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  1. #region License
  2. // Copyright (c) 2007 James Newton-King
  3. //
  4. // Permission is hereby granted, free of charge, to any person
  5. // obtaining a copy of this software and associated documentation
  6. // files (the "Software"), to deal in the Software without
  7. // restriction, including without limitation the rights to use,
  8. // copy, modify, merge, publish, distribute, sublicense, and/or sell
  9. // copies of the Software, and to permit persons to whom the
  10. // Software is furnished to do so, subject to the following
  11. // conditions:
  12. //
  13. // The above copyright notice and this permission notice shall be
  14. // included in all copies or substantial portions of the Software.
  15. //
  16. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
  17. // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
  18. // OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
  19. // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
  20. // HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
  21. // WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  22. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
  23. // OTHER DEALINGS IN THE SOFTWARE.
  24. #endregion
  25. using System;
  26. using Newtonsoft.Json.Bson;
  27. using System.Globalization;
  28. using Newtonsoft.Json.Utilities;
  29. namespace Newtonsoft.Json.Converters
  30. {
  31. /// <summary>
  32. /// Converts a <see cref="BsonObjectId"/> to and from JSON and BSON.
  33. /// </summary>
  34. [Obsolete("BSON reading and writing has been moved to its own package. See https://www.nuget.org/packages/Newtonsoft.Json.Bson for more details.")]
  35. internal class BsonObjectIdConverter : JsonConverter
  36. {
  37. /// <summary>
  38. /// Writes the JSON representation of the object.
  39. /// </summary>
  40. /// <param name="writer">The <see cref="JsonWriter"/> to write to.</param>
  41. /// <param name="value">The value.</param>
  42. /// <param name="serializer">The calling serializer.</param>
  43. public override void WriteJson(JsonWriter writer, object value, JsonSerializer serializer)
  44. {
  45. BsonObjectId objectId = (BsonObjectId)value;
  46. if (writer is BsonWriter bsonWriter)
  47. {
  48. bsonWriter.WriteObjectId(objectId.Value);
  49. }
  50. else
  51. {
  52. writer.WriteValue(objectId.Value);
  53. }
  54. }
  55. /// <summary>
  56. /// Reads the JSON representation of the object.
  57. /// </summary>
  58. /// <param name="reader">The <see cref="JsonReader"/> to read from.</param>
  59. /// <param name="objectType">Type of the object.</param>
  60. /// <param name="existingValue">The existing value of object being read.</param>
  61. /// <param name="serializer">The calling serializer.</param>
  62. /// <returns>The object value.</returns>
  63. public override object ReadJson(JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer)
  64. {
  65. if (reader.TokenType != JsonToken.Bytes)
  66. {
  67. throw new JsonSerializationException("Expected Bytes but got {0}.".FormatWith(CultureInfo.InvariantCulture, reader.TokenType));
  68. }
  69. byte[] value = (byte[])reader.Value;
  70. return new BsonObjectId(value);
  71. }
  72. /// <summary>
  73. /// Determines whether this instance can convert the specified object type.
  74. /// </summary>
  75. /// <param name="objectType">Type of the object.</param>
  76. /// <returns>
  77. /// <c>true</c> if this instance can convert the specified object type; otherwise, <c>false</c>.
  78. /// </returns>
  79. public override bool CanConvert(Type objectType)
  80. {
  81. return (objectType == typeof(BsonObjectId));
  82. }
  83. }
  84. }