <returns>创建成功。</returns>
public static bool Create(string argPath, bool argReplace = false) { try { if (string.IsNullOrEmpty(argPath)) return false;
if (argReplace) { if (!Delete(argPath)) return false; } else { if (Exist(argPath)) return false; }
if (!Exist(argPath)) { var pd = System.IO.Directory.GetParent(argPath).FullName; System.IO.Directory.CreateDirectory(pd); var bs = Constant.EmptyBytes; Write(argPath, bs); return true; } } catch { } return false; }
/// <summary>向文件写入数据。文件不存在将创建,存在则覆盖。</summary>
public static bool Write(string argPath, byte[] argData) { try { System.IO.File.WriteAllBytes(argPath, argData); return true; } catch { return false; } }
/// <summary>向文件写入文本。文件不存在将创建,存在则覆盖。</summary>
public static bool Write(string argPath, string argText) { try { System.IO.File.WriteAllText(argPath, argText); return true; } catch { return false; } }
/// <summary>向文件写入文本。文件不存在将创建,存在则覆盖。</summary>
public static bool Write(string argPath, string argText, Encoding argEncoding) { try { System.IO.File.WriteAllText(argPath, argText, argEncoding); return true; } catch { return false; } }
/// <summary>向文件追加数据。文件不存在将创建,存在则覆盖。</summary>
public static bool Append(string argPath, params byte[] argData) { var result = false; System.IO.FileStream file = null; try { file = new System.IO.FileStream(argPath, System.IO.FileMode.OpenOrCreate, System.IO.FileAccess.ReadWrite, System.IO.FileShare.ReadWrite); file.Position = file.Length; //vfile.Seek(vfile.Length, SeekOrigin.End);
file.Write(argData, 0, argData.Length); file.Flush(); file.Close(); result = true; } finally { if (file != null) { file.Dispose(); file = null; } } return result; }
/// <summary>读取文件中的数据。</summary>
public static byte[] Read(string argPath) { try { if (Exist(argPath)) return System.IO.File.ReadAllBytes(argPath); } catch { } return Constant.EmptyBytes; }
/// <summary>读取文件中的数据,可选择去除 BOM 字节。</summary>
public static byte[] Read(string argPath, bool argWipeBom) { try { if (Exist(argPath)) { var bytes = System.IO.File.ReadAllBytes(argPath); if (argWipeBom) bytes = ByteHelper.WipeTextBom(bytes); return bytes; } } catch { } return Constant.EmptyBytes; }
/// <summary>读取文件中的文本。</summary>
public static string Read(string argPath, Encoding argEncoding) { try { if (Exist(argPath)) return System.IO.File.ReadAllText(argPath, argEncoding); } catch { } return Constant.EmptyString; }
/// <summary>删除文件。</summary>
/// <param name="argPath">文件路径,若不存在文件则返回成功。</param>
/// <returns>删除成功。</returns>
public static bool Delete(string argPath) { if (string.IsNullOrEmpty(argPath)) return false; if (!Exist(argPath)) return true; try { if (Exist(argPath)) System.IO.File.Delete(argPath); if (System.IO.Directory.Exists(argPath)) System.IO.Directory.Delete(argPath); return !Exist(argPath); } catch { return false; } }
/// <summary>复制文件,如果新路径已存在则不复制且返回 False 值。</summary>
public static bool Copy(string argOldPath, string argNewPath) { return Copy(argOldPath, argNewPath, false); }
/// <summary>复制文件。</summary>
/// <param name="argOldPath">旧路径。</param>
/// <param name="argNewPath">新路径。</param>
/// <param name="argReplace">新路劲存在时,替换新文件。</param>
public static bool Copy(string argOldPath, string argNewPath, bool argReplace) { if (string.IsNullOrEmpty(argOldPath)) return false; if (string.IsNullOrEmpty(argNewPath)) return false; if (!Exist(argOldPath)) return false; try { System.IO.File.Copy(argOldPath, argNewPath, argReplace); return true; } catch { return false; } }
/// <summary>确保目录存在,若不存在则创建,返回目录的存在状态。</summary>
public static bool AssureDirectory(string argPath) { if (string.IsNullOrEmpty(argPath)) return false; try { if (System.IO.Directory.Exists(argPath)) return true; var cd = System.IO.Directory.CreateDirectory(argPath); return cd.Exists; } catch { return false; } }
}
}
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