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using System;
using System.Collections.Generic;
using System.Reflection;
using System.Text;
using System.Threading;
namespace Apewer
{
/// <summary>Cron 特性,默认间隔为 60 秒。</summary>
[AttributeUsage(AttributeTargets.Class, AllowMultiple = true, Inherited = false)]
public sealed class CronAttribute : Attribute, IToJson
{
private int _mode = 0;
private int _seconds = 0;
private CronCycle _cycle = CronCycle.Once;
/// <summary>获取秒数。</summary>
public int Seconds { get { return _seconds; } }
/// <summary>创建 Cron 特性,可指定两次 Cron 执行的间隔秒数。</summary>
public CronAttribute(int seconds = 60)
{
_mode = 1;
_seconds = seconds;
if (seconds < 0) throw new ArgumentOutOfRangeException(nameof(seconds));
}
/// <summary>创建 Cron 特性,在每个周期中延迟指定秒数后执行。</summary>
/// <exception cref="ArgumentOutOfRangeException"></exception>
public CronAttribute(CronCycle cycle, int seconds = 0)
{
_mode = 2;
_cycle = cycle;
_seconds = seconds;
if (seconds < 0) throw new ArgumentOutOfRangeException(nameof(seconds));
}
/// <summary>生成 Json 对象。</summary>
public Json ToJson()
{
var mode = _mode == 1 ? "interval" : "cycle";
var type = _type == null ? null : _type.FullName;
var json = Json.NewObject();
json.SetProperty("type", type);
json.SetProperty("mode", mode);
if (_mode == 2) json.SetProperty("cycle", _cycle.ToString().ToLower());
json.SetProperty("second", _seconds);
return json;
}
#region Payload
// 传入。
Type _type = null;
Logger _logger = null;
bool _event = false;
// 实时。
Thread _thread = null;
bool _alive = false;
void Run()
{
_alive = true;
_thread = new Thread(Payload);
_thread.IsBackground = false;
_thread.Start();
}
// 当前进程睡眠。
static void Sleep() => Thread.Sleep(500);
// 线程负载。
void Payload()
{
// 基于间隔时间调用。
if (_mode == 1)
{
// 初始值为最小值,保证第一次启动时必定运行。
var next = DateTime.MinValue;
while (true)
{
if (_break) break;
if (_now < next)
{
Sleep();
if (_break) break;
continue;
}
Invoke();
next = DateTime.Now.AddSeconds(_seconds);
}
}
// 仅执行一次,延迟启动。
if (_mode == 2 && _cycle == CronCycle.Once)
{
var next = DateTime.Now.AddSeconds(_seconds);
while (_now < next)
{
if (_break) break;
Sleep();
if (_break) break;
}
Invoke();
}
// 基于周期调用。
if (_mode == 2 && _cycle != CronCycle.Once)
{
// 计算当前期间的运行时间。
DateTime next = DateTime.Now;
switch (_cycle)
{
case CronCycle.Minute:
next = new DateTime(next.Year, next.Month, next.Day, next.Hour, next.Minute, 0, 0);
break;
case CronCycle.Hour:
next = new DateTime(next.Year, next.Month, next.Day, next.Hour, 0, 0, 0);
break;
case CronCycle.Day:
next = new DateTime(next.Year, next.Month, next.Day, 0, 0, 0, 0);
break;
case CronCycle.Week:
next = new DateTime(next.Year, next.Month, next.Day, 0, 0, 0, 0).AddDays(-(int)next.DayOfWeek);
break;
}
if (_seconds > 0) next = next.AddSeconds(_seconds);
// 启动循环。
while (true)
{
if (_break) break;
if (_now < next)
{
Sleep();
if (_break) break;
continue;
}
Invoke();
switch (_cycle)
{
case CronCycle.Minute:
next = next.AddMinutes(1);
break;
case CronCycle.Hour:
next = next.AddHours(1);
break;
case CronCycle.Day:
next = next.AddDays(1);
break;
case CronCycle.Week:
next = next.AddDays(7);
break;
default:
_alive = false;
return;
}
}
}
_alive = false;
}
void Invoke()
{
var caption = CaptionAttribute.Parse(_type);
var sender = caption?.Title;
if (sender.IsEmpty()) sender = _type.Name;
if (_event) _logger.Text(sender, "Beginning");
var instance = null as object;
try
{
instance = Activator.CreateInstance(_type);
if (_event) _logger.Text(sender, "Ended");
}
catch (Exception ex)
{
_logger.Exception(ex.InnerException, sender);
}
RuntimeUtility.Dispose(instance);
}
#endregion
#region CronInvoker
static object _start = new object();
static CronAttribute[] _crons = null;
static bool _break = false;
static DateTime _now;
static CronAttribute[] Init(IEnumerable<Assembly> assemblies, Logger logger, bool logEvent)
{
var ab = new ArrayBuilder<CronAttribute>();
if (assemblies == null) assemblies = AppDomain.CurrentDomain.GetAssemblies();
foreach (var assembly in assemblies)
{
var types = assembly.GetTypes();
foreach (var type in types)
{
if (!type.IsClass) continue;
if (type.IsAbstract) continue;
if (!RuntimeUtility.CanNew(type)) continue;
var attributes = type.GetCustomAttributes(false);
if (attributes == null) continue;
foreach (var attribute in attributes)
{
var cron = attribute as CronAttribute;
if (cron == null) continue;
cron._type = type;
cron._logger = logger;
cron._event = logEvent;
ab.Add(cron);
}
}
}
var array = ab.Export();
return array;
}
/// <summary>开始 Cron 调用(阻塞当前线程)。</summary>
/// <param name="assemblies">包含 Cron 的程序集,不指定此参数时将在 AppDomain 中搜索。</param>
/// <param name="logger">日志记录程序,不指定此参数时将使用 Logger.Default。</param>
/// <param name="logEvent">对 Cron 开始和结束记录日志。</param>
/// <remarks>
/// 参数<br />
/// - assemblies: 包含 Cron 的程序集,不指定此参数时将在 AppDomain 中搜索;<br />
/// - logger: 日志记录程序,不指定此参数时将使用 Logger.Default;<br />
/// - logEvent:对 Cron 开始和结束记录日志。
/// </remarks>
public static void Start(IEnumerable<Assembly> assemblies = null, Logger logger = null, bool logEvent = true)
{
if (logger == null) logger = Logger.Default;
lock (_start)
{
// 初始化。
_now = DateTime.Now;
_crons = Init(assemblies, logger, logEvent);
if (_crons.Length < 1)
{
logger.Error(nameof(CronAttribute), "没有找到带有 Cron 特性的类型。");
return;
}
// 启动线程。
Console.CancelKeyPress += (s, e) =>
{
_break = true;
e.Cancel = true;
};
logger.Text(nameof(CronAttribute), $"启动 {_crons.Length} 个 Cron 线程。");
foreach (var cron in _crons) cron.Run();
// 监视退出状态。
while (true)
{
Thread.Sleep(300);
_now = DateTime.Now;
var alive = 0;
for (var i = 0; i < _crons.Length; i++) if (_crons[i]._alive) alive += 1;
if (alive < 1) break;
}
logger.Text(nameof(CronAttribute), "所有 Cron 已结束。");
}
}
/// <summary>打断 Cron 循环,不打断正在执行的 Cron。</summary>
public static void Break()
{
_break = true;
}
/// <summary>获取状态,指示打断 Cron 循环。</summary>
public static bool Breaking { get => _break; }
#endregion
}
}