using Apewer; using Apewer.Internals; using System; using System.Collections; using System.Collections.Generic; using System.IO; using System.Net; using System.Net.Sockets; using System.Text; using System.Threading; namespace Apewer.Network { /// TCP 客户端。 public class TcpClient : IDisposable { Socket _client = null; /// 套接字实例。 public Socket Socket { get => _client; } /// 已连接。 public bool Connected { get => _client != null && _client.Connected; } /// 启动客户端,并连接到服务端。 public TcpClient(string ip, int port) : this(IPAddress.Parse(ip), port) { } /// 启动客户端,并连接到服务端。 public TcpClient(IPAddress address, int port) : this(new IPEndPoint(address, port)) { } /// 启动客户端,并连接到服务端。 public TcpClient(IPEndPoint endpoint) { _client = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); _client.Connect(endpoint); _client.SendTimeout = 5000; } /// 关闭连接,释放系统资源。 public void Dispose() { try { _client.Disconnect(false); } catch { } try { _client.Close(100); } catch { } #if !NET20 try { _client.Dispose(); } catch { } #endif } /// 接收。 /// /// /// /// /// public byte[] Receive(int maxLength = 1024) => _client.Receive(maxLength); /// 发送。 /// /// /// public void Send(byte[] data) => _client.Send(data); } }