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using System; using System.Collections; using System.Collections.Generic; using System.Collections.Specialized; using System.Text;
namespace Apewer {
/// <summary>集合的实用工具。</summary>
public static class CollectionUtility {
#region 判断
/// <summary>判断集合为空。</summary>
public static bool IsEmpty<T>(IEnumerable<T> objects) { if (objects == null) return true; if (objects is T[]) return ((T[])objects).LongLength < 1L; if (objects is ICollection<T>) return ((ICollection<T>)objects).Count < 1; foreach (var item in objects) return false; return true; }
/// <summary>判断集合存在元素。</summary>
public static bool NotEmpty<T>(IEnumerable<T> objects) { if (objects == null) return false; if (objects is T[]) return ((T[])objects).LongLength > 0L; if (objects is ICollection<T>) return ((ICollection<T>)objects).Count > 0; foreach (var item in objects) return true; return false; }
/// <summary>获取集合中元素的数量。</summary>
public static int Count<T>(IEnumerable<T> objects) { if (objects == null) return 0;
var array = objects as T[]; if (array != null) return array.Length;
var collection = objects as ICollection<T>; if (collection != null) return collection.Count;
var count = 0; foreach (var cell in objects) count++; return count; }
/// <summary>检查集合是否包含 item。</summary>
public static bool Contains<T>(IEnumerable<T> objects, T cell) { if (objects == null) return false;
// objects 实现了含有 Contains 方法的接口。
if (objects is ICollection<T>) return ((ICollection<T>)objects).Contains(cell);
// cell 无效。
if (cell == null) { foreach (var i in objects) { if (i == null) return true; } return false; }
// cell 有效,进行默认比较。
var comparer = EqualityComparer<T>.Default; foreach (var i in objects) { if (comparer.Equals(i, cell)) return true; } return false; }
/// <summary>获取 item 在集合中的偏移位置,不存在时返回 -1。</summary>
public static int IndexOf<T>(IEnumerable<T> objects, T item) { if (objects == null) return -1; if (objects is IList list) return list.IndexOf(item);
if (item == null) { if (objects is T[] array) { var length = array.Length; for (var i = 0; i < length; i++) { if (array[i] == null) return i; } return -1; }
var index = 0; foreach (var obj in objects) { if (obj == null) return index; index++; } return -1; } else { var comparer = EqualityComparer<T>.Default;
if (objects is T[] array) { var length = array.Length; for (var i = 0; i < length; i++) { if (comparer.Equals(item, array[i])) return i; } return -1; }
var index = 0; foreach (var obj in objects) { if (comparer.Equals(item, obj)) return index; index++; } return -1; } }
#endregion
#region 类型转换
/// <summary>转换模型类型。</summary>
public static TDst[] As<TSrc, TDst>(this TSrc[] array) where TDst : class { if (array == null) return null; var count = array.Length; var output = new TDst[count]; for (var i = 0; i < count; i++) { var item = array[i]; if (item == null) continue; output[i] = item as TDst; } return output; }
/// <summary>转换模型类型。</summary>
public static TDst[] As<TSrc, TDst>(this TSrc[] array, Func<TSrc, TDst> convert) { if (convert == null) throw new ArgumentNullException(nameof(convert));
if (array == null) return null; var count = array.Length; var output = new TDst[count]; for (var i = 0; i < count; i++) { var item = array[i]; if (item == null) continue; output[i] = convert(item); } return output; }
/// <summary>安全转换为 List<<typeparamref name="T"/>> 对象。可指定排除 NULL 值元素。</summary>
public static List<T> List<T>(IEnumerable<T> objects, bool excludeNull = false) { if (objects == null) return new List<T>();
var list = new List<T>(); var collection = objects as ICollection; if (collection != null) { list.AddRange(objects); } else { var group = 1024; var added = 0; var capacity = 0; if (objects != null) { foreach (var item in objects) { if (excludeNull && item == null) continue; if (added == capacity) { capacity += group; list.Capacity = capacity; } list.Add(item); added += 1; } } list.Capacity = added; } return list; }
/// <summary>安全转换为 <<typeparamref name="T"/>>[] 对象。可指定排除 NULL 值元素。</summary>
public static T[] Array<T>(IEnumerable<T> objects, bool excludeNull = false) { if (objects == null) return new T[0]; if (objects is T[]) return (T[])objects;
var collection = objects as ICollection; if (collection != null) { var array = new T[collection.Count]; collection.CopyTo(array, 0); return array; } else { var group = 1024; var array = new T[group]; var added = 0; var capacity = 0; foreach (var item in objects) { if (excludeNull && item == null) continue; if (added == capacity) { capacity += group; var temp = new T[capacity]; System.Array.Copy(array, 0, temp, 0, added); array = temp; } array[added] = item; added += 1; } if (added < 1 || added == capacity) return array; var collapsed = new T[added]; System.Array.Copy(array, 0, collapsed, 0, added); return collapsed; } }
/// <summary>生成 StringPairs 对象实例为副本。</summary>
public static StringPairs StringPairs(NameValueCollection @this) => Apewer.StringPairs.From(@this);
/// <summary>转换集合为数组。</summary>
/// <param name="collection"></param>
/// <returns></returns>
public static Dictionary<string, string[]> Dictionary(NameValueCollection collection) { if (collection == null) return null; var count = collection.Count; var dict = new Dictionary<string, string[]>(); for (var i = 0; i < count; i++) { var key = collection.GetKey(i); var values = collection.GetValues(i); dict.Add(key, values); } return dict; }
/// <summary>转换集合为字典。</summary>
/// <typeparam name="TKey">字典 Key 的类型。</typeparam>
/// <typeparam name="TValue">字典 Value 的类型。</typeparam>
/// <param name="items">要转换的集合。</param>
/// <param name="key">根据元素获取 Key 的函数。</param>
/// <exception cref="ArgumentNullException"></exception>
public static Dictionary<TKey, TValue> Dictionary<TKey, TValue>(IEnumerable<TValue> items, Func<TValue, TKey> key) { if (items == null) throw new ArgumentNullException(nameof(items)); if (key == null) throw new ArgumentNullException(nameof(key));
var dict = new Dictionary<TKey, TValue>(); foreach (var i in items) { if (i == null) continue;
var k = key(i); if (k.IsNull()) continue; if (dict.ContainsKey(k)) continue; dict.Add(k, i); } return dict; }
#endregion
#region 修改集合
/// <summary>添加多个元素。</summary>
public static void Add<T>(List<T> list, params T[] items) { if (list != null && items != null) list.AddRange(items); }
/// <summary>添加多个元素。</summary>
public static IList<T> Add<T>(IList<T> list, IEnumerable<T> items) { if (list != null && items != null) { foreach (var item in items) list.Add(item); } return list; }
/// <summary>添加元素。</summary>
public static bool Add<TKey, TValue>(IList<KeyValuePair<TKey, TValue>> list, TKey key, TValue value) { if (list == null) return false; list.Add(new KeyValuePair<TKey, TValue>(key, value)); return true; }
/// <summary>对元素去重,且去除 NULL 值。</summary>
public static T[] Distinct<T>(IEnumerable<T> items) { if (items == null) throw new ArgumentNullException(nameof(items)); var count = Count(items); var added = 0; var array = new T[count];
var comparer = EqualityComparer<T>.Default; foreach (var item in items) { if (item == null) continue;
var contains = false; foreach (var i in array) { if (comparer.Equals(i, item)) { contains = true; break; } } if (contains) continue;
array[added] = item; added++; }
if (added < count) { var temp = new T[added]; System.Array.Copy(array, 0, temp, 0, added); array = temp; }
return array; }
/// <summary>清理集合,去除 NULL 值。</summary>
public static T[] Vacuum<T>(this IEnumerable<T> items) => FindAll(items, x => x != null);
/// <summary>获取可枚举集合的部分元素。</summary>
/// <typeparam name="T">集合元素的类型。</typeparam>
/// <param name="objects">原集合。</param>
/// <param name="skip">在集合前段要跳过的元素数量。</param>
/// <param name="count">要获取的元素数量,指定为负数时不限元素数量。</param>
/// <param name="stuffer">填充器,获取范围超出原集合的部分,使用此方法填充元素;此函数默认返回 <typeparamref name="T"/> 的默认值。</param>
/// <returns>数量符合 count 的数组。</returns>
public static T[] Slice<T>(IEnumerable<T> objects, int skip = 0, int count = -1, Func<T> stuffer = null) { if (count == 0) return new T[0];
var ab = new ArrayBuilder<T>(); var added = 0; if (skip < 0) { var end = 0 - skip; for (var i = 0; i < end; i++) { ab.Add(stuffer == null ? default : stuffer()); added++; if (count > 0 && added == count) return ab.Export(); } }
if (objects != null) { var offset = 0; foreach (var item in objects) { if (offset < skip) { offset++; continue; } ab.Add(item); added++; offset++; if (count > 0 && added == count) return ab.Export(); } }
while (added < count) { ab.Add(stuffer == null ? default : stuffer()); added++; }
return ab.Export(); }
/// <summary>在数组尾部增加元素,生成新数组,不修改原数组。</summary>
/// <returns>增加元素后的新数组。</returns>
public static T[] Push<T>(this T[] array, T item) { if (array == null) return new T[] { item };
var length = array.Length; var newArray = new T[length + 1]; if (length > 0) System.Array.Copy(array, 0, newArray, 0, length); newArray[length] = item; return newArray; }
/// <summary>在数组尾部增加元素,生成新数组,不修改原数组。</summary>
/// <returns>增加元素后的新数组。</returns>
public static T[] Push<T>(this T[] array, T[] items) { if (array == null) return items ?? new T[0]; if (items == null) { var result = new T[array.Length]; array.CopyTo(result, 0); return result; } else { var length1 = array.Length; var length2 = items.Length; var result = new T[length1 + length2]; if (length1 > 0) System.Array.Copy(array, 0, result, 0, length1); if (length2 > 0) System.Array.Copy(items, 0, result, length1, length2); return result; } }
/// <summary>在数组头部增加元素,生成新数组,不修改原数组。</summary>
/// <returns>增加元素后的新数组。</returns>
public static T[] Unshift<T>(this T[] array, T item) { if (array == null) return new T[] { item };
var length = array.Length; var newArray = new T[length + 1]; newArray[0] = item; if (length > 0) System.Array.Copy(array, 0, newArray, 1, length); return newArray; }
/// <summary>在数组头部增加元素,生成新数组,不修改原数组。</summary>
/// <returns>增加元素后的新数组。</returns>
public static T[] Unshift<T>(this T[] array, T[] items) { if (array == null) return items ?? new T[0]; if (items == null) { var result = new T[array.Length]; array.CopyTo(result, 0); return result; } else { var length1 = array.Length; var length2 = items.Length; var result = new T[length1 + length2]; if (length2 > 0) System.Array.Copy(items, 0, result, 0, length2); if (length1 > 0) System.Array.Copy(array, 0, result, length2, length1); return result; } }
#endregion
#region 排序
/// <summary>对列表中的元素排序。</summary>
public static List<T> Sort<T>(List<T> list, Func<T, T, int> comparison) { if (list == null) return null; if (comparison == null) return list; list.Sort(new Comparison<T>(comparison)); return list; }
/// <summary>对数组排序。</summary>
/// <exception cref="NullReferenceException"></exception>
public static T[] Sort<T>(T[] array, Func<T, T, int> comparison) { if (array == null) return array; if (comparison == null) return array; System.Array.Sort(array, new Comparison<T>(comparison)); return array; }
/// <summary>获取集合中的第一个元素。可指定失败时的默认返回值。</summary>
public static T First<T>(IEnumerable<T> collection, T failed = default(T)) { if (collection == null) return failed;
var array = collection as T[]; if (array != null) return array.Length > 0 ? array[0] : failed;
var list = collection as IList<T>; if (list != null) return list.Count > 0 ? list[0] : failed;
foreach (var item in collection) return item; return failed; }
/// <summary>获取集合中的最后一个元素。可指定失败时的默认返回值。</summary>
public static T Last<T>(IEnumerable<T> collection, T failed = default(T)) { if (collection == null) return failed;
var array = collection as T[]; if (array != null) return array.Length > 0 ? array[array.Length - 1] : failed;
var list = collection as IList<T>; if (list != null) return list.Count > 0 ? list[list.Count - 1] : failed;
var value = failed; foreach (var item in collection) value = item; return value; }
/// <summary>对数组升序排序。</summary>
/// <exception cref="NullReferenceException"></exception>
public static T[] Ascend<T>(T[] array) where T : IComparable<T> { if (array == null) return null; array.Sort((a, b) => a.CompareTo(b)); return array; }
/// <summary>对数组升序排序。</summary>
/// <exception cref="NullReferenceException"></exception>
public static List<T> Ascend<T>(List<T> list) where T : IComparable<T> { if (list == null) return null; list.Sort((a, b) => a.CompareTo(b)); return list; }
/// <summary>对数组升序排序。</summary>
/// <exception cref="NullReferenceException"></exception>
public static void Ascend<T, TProp>(T[] array, Func<T, TProp> func) where TProp : IComparable<TProp> { if (array != null && func != null) Sort(array, (a, b) => func(a).CompareTo(func(b))); }
/// <summary>对数组降序排序。</summary>
/// <exception cref="NullReferenceException"></exception>
public static T[] Descend<T>(T[] array) where T : IComparable<T> { if (array == null) return array; Sort(array, (a, b) => 0 - a.CompareTo(b)); return array; }
/// <summary>对数组降序排序。</summary>
/// <exception cref="NullReferenceException"></exception>
public static List<T> Descend<T>(List<T> list) where T : IComparable<T> { if (list == null) return null; list.Sort((a, b) => -a.CompareTo(b)); return list; }
/// <summary>对数组降序排序。</summary>
/// <exception cref="NullReferenceException"></exception>
public static void Descend<T, TProp>(T[] array, Func<T, TProp> func) where TProp : IComparable<TProp> { if (array != null && func != null) Sort(array, (a, b) => 0 - func(a).CompareTo(func(b))); }
/// <summary>对字典中的键排序。</summary>
public static Dictionary<TKey, TValue> SortKey<TKey, TValue>(Dictionary<TKey, TValue> dict, Func<TKey, TKey, int> comparison) { if (dict == null) return null; if (comparison == null) return null; var list = new List<KeyValuePair<TKey, TValue>>(dict); list.Sort(new Comparison<KeyValuePair<TKey, TValue>>((a, b) => comparison(a.Key, b.Key))); dict.Clear(); foreach (var item in list) dict.Add(item.Key, item.Value); return dict; }
/// <summary>对字典中的键排序。</summary>
public static Dictionary<TKey, TValue> SortKey<TKey, TValue>(Dictionary<TKey, TValue> @this) where TKey : IComparable<TKey> { return SortKey(@this, (a, b) => a.CompareTo(b)); }
/// <summary>对字典中的值排序。</summary>
public static Dictionary<TKey, TValue> SortValue<TKey, TValue>(Dictionary<TKey, TValue> dict, Func<TValue, TValue, int> comparison) { if (dict == null) return null; if (comparison == null) return dict; var list = new List<KeyValuePair<TKey, TValue>>(dict); list.Sort(new Comparison<KeyValuePair<TKey, TValue>>((a, b) => comparison(a.Value, b.Value))); dict.Clear(); foreach (var item in list) dict.Add(item.Key, item.Value); return dict; }
/// <summary>对字典中的值排序。</summary>
public static Dictionary<TKey, TValue> SortValue<TKey, TValue>(Dictionary<TKey, TValue> @this) where TValue : IComparable<TValue> { return SortValue(@this, (a, b) => a.CompareTo(b)); }
#endregion
#region params
internal static object[] ParseParams(object cells) { var parsed = new ArrayBuilder<object>(); ParseParams(cells, parsed, 1); return parsed; }
static void ParseParams(object cells, ArrayBuilder<object> parsed, int depth) { if (cells.IsNull()) return;
if (cells is string str) { parsed.Add(cells); return; }
if (cells is IList items) { if (depth > 64) { parsed.Add(nameof(IList)); return; } var count = items.Count; for (var i = 0; i < count; i++) { ParseParams(items[i], parsed, depth + 1); } return; }
parsed.Add(cells.ToString()); }
#endregion
#region Find
/// <summary>根据条件筛选,将符合条件的元素组成新数组。</summary>
public static T[] FindAll<T>(this IEnumerable<T> collection, Predicate<T> match) { if (collection == null) new ArgumentNullException(nameof(collection)); if (match == null) throw new ArgumentNullException(nameof(match));
if (collection is T[] array) { return System.Array.FindAll<T>(array, match); } else if (collection is IList<T> list) { var count = list.Count; var result = new List<T>(count); for (var i = 0; i < count; i++) { var matched = match.Invoke(list[i]); if (matched) result.Add(list[i]); } return result.ToArray(); } else { var result = new List<T>(); foreach (var item in collection) { var matched = match.Invoke(item); if (matched) result.Add(item); } return result.ToArray(); } }
/// <summary>根据条件筛选,找到第一个符合条件的元素。</summary>
public static T Find<T>(this IEnumerable<T> collection, Predicate<T> match) { if (collection == null) throw new ArgumentNullException(nameof(collection)); if (match == null) throw new ArgumentNullException(nameof(match));
if (collection is T[] array) { return System.Array.Find<T>(array, match); } else if (collection is IList<T> list) { var count = list.Count; for (var i = 0; i < count; i++) { var matched = match.Invoke(list[i]); if (matched) return list[i]; } } else { foreach (var item in collection) { var matched = match.Invoke(item); if (matched) return item; } }
return default; }
#endregion
#region Map
/// <summary>遍历集合,转换元素,生成新数组。</summary>
/// <typeparam name="TIn">输入的元素类型。</typeparam>
/// <typeparam name="TOut">输出的元素类型。</typeparam>
/// <param name="collection">要遍历的集合。</param>
/// <param name="selector">转换程序。</param>
/// <returns>新数组的元素类型。</returns>
public static TOut[] Map<TIn, TOut>(this IEnumerable<TIn> collection, Func<TIn, TOut> selector) { if (selector == null) throw new ArgumentNullException(nameof(selector)); if (collection == null) return new TOut[0];
return Map(collection, (item, index) => selector.Invoke(item)); }
/// <summary>遍历集合,转换元素,生成新数组。</summary>
/// <typeparam name="TIn">输入的元素类型。</typeparam>
/// <typeparam name="TOut">输出的元素类型。</typeparam>
/// <param name="collection">要遍历的集合。</param>
/// <param name="selector">转换程序,提供索引参数(从 0 开始)。</param>
/// <returns>新数组的元素类型。</returns>
public static TOut[] Map<TIn, TOut>(this IEnumerable<TIn> collection, Func<TIn, int, TOut> selector) { if (selector == null) throw new ArgumentNullException(nameof(selector)); if (collection == null) return new TOut[0];
if (collection is TIn[] array) { var count = array.Length; var result = new TOut[count]; for (var i = 0; i < count; i++) { result[i] = selector.Invoke(array[i], i); } return result; } else { var capacity = 0; var count = 0; var list = new List<TOut>(); foreach (var item in collection) { if (capacity == count) { capacity += 1024; list.Capacity += capacity; } list.Add(selector.Invoke(item, count)); count += 1; } return list.ToArray(); } }
#endregion
#region ForEach
/// <summary>遍历每个元素,执行回调。</summary>
/// <typeparam name="T">元素的类型。</typeparam>
/// <param name="collection">元素的集合。</param>
/// <param name="callback">回调。参数为本次遍历的元素。</param>
public static void ForEach<T>(this IEnumerable<T> collection, Action<T> callback) { if (collection == null || callback == null) return; ForEach<T>(collection, (item, index) => { callback.Invoke(item); return JumpStatement.Continue; }); }
/// <summary>遍历每个元素,执行回调。</summary>
/// <typeparam name="T">元素的类型。</typeparam>
/// <param name="collection">元素的集合。</param>
/// <param name="callback">回调。参数为本次遍历的元素和遍历的索引值,索引值从 0 开始。</param>
public static void ForEach<T>(this IEnumerable<T> collection, Action<T, int> callback) { if (collection == null || callback == null) return; ForEach<T>(collection, (item, index) => { callback.Invoke(item, index); return JumpStatement.Continue; }); }
/// <summary>遍历每个元素,执行回调。</summary>
/// <typeparam name="T">元素的类型。</typeparam>
/// <param name="collection">元素的集合。</param>
/// <param name="callback">回调。参数为本次遍历的元素。</param>
public static void ForEach<T>(this IEnumerable<T> collection, Func<T, JumpStatement> callback) { if (collection == null || callback == null) return; ForEach<T>(collection, (item, index) => { var result = callback.Invoke(item); return result; }); }
/// <summary>遍历每个元素,执行回调。</summary>
/// <typeparam name="T">元素的类型。</typeparam>
/// <param name="collection">元素的集合。</param>
/// <param name="callback">回调。参数为本次遍历的元素和遍历的索引值,索引值从 0 开始。返回 true 将继续遍历,返回 false 打断遍历。</param>
public static void ForEach<T>(this IEnumerable<T> collection, Func<T, int, JumpStatement> callback) { if (collection == null || callback == null) return;
if (collection is T[] array) { var count = array.Length; for (var i = 0; i < count; i++) { var jump = callback.Invoke(array[i], i); if (jump == JumpStatement.Break) break; } } else { var index = 0; foreach (var item in collection) { var jump = callback.Invoke(item, index); if (jump == JumpStatement.Break) break; index += 1; } } }
/// <summary>遍历每个元素,执行回调。</summary>
/// <typeparam name="T">元素的类型。</typeparam>
/// <param name="collection">元素的集合。</param>
/// <param name="limit">每次遍历的元素数量。</param>
/// <param name="callback">回调。参数为本次遍历的元素和遍历的索引值,索引值从 0 开始。</param>
/// <exception cref="ArgumentOutOfRangeException" />
public static void ForEach<T>(this IEnumerable<T> collection, int limit, Action<T[]> callback) { if (collection == null || callback == null) return;
ForEach<T>(collection, limit, (items, index) => { callback.Invoke(items); return JumpStatement.Continue; }); }
/// <summary>遍历每个元素,执行回调。</summary>
/// <typeparam name="T">元素的类型。</typeparam>
/// <param name="collection">元素的集合。</param>
/// <param name="limit">每次遍历的元素数量。</param>
/// <param name="callback">回调。参数为本次遍历的元素和遍历的索引值,索引值从 0 开始。</param>
/// <exception cref="ArgumentOutOfRangeException" />
public static void ForEach<T>(this IEnumerable<T> collection, int limit, Action<T[], int> callback) { if (collection == null || callback == null) return;
ForEach<T>(collection, limit, (items, index) => { callback.Invoke(items, index); return JumpStatement.Continue; }); }
/// <summary>遍历每个元素,执行回调。</summary>
/// <typeparam name="T">元素的类型。</typeparam>
/// <param name="collection">元素的集合。</param>
/// <param name="limit">每次遍历的元素数量。</param>
/// <param name="callback">回调。参数为本次遍历的元素。</param>
/// <exception cref="ArgumentOutOfRangeException" />
public static void ForEach<T>(this IEnumerable<T> collection, int limit, Func<T[], JumpStatement> callback) { if (collection == null || callback == null) return;
ForEach<T>(collection, limit, (items, index) => { var result = callback.Invoke(items); return result; }); }
/// <summary>遍历每个元素,执行回调。</summary>
/// <typeparam name="T">元素的类型。</typeparam>
/// <param name="collection">元素的集合。</param>
/// <param name="limit">每次遍历的元素数量。</param>
/// <param name="callback">回调。参数为本次遍历的元素和遍历的索引值,索引值从 0 开始。</param>
/// <exception cref="ArgumentOutOfRangeException" />
public static void ForEach<T>(this IEnumerable<T> collection, int limit, Func<T[], int, JumpStatement> callback) { if (limit < 1) throw new ArgumentOutOfRangeException(nameof(limit)); if (collection == null) return; if (callback == null) return;
if (collection is T[] array) { var total = array.LongLength; var start = 0L; var index = 0; var length = 0L; while (start < total) { length = limit; if (start + length > total) length = total - start; var temp = new T[length]; System.Array.Copy(array, start, temp, 0L, length); var jump = callback.Invoke(temp, index); if (jump == JumpStatement.Break) break;
start += length; index += 1; } return; } else { var queue = new Queue<T>(collection); var index = 0; while (queue.Count > 0) { var list = new List<T>(limit); while (list.Count < limit && queue.Count > 0) list.Add(queue.Dequeue());
var temp = list.ToArray(); var jump = callback.Invoke(temp, index); if (jump == JumpStatement.Break) break;
index += 1; } } }
#endregion
#region Join
/// <summary>连接多个集合的元素为单个集合。</summary>
public static T[] Join<T>(params IEnumerable<T>[] collections) { if (collections == null) return new T[0];
var count = collections.Length; if (count < 1) return new T[0];
var result = new List<T>(); foreach (var collection in collections) { if (collection == null) continue; foreach (var item in collection) { result.Add(item); } } return result.ToArray(); }
#endregion
}
}
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