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// WindowsNameTransform.cs
//
// Copyright 2007 John Reilly
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
//
// Linking this library statically or dynamically with other modules is
// making a combined work based on this library. Thus, the terms and
// conditions of the GNU General Public License cover the whole
// combination.
//
// As a special exception, the copyright holders of this library give you
// permission to link this library with independent modules to produce an
// executable, regardless of the license terms of these independent
// modules, and to copy and distribute the resulting executable under
// terms of your choice, provided that you also meet, for each linked
// independent module, the terms and conditions of the license of that
// module. An independent module is a module which is not derived from
// or based on this library. If you modify this library, you may extend
// this exception to your version of the library, but you are not
// obligated to do so. If you do not wish to do so, delete this
// exception statement from your version.
using System; using System.IO; using System.Text;
using Externals.Compression.Core;
namespace Externals.Compression.Zip { /// <summary>
/// WindowsNameTransform transforms <see cref="ZipFile"/> names to windows compatible ones.
/// </summary>
internal class WindowsNameTransform : INameTransform { /// <summary>
/// Initialises a new instance of <see cref="WindowsNameTransform"/>
/// </summary>
/// <param name="baseDirectory"></param>
public WindowsNameTransform(string baseDirectory) { if ( baseDirectory == null ) { throw new ArgumentNullException("baseDirectory", "Directory name is invalid"); }
BaseDirectory = baseDirectory; } /// <summary>
/// Initialise a default instance of <see cref="WindowsNameTransform"/>
/// </summary>
public WindowsNameTransform() { // Do nothing.
} /// <summary>
/// Gets or sets a value containing the target directory to prefix values with.
/// </summary>
public string BaseDirectory { get { return _baseDirectory; } set { if ( value == null ) { throw new ArgumentNullException("value"); }
_baseDirectory = Path.GetFullPath(value); } } /// <summary>
/// Gets or sets a value indicating wether paths on incoming values should be removed.
/// </summary>
public bool TrimIncomingPaths { get { return _trimIncomingPaths; } set { _trimIncomingPaths = value; } } /// <summary>
/// Transform a Zip directory name to a windows directory name.
/// </summary>
/// <param name="name">The directory name to transform.</param>
/// <returns>The transformed name.</returns>
public string TransformDirectory(string name) { name = TransformFile(name); if (name.Length > 0) { while ( name.EndsWith(@"\") ) { name = name.Remove(name.Length - 1, 1); } } else { throw new ZipException("Cannot have an empty directory name"); } return name; } /// <summary>
/// Transform a Zip format file name to a windows style one.
/// </summary>
/// <param name="name">The file name to transform.</param>
/// <returns>The transformed name.</returns>
public string TransformFile(string name) { if (name != null) { name = MakeValidName(name, _replacementChar); if ( _trimIncomingPaths ) { name = Path.GetFileName(name); } // This may exceed windows length restrictions.
// Combine will throw a PathTooLongException in that case.
if ( _baseDirectory != null ) { name = Path.Combine(_baseDirectory, name); } } else { name = string.Empty; } return name; } /// <summary>
/// Test a name to see if it is a valid name for a windows filename as extracted from a Zip archive.
/// </summary>
/// <param name="name">The name to test.</param>
/// <returns>Returns true if the name is a valid zip name; false otherwise.</returns>
/// <remarks>The filename isnt a true windows path in some fundamental ways like no absolute paths, no rooted paths etc.</remarks>
public static bool IsValidName(string name) { bool result = (name != null) && (name.Length <= MaxPath) && (string.Compare(name, MakeValidName(name, '_')) == 0) ;
return result; }
/// <summary>
/// Initialise static class information.
/// </summary>
static WindowsNameTransform() { char[] invalidPathChars;
#if NET_1_0 || NET_1_1 || NETCF_1_0
invalidPathChars = Path.InvalidPathChars; #else
invalidPathChars = Path.GetInvalidPathChars(); #endif
int howMany = invalidPathChars.Length + 3;
InvalidEntryChars = new char[howMany]; Array.Copy(invalidPathChars, 0, InvalidEntryChars, 0, invalidPathChars.Length); InvalidEntryChars[howMany - 1] = '*'; InvalidEntryChars[howMany - 2] = '?'; InvalidEntryChars[howMany - 3] = ':'; }
/// <summary>
/// Force a name to be valid by replacing invalid characters with a fixed value
/// </summary>
/// <param name="name">The name to make valid</param>
/// <param name="replacement">The replacement character to use for any invalid characters.</param>
/// <returns>Returns a valid name</returns>
public static string MakeValidName(string name, char replacement) { if ( name == null ) { throw new ArgumentNullException("name"); } name = WindowsPathUtils.DropPathRoot(name.Replace("/", @"\"));
// Drop any leading slashes.
while ( (name.Length > 0) && (name[0] == '\\')) { name = name.Remove(0, 1); }
// Drop any trailing slashes.
while ( (name.Length > 0) && (name[name.Length - 1] == '\\')) { name = name.Remove(name.Length - 1, 1); }
// Convert consecutive \\ characters to \
int index = name.IndexOf(@"\\"); while (index >= 0) { name = name.Remove(index, 1); index = name.IndexOf(@"\\"); }
// Convert any invalid characters using the replacement one.
index = name.IndexOfAny(InvalidEntryChars); if (index >= 0) { StringBuilder builder = new StringBuilder(name);
while (index >= 0 ) { builder[index] = replacement;
if (index >= name.Length) { index = -1; } else { index = name.IndexOfAny(InvalidEntryChars, index + 1); } } name = builder.ToString(); } // Check for names greater than MaxPath characters.
// TODO: Were is CLR version of MaxPath defined? Can't find it in Environment.
if ( name.Length > MaxPath ) { throw new PathTooLongException(); } return name; }
/// <summary>
/// Gets or set the character to replace invalid characters during transformations.
/// </summary>
public char Replacement { get { return _replacementChar; } set { for ( int i = 0; i < InvalidEntryChars.Length; ++i ) { if ( InvalidEntryChars[i] == value ) { throw new ArgumentException("invalid path character"); } }
if ((value == '\\') || (value == '/')) { throw new ArgumentException("invalid replacement character"); } _replacementChar = value; } } /// <summary>
/// The maximum windows path name permitted.
/// </summary>
/// <remarks>This may not valid for all windows systems - CE?, etc but I cant find the equivalent in the CLR.</remarks>
const int MaxPath = 260; #region Instance Fields
string _baseDirectory; bool _trimIncomingPaths; char _replacementChar = '_'; #endregion
#region Class Fields
static readonly char[] InvalidEntryChars; #endregion
} }
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